Player Matchup

Thanatos
Thanatos
BrendanF18
Thanatos
Level 90
God Stats
1W - 1L
1,649 SR
Queue Stats
26W - 30L
1,481 Elo+
Party 1
Maui
Maui
Camallama4626
Maui
Level 88
God Stats
1W - 1L
1,278 SR
Queue Stats
212W - 193L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Seendoo
Sun Wukong
Level 106
God Stats
3W - 1L
1,339 SR
Queue Stats
51W - 50L
1,506 Elo+
Party 1
Poseidon
Poseidon
Zoobchoobry
Poseidon
Level 66
God Stats
9W - 7L
1,517 SR
Queue Stats
51W - 50L
1,416 Elo+
Solo
Ishtar
Ishtar
masterassblast
Ishtar
Level 136
God Stats
4W - 3L
1,574 SR
Queue Stats
200W - 198L
1,481 Elo+
Solo
Team Averages
Level 97
1,471 SR
1,462 Elo+

VS

Team Averages
Level 109
1,414 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jazze Senpai
Thanatos
Level 69
God Stats
5W - 9L
1,319 SR
Queue Stats
398W - 433L
1,476 Elo+
Solo
Geb
Geb
SeraphLionKnight
Geb
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 360L
1,426 Elo+
Solo
Anhur
Anhur
iichase
Anhur
Level 126
God Stats
9W - 24L
1,287 SR
Queue Stats
543W - 585L
1,432 Elo+
Solo
Achilles
Achilles
vzlshock
Achilles
Level 102
God Stats
2W - 7L
1,464 SR
Queue Stats
200W - 210L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrendanF18
Thanatos
19
12 / 0 / 2
12,214
611
14,562
20,562
9,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 1 / 5
8,681
434
4,022
13,832
11,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Seendoo
Sun Wukong
17
5 / 1 / 5
11,440
572
12,971
17,798
14,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Zoobchoobry
Poseidon
17
2 / 6 / 3
11,158
558
14,595
14,635
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 3 / 0
10,485
524
6,521
14,022
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 2 / 2
9,488
474
11,120
9,004
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Jazze Senpai
Thanatos
13
1 / 9 / 2
8,106
405
5,688
17,442
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 1
8,072
404
9,299
19,362
15,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
iichase
Anhur
16
2 / 0 / 1
9,664
483
6,931
11,183
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
vzlshock
Achilles
14
1 / 5 / 0
8,725
436
9,037
19,001
23,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
19
Kills
11
11
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
2
2
2.5
W
Thanatos
BrendanF18
Thanatos
12
0
2
13
W
0
1
5
2.5
L
Thanatos
Jazze Senpai
Thanatos
1
9
2
0.22
W
Sun Wukong
Seendoo
Sun Wukong
5
1
5
7.5
L
3
3
1
1.17
W
Poseidon
Zoobchoobry
Poseidon
2
6
3
0.58
L
Anhur
iichase
Anhur
2
0
1
2.5
W
0
3
0
0
L
Achilles
vzlshock
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,671
Damage
42,075
80,849
Taken
75,992
45,470
Mitigated
54,947
41,429
Healing
23,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,120
4,014
0
1,920
9,004
3,816
0
5,060
3,944
71,914
0
W
Thanatos
BrendanF18
Thanatos
14,562
4,773
0
19,979
20,562
9,257
0
2,431
18,016
0
118,615
W
4,022
711
373
2,448
13,832
11,251
108
4,507
7,756
35,669
2,146
L
Thanatos
Jazze Senpai
Thanatos
5,688
2,044
0
8,189
17,442
7,435
0
2,847
14,595
0
57,960
W
Sun Wukong
Seendoo
Sun Wukong
12,971
4,712
0
7,524
17,798
14,724
568
2,152
15,244
74
81,009
L
9,299
1,023
0
3,217
19,362
15,875
0
9,413
9,949
33,189
0
W
Poseidon
Zoobchoobry
Poseidon
14,595
3,421
0
4,031
14,635
5,645
2,706
9,089
5,163
96,233
0
L
Anhur
iichase
Anhur
6,931
3,784
0
7,474
11,183
4,188
900
177
11,006
0
84,873
W
6,521
3,904
0
7,074
14,022
4,593
2,292
813
13,063
0
99,652
L
Achilles
vzlshock
Achilles
9,037
3,308
0
2,787
19,001
23,633
0
989
18,012
0
57,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
44,055
668
Minions Killed
477
0
Camps Cleared
0
1,963,384
Distance Traveled
1,618,978
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,488
474
131
7
0
291,416
5
W
Thanatos
12,214
611
150
8
0
477,747
5
W
Maui
8,681
434
54
3
0
397,162
1
L
Thanatos
8,106
405
84
4
0
367,162
0
W
Sun Wukong
11,440
572
119
6
0
374,098
1
L
Geb
8,072
404
31
2
0
366,505
1
W
Poseidon
11,158
558
170
9
0
352,562
2
L
Anhur
9,664
483
137
7
0
297,453
5
W
Ishtar
10,485
524
175
9
0
361,815
2
L
Achilles
8,725
436
94
5
0
296,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role