Player Matchup

Ne Zha
Ne Zha
Hellried
Ne Zha
Level 145
God Stats
5W - 3L
1,730 SR
Queue Stats
240W - 171L
1,585 Elo+
Party 1
Neith
Neith
Kuoii
Neith
Level 54
God Stats
44W - 19L
1,668 SR
Queue Stats
154W - 118L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
dive1
Ah Puch
Level 68
God Stats
1W - 2L
1,441 SR
Queue Stats
2W - 4L
1,138 Elo+
Solo
Team Averages
Level 89
1,613 SR
1,413 Elo+

VS

Team Averages
Level 66
1,426 SR
1,460 Elo+
Fenrir
Fenrir
KingBunnyYT
Fenrir
Level 62
God Stats
4W - 7L
1,256 SR
Queue Stats
42W - 63L
1,382 Elo+
Party 2
Janus
Janus
MrMmmChicken
Janus
Level 118
God Stats
5W - 6L
1,662 SR
Queue Stats
20W - 19L
1,588 Elo+
Solo
Ymir
Ymir
RandiCap
Ymir
Level 17
God Stats
3W - 5L
1,360 SR
Queue Stats
106W - 64L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hellried
Ne Zha
13
2 / 1 / 4
8,222
822
4,217
9,389
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Kuoii
Neith
12
3 / 1 / 3
7,920
792
3,900
3,392
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dive1
Ah Puch
13
1 / 1 / 5
7,541
754
6,007
5,174
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 1
7,089
709
4,047
8,898
7,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
7,454
745
2,515
5,844
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 1 / 0
5,459
546
111
2,246
1,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
3
3
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Hellried
Ne Zha
2
1
4
4
L
Fenrir
2
2
1
1.25
W
Neith
Kuoii
Neith
3
1
3
4.5
L
1
3
1
0.5
L
Ymir
0
1
0
0
W
Ah Puch
dive1
Ah Puch
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,124
Damage
6,673
17,955
Taken
16,988
12,709
Mitigated
11,622
4,112
Healing
1,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Hellried
Ne Zha
4,217
1,081
0
2,565
9,389
9,006
546
1,137
8,162
0
25,441
L
Fenrir
4,047
995
85
1,181
8,898
7,513
0
3,229
5,669
0
13,273
W
Neith
Kuoii
Neith
3,900
2,147
0
896
3,392
1,447
1,732
406
2,952
0
32,461
L
2,515
100
0
0
5,844
2,500
0
1,878
3,966
33,972
0
L
Ymir
111
0
0
160
2,246
1,609
0
924
1,322
2,804
0
W
Ah Puch
dive1
Ah Puch
6,007
116
0
651
5,174
2,256
614
958
4,172
29,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
20,002
155
Minions Killed
98
0
Camps Cleared
0
555,569
Distance Traveled
361,522
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,222
822
29
3
0
222,051
2
L
Fenrir
7,089
709
22
2
0
153,550
3
W
Neith
7,920
792
60
6
0
150,603
2
L
Janus
7,454
745
61
6
0
153,312
2
L
Ymir
5,459
546
15
2
0
54,660
1
W
Ah Puch
7,541
754
66
7
0
182,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role