Player Matchup

Kali
Kali
COMMANDERxCOOL
Kali
Level 64
God Stats
1W - 0L
1,682 SR
Queue Stats
6W - 3L
1,509 Elo+
Party 1
Vulcan
Vulcan
MikiiXD
Vulcan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,479 Elo+
Solo
Tyr
Tyr
Mojomorty
Tyr
Level 106
God Stats
10W - 5L
1,536 SR
Queue Stats
21W - 25L
1,432 Elo+
Party 1
Cupid
Cupid
Ryaanski
Cupid
Level 115
God Stats
1W - 0L
1,847 SR
Queue Stats
15W - 13L
1,457 Elo+
Party 1
Maui
Maui
WookieeStyle
Maui
Level 123
God Stats
1W - 0L
1,596 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 1
Team Averages
Level 107
1,632 SR
1,468 Elo+

VS

Team Averages
Level 126
1,498 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CarriedYou73
Arachne
Level 86
God Stats
6W - 1L
1,729 SR
Queue Stats
47W - 56L
1,458 Elo+
Party 3
Anubis
Anubis
Joshuamm
Anubis
Level 149
God Stats
2W - 2L
1,458 SR
Queue Stats
117W - 123L
1,491 Elo+
Party 2
Athena
Athena
sloth82001
Athena
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 65L
1,535 Elo+
Party 3
Ishtar
Ishtar
歩Vaℓid歩
Ishtar
Level 129
God Stats
2W - 2L
1,302 SR
Queue Stats
210W - 208L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,514
592
3,491
12,598
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
MikiiXD
Vulcan
11
0 / 2 / 3
6,190
563
3,015
4,192
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
6 / 0 / 2
6,997
636
8,238
6,542
3,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Ryaanski
Cupid
10
2 / 1 / 3
5,862
533
8,535
7,976
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 6
5,992
545
2,127
7,497
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 3
6,281
571
3,433
5,621
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
CarriedYou73
Arachne
9
3 / 3 / 1
5,835
530
3,235
8,818
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Joshuamm
Anubis
10
0 / 4 / 1
5,868
533
4,014
8,784
4,200
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
sloth82001
Athena
8
0 / 2 / 4
5,562
506
2,737
9,502
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 2
5,736
521
5,540
7,914
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
4
5
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
3
0.75
W
3
2
5
2.75
L
Arachne
CarriedYou73
Arachne
3
3
1
1.17
L
Anubis
Joshuamm
Anubis
0
4
1
0.13
W
Vulcan
MikiiXD
Vulcan
0
2
3
0.75
W
6
0
2
7
W
Cupid
Ryaanski
Cupid
2
1
3
3.5
W
1
0
6
4
L
Athena
sloth82001
Athena
0
2
4
1
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
18,959
38,805
Taken
40,639
18,943
Mitigated
17,856
17,979
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,433
168
0
349
5,621
2,275
0
1,757
3,864
51,969
0
W
3,491
2,042
0
6,694
12,598
5,713
57
2,240
10,358
0
37,308
L
Arachne
CarriedYou73
Arachne
3,235
2,557
0
1,597
8,818
2,861
0
476
8,342
0
31,661
L
Anubis
Joshuamm
Anubis
4,014
178
0
3,366
8,784
4,200
468
258
8,526
38,568
0
W
Vulcan
MikiiXD
Vulcan
3,015
1,168
0
770
4,192
1,930
0
2,333
1,859
47,732
0
W
8,238
910
0
3,385
6,542
3,456
0
1,465
5,077
0
38,304
W
Cupid
Ryaanski
Cupid
8,535
4,775
87
3,567
7,976
2,550
0
1,316
6,660
0
44,406
W
2,127
739
504
2,972
7,497
5,294
0
2,830
4,667
16,969
0
L
Athena
sloth82001
Athena
2,737
925
0
2,200
9,502
5,531
0
2,440
7,062
12,726
0
L
5,540
3,486
0
3,946
7,914
2,989
320
211
7,703
0
43,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
29,282
322
Minions Killed
327
0
Camps Cleared
0
1,175,254
Distance Traveled
1,084,405
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,281
571
100
9
0
225,068
5
W
Kali
6,514
592
62
6
0
237,856
3
L
Arachne
5,835
530
55
5
0
243,832
2
L
Anubis
5,868
533
76
7
0
176,460
2
W
Vulcan
6,190
563
90
8
0
238,299
3
W
Tyr
6,997
636
65
6
0
265,968
1
W
Cupid
5,862
533
70
6
0
204,867
2
W
Maui
5,992
545
35
3
0
228,264
6
L
Athena
5,562
506
19
2
0
237,089
2
L
Ishtar
5,736
521
77
7
0
201,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role