Player Matchup

Shiva
Shiva
GMASxSandFuture
Shiva
Level 156
God Stats
2W - 1L
1,616 SR
Queue Stats
14W - 30L
1,382 Elo+
Party 1
Susano
Susano
HIGHKEY UPSET
Susano
Level 148
God Stats
1W - 0L
1,254 SR
Queue Stats
28W - 37L
1,488 Elo+
Party 1
Cerberus
Cerberus
KEIANAxo
Cerberus
Level 24
God Stats
3W - 3L
1,648 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Vulcan
Vulcan
Old_Man_Ronan
Vulcan
Level 160
God Stats
10W - 19L
1,565 SR
Queue Stats
329W - 328L
1,564 Elo+
Solo
Charybdis
Charybdis
keshaun4445
Charybdis
Level 29
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,537 Elo+

VS

Team Averages
Level 103
1,539 SR
1,479 Elo+
Hercules
Hercules
EmeraldKingOZ
Hercules
Level 156
God Stats
2W - 5L
1,432 SR
Queue Stats
487W - 496L
1,498 Elo+
Solo
Heimdallr
Heimdallr
GainUltaSoft
Heimdallr
Level 45
God Stats
2W - 4L
1,596 SR
Queue Stats
156W - 171L
1,328 Elo+
Party 2
Nox
Nox
LittleJamwitch
Nox
Level 126
God Stats
5W - 3L
1,843 SR
Queue Stats
201W - 188L
1,539 Elo+
Party 3
Merlin
Merlin
Robertplz
Merlin
Level 69
God Stats
3W - 2L
1,349 SR
Queue Stats
68W - 71L
1,477 Elo+
Party 2
Lancelot
Lancelot
XxLilMuffinxX11
Lancelot
Level 119
God Stats
1W - 4L
1,477 SR
Queue Stats
121W - 111L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
8,680
511
12,923
16,957
8,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 0
8,123
478
9,968
9,944
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
KEIANAxo
Cerberus
9
1 / 3 / 1
6,380
375
2,679
14,549
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 5
9,894
582
16,340
8,365
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
keshaun4445
Charybdis
14
0 / 2 / 4
7,739
455
5,446
9,483
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmeraldKingOZ
Hercules
14
1 / 1 / 0
8,706
512
7,541
15,878
17,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heimdallr
GainUltaSoft
Heimdallr
14
3 / 2 / 2
8,507
500
10,752
13,854
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
7,408
436
5,320
14,847
13,071
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Robertplz
Merlin
13
0 / 4 / 0
7,699
453
5,924
8,628
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
1 / 5 / 2
8,096
476
7,511
15,547
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
EmeraldKingOZ
Hercules
1
1
0
1
W
4
0
7
7.5
L
Heimdallr
GainUltaSoft
Heimdallr
3
2
2
2
W
1
1
0
1
W
Cerberus
KEIANAxo
Cerberus
1
3
1
0.5
L
1
2
1
0.75
W
7
0
5
9.5
L
Merlin
Robertplz
Merlin
0
4
0
0
L
Lancelot
1
5
2
0.4
W
Charybdis
keshaun4445
Charybdis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
37,048
59,298
Taken
68,754
31,785
Mitigated
47,461
13,325
Healing
23,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EmeraldKingOZ
Hercules
7,541
2,673
0
6,132
15,878
17,319
167
156
14,703
372
55,660
W
12,923
3,989
805
3,496
16,957
8,033
0
3,872
12,993
0
62,650
L
Heimdallr
GainUltaSoft
Heimdallr
10,752
4,626
0
6,305
13,854
6,340
1,135
4,514
9,340
0
72,749
W
9,968
1,600
0
1,426
9,944
5,356
0
138
9,257
0
62,115
W
Cerberus
KEIANAxo
Cerberus
2,679
321
0
2,337
14,549
11,177
27
3,789
10,675
9,745
0
L
5,320
1,120
652
4,447
14,847
13,071
0
6,562
8,285
23,895
2,619
W
16,340
4,973
0
946
8,365
3,810
0
3,091
5,274
91,485
0
L
Merlin
Robertplz
Merlin
5,924
532
0
250
8,628
3,415
0
4,586
4,042
62,029
0
L
Lancelot
7,511
1,550
0
6,052
15,547
7,316
0
3,201
12,212
0
67,685
W
Charybdis
keshaun4445
Charybdis
5,446
2,032
0
4,315
9,483
3,409
0
180
9,303
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
40,416
469
Minions Killed
497
0
Camps Cleared
0
1,891,286
Distance Traveled
1,631,824
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,706
512
104
6
0
310,477
3
W
Shiva
8,680
511
95
6
0
414,964
5
L
Heimdallr
8,507
500
99
6
0
309,136
5
W
Susano
8,123
478
104
6
0
376,490
4
W
Cerberus
6,380
375
24
1
0
410,900
2
L
Nox
7,408
436
56
3
0
332,977
5
W
Vulcan
9,894
582
146
9
0
360,329
6
L
Merlin
7,699
453
127
7
0
316,516
7
L
Lancelot
8,096
476
111
7
0
362,718
0
W
Charybdis
7,739
455
100
6
0
328,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role