Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Philoetius
Pele
Level 101
God Stats
10W - 13L
1,576 SR
Queue Stats
134W - 113L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
PriestofFunk
Gilgamesh
Level 128
God Stats
6W - 8L
1,656 SR
Queue Stats
369W - 321L
1,616 Elo+
Party 1
Persephone
Persephone
TheBlunderer
Persephone
Level 160
God Stats
4W - 3L
1,460 SR
Queue Stats
334W - 296L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
fileteam6
Cthulhu
Level 124
God Stats
4W - 4L
1,458 SR
Queue Stats
166W - 147L
1,552 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,589 Elo+

VS

Team Averages
Level 128
1,588 SR
1,607 Elo+
Freya
Freya
GlizzyxGobbler
Freya
Level 142
God Stats
10W - 3L
1,792 SR
Queue Stats
404W - 342L
1,656 Elo+
Party 2
Yemoja
Yemoja
Pauloeltico
Yemoja
Level 127
God Stats
1W - 4L
1,422 SR
Queue Stats
231W - 223L
1,638 Elo+
Party 2
Merlin
Merlin
TrailMilk
Merlin
Level 124
God Stats
11W - 18L
1,486 SR
Queue Stats
77W - 78L
1,545 Elo+
Solo
Thor
Thor
Vendxttxs
Thor
Level 119
God Stats
2W - 5L
1,459 SR
Queue Stats
511W - 434L
1,607 Elo+
Party 2
Bastet
Bastet
conqeefador
Bastet
Level 127
God Stats
5W - 3L
1,781 SR
Queue Stats
215W - 172L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
7 / 2 / 3
11,018
648
10,436
10,080
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 4 / 5
10,578
622
9,625
16,205
6,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
PriestofFunk
Gilgamesh
15
5 / 2 / 8
10,279
605
8,638
17,624
14,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
TheBlunderer
Persephone
16
7 / 3 / 7
11,247
662
20,852
15,765
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
fileteam6
Cthulhu
17
0 / 2 / 4
10,321
607
8,119
17,408
13,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,239
426
955
10,075
3,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
3 / 3 / 3
8,742
514
6,137
15,532
11,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
TrailMilk
Merlin
14
2 / 8 / 1
8,398
494
10,318
15,925
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
15
1 / 5 / 7
9,081
534
6,679
19,030
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
16
7 / 3 / 3
10,412
612
15,567
19,618
8,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
13
13
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
3
4.25
L
0
5
0
0
L
Yemoja
3
3
3
1.5
W
5
4
5
1.88
W
Gilgamesh
PriestofFunk
Gilgamesh
5
2
8
4.5
W
Persephone
TheBlunderer
Persephone
7
3
7
3.5
L
Merlin
TrailMilk
Merlin
2
8
1
0.31
L
Thor
1
5
7
0.9
L
Bastet
7
3
3
2.83
W
Cthulhu
fileteam6
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
39,656
77,082
Taken
80,180
46,170
Mitigated
38,456
22,349
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,436
5,770
0
1,217
10,080
4,457
5,015
3,458
6,622
0
99,209
L
955
426
0
2,998
10,075
3,443
0
137
9,938
50,982
0
L
Yemoja
6,137
897
2,542
4,172
15,532
11,875
0
4,707
10,825
23,071
1,093
W
9,625
2,930
0
1,265
16,205
6,539
21
2,188
14,017
0
76,338
W
Gilgamesh
PriestofFunk
Gilgamesh
8,638
2,289
2,272
3,049
17,624
14,863
0
4,501
13,123
0
47,219
W
Persephone
TheBlunderer
Persephone
20,852
2,125
101
6,548
15,765
7,100
1,195
6,706
9,056
95,668
0
L
Merlin
TrailMilk
Merlin
10,318
958
0
1,015
15,925
6,306
0
7,937
7,988
60,710
0
L
Thor
6,679
1,513
0
6,228
19,030
7,857
0
8,251
10,779
0
60,834
L
Bastet
15,567
5,117
0
7,918
19,618
8,975
0
7,939
11,679
0
70,542
W
Cthulhu
fileteam6
Cthulhu
8,119
847
107
7,790
17,408
13,211
603
674
16,734
79,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
43,872
627
Minions Killed
468
0
Camps Cleared
0
1,734,902
Distance Traveled
1,479,594
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,018
648
157
9
0
321,458
5
L
Freya
7,239
426
104
6
0
222,718
1
L
Yemoja
8,742
514
30
2
0
345,156
3
W
Pele
10,578
622
106
6
0
381,667
0
W
Gilgamesh
10,279
605
58
3
0
336,328
3
W
Persephone
11,247
662
142
8
0
330,606
2
L
Merlin
8,398
494
108
6
0
256,753
1
L
Thor
9,081
534
105
6
0
330,595
1
L
Bastet
10,412
612
121
7
0
324,372
1
W
Cthulhu
10,321
607
164
10
0
364,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role