Player Matchup

Neith
Neith
CaelumV
Neith
Level 83
God Stats
4W - 8L
1,432 SR
Queue Stats
289W - 305L
1,533 Elo+
Party 1
Zeus
Zeus
Dominickthegod
Zeus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 162L
1,536 Elo+
Party 1
Thanatos
Thanatos
Imperalus
Thanatos
Level 104
God Stats
4W - 2L
1,699 SR
Queue Stats
29W - 36L
1,494 Elo+
Party 1
Izanami
Izanami
Refugy
Izanami
Level 47
God Stats
10W - 3L
1,673 SR
Queue Stats
123W - 106L
1,630 Elo+
Party 1
Athena
Athena
Sleepygay__
Athena
Level 18
God Stats
12W - 11L
1,516 SR
Queue Stats
148W - 121L
1,444 Elo+
Party 1
Team Averages
Level 68
1,564 SR
1,527 Elo+

VS

Team Averages
Level 59
1,498 SR
1,499 Elo+
Amaterasu
Amaterasu
Patricius379
Amaterasu
Level 44
God Stats
1W - 6L
1,271 SR
Queue Stats
19W - 22L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpookieBaby
Tsukuyomi
Level 47
God Stats
5W - 2L
1,665 SR
Queue Stats
92W - 99L
1,445 Elo+
Solo
Anhur
Anhur
StrategicStroke
Anhur
Level 94
God Stats
0W - 2L
1,668 SR
Queue Stats
124W - 122L
1,565 Elo+
Party 2
Scylla
Scylla
TheSickness-_-
Scylla
Level 84
God Stats
1W - 4L
1,383 SR
Queue Stats
132W - 124L
1,505 Elo+
Party 2
Ymir
Ymir
rempesucks
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CaelumV
Neith
12
2 / 0 / 2
7,036
704
7,373
3,410
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,744
574
1,916
3,613
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Imperalus
Thanatos
10
4 / 0 / 1
6,316
632
4,076
7,483
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Refugy
Izanami
11
4 / 0 / 2
6,757
676
6,332
6,088
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
0 / 0 / 4
5,888
589
1,352
6,779
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Patricius379
Amaterasu
8
0 / 2 / 0
4,534
453
1,533
10,022
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SpookieBaby
Tsukuyomi
8
0 / 2 / 0
4,581
458
2,536
7,418
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,677
468
3,592
7,002
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 0
5,037
504
2,144
5,208
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
4,481
448
829
5,062
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
CaelumV
Neith
2
0
2
3
W
0
1
0
0
W
Thanatos
Imperalus
Thanatos
4
0
1
4.5
L
Amaterasu
Patricius379
Amaterasu
0
2
0
0
W
Izanami
Refugy
Izanami
4
0
2
5
W
Athena
0
0
4
2
L
Tsukuyomi
SpookieBaby
Tsukuyomi
0
2
0
0
L
0
3
0
0
L
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
10,634
27,373
Taken
34,712
11,968
Mitigated
14,394
15,190
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CaelumV
Neith
7,373
3,902
0
1,992
3,410
1,554
79
0
3,410
0
48,957
W
1,916
651
0
250
3,613
1,351
352
1,242
2,371
36,656
0
W
Thanatos
Imperalus
Thanatos
4,076
1,260
0
7,455
7,483
3,533
175
596
6,887
0
37,102
L
Amaterasu
Patricius379
Amaterasu
1,533
447
0
4,212
10,022
6,551
0
192
9,830
0
22,088
W
Izanami
Refugy
Izanami
6,332
4,777
0
4,562
6,088
1,549
985
338
5,750
0
51,236
W
Athena
1,352
684
0
931
6,779
3,981
372
784
5,995
13,557
1,216
L
Tsukuyomi
SpookieBaby
Tsukuyomi
2,536
679
0
3,347
7,418
2,445
0
1,145
6,273
0
24,515
L
3,592
2,201
0
2,522
7,002
1,657
0
106
6,896
0
32,791
L
2,144
181
0
500
5,208
1,263
0
709
4,499
27,790
0
L
829
252
0
2,135
5,062
2,478
0
891
4,171
11,299
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
23,310
358
Minions Killed
226
0
Camps Cleared
0
951,078
Distance Traveled
890,191
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,036
704
95
10
0
167,986
3
W
Zeus
5,744
574
76
8
0
170,284
1
W
Thanatos
6,316
632
61
6
0
212,153
0
L
Amaterasu
4,534
453
42
4
0
166,157
1
W
Izanami
6,757
676
96
10
0
194,972
3
W
Athena
5,888
589
30
3
0
205,683
0
L
Tsukuyomi
4,581
458
48
5
0
217,331
0
L
Anhur
4,677
468
54
5
0
148,170
1
L
Scylla
5,037
504
57
6
0
162,348
3
L
Ymir
4,481
448
25
3
0
196,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role