Player Matchup

Geb
Geb
Cirnine
Geb
Level 137
God Stats
3W - 0L
1,750 SR
Queue Stats
51W - 44L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
FireyDooDooBag
Baron Samedi
Level 104
God Stats
2W - 0L
1,818 SR
Queue Stats
58W - 59L
1,547 Elo+
Party 1
Ullr
Ullr
LvL100Whale
Ullr
Level 123
God Stats
1W - 1L
1,152 SR
Queue Stats
189W - 166L
1,629 Elo+
Solo
Cernunnos
Cernunnos
XnAyDeR
Cernunnos
Level 123
God Stats
5W - 2L
1,670 SR
Queue Stats
110W - 134L
1,532 Elo+
Solo
Thor
Thor
jokedestroyer
Thor
Level 145
God Stats
6W - 3L
1,501 SR
Queue Stats
87W - 84L
1,552 Elo+
Party 1
Team Averages
Level 126
1,578 SR
1,562 Elo+

VS

Team Averages
Level 116
1,508 SR
1,530 Elo+
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DarwinZ10
Yemoja
Level 129
God Stats
23W - 30L
1,468 SR
Queue Stats
412W - 377L
1,567 Elo+
Solo
Lancelot
Lancelot
Denzdebale
Lancelot
Level 128
God Stats
6W - 7L
1,530 SR
Queue Stats
379W - 371L
1,487 Elo+
Solo
Scylla
Scylla
Jiintan
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,582 Elo+
Solo
Jing Wei
Jing Wei
RadDadDaKangBoio
Jing Wei
Level 95
God Stats
0W - 2L
1,545 SR
Queue Stats
452W - 477L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 0 / 5
9,415
448
11,466
22,407
23,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
FireyDooDooBag
Baron Samedi
15
1 / 1 / 3
9,633
459
14,978
15,905
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 2 / 0
10,268
489
4,921
18,296
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
XnAyDeR
Cernunnos
20
5 / 1 / 2
12,991
619
18,417
21,648
11,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 3
10,781
513
8,047
14,012
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 0 / 0
11,335
540
18,689
17,136
17,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
DarwinZ10
Yemoja
14
0 / 1 / 1
9,300
443
5,968
13,956
11,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Denzdebale
Lancelot
14
0 / 3 / 1
8,643
412
11,140
16,721
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Jiintan
Scylla
15
0 / 4 / 1
9,146
436
10,618
13,561
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 0
11,011
524
14,745
20,233
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
0
0
3
W
Geb
1
0
5
3.5
L
Yemoja
DarwinZ10
Yemoja
0
1
1
0.5
L
Lancelot
Denzdebale
Lancelot
0
3
1
0.17
W
Baron Samedi
FireyDooDooBag
Baron Samedi
1
1
3
2.5
L
Scylla
Jiintan
Scylla
0
4
1
0.13
W
0
2
0
0
L
2
5
0
0.4
W
Cernunnos
XnAyDeR
Cernunnos
5
1
2
6
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,829
Damage
61,160
92,268
Taken
81,607
60,851
Mitigated
50,263
48,314
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
18,689
3,152
0
10,135
17,136
17,650
558
3,935
13,201
101
97,884
W
Geb
11,466
664
3,576
6,090
22,407
23,174
217
8,332
14,075
31,660
1,391
L
Yemoja
DarwinZ10
Yemoja
5,968
1,013
6,005
3,819
13,956
11,252
0
8,701
5,255
32,541
0
L
Lancelot
Denzdebale
Lancelot
11,140
2,693
0
415
16,721
7,852
0
5,034
11,687
54
82,744
W
Baron Samedi
FireyDooDooBag
Baron Samedi
14,978
718
2,944
6,172
15,905
8,670
390
7,205
8,700
92,825
0
L
Scylla
Jiintan
Scylla
10,618
1,455
0
500
13,561
5,736
0
7,909
5,652
93,772
0
W
4,921
2,357
0
6,470
18,296
11,529
96
32
18,264
0
77,852
L
14,745
12,416
0
5,695
20,233
7,773
1,146
619
19,614
0
102,239
W
Cernunnos
XnAyDeR
Cernunnos
18,417
11,324
0
16,153
21,648
11,045
2,451
386
21,262
0
149,816
W
8,047
1,855
0
6,909
14,012
6,433
0
1,202
12,810
0
87,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
49,435
700
Minions Killed
640
0
Camps Cleared
0
2,015,035
Distance Traveled
2,060,398
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,335
540
173
8
0
435,656
8
W
Geb
9,415
448
17
1
0
431,882
2
L
Yemoja
9,300
443
29
1
0
396,496
9
L
Lancelot
8,643
412
108
5
0
454,978
3
W
Baron Samedi
9,633
459
170
8
0
375,324
5
L
Scylla
9,146
436
163
8
0
402,989
6
W
Ullr
10,268
489
142
7
0
385,186
0
L
Jing Wei
11,011
524
167
8
0
370,279
5
W
Cernunnos
12,991
619
240
11
0
366,150
3
W
Thor
10,781
513
131
6
0
456,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role