Player Matchup

Kuzenbo
Kuzenbo
LucasesTightHole
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
SwiftandTrue
Heimdallr
Level 62
God Stats
1W - 0L
1,745 SR
Queue Stats
13W - 8L
1,654 Elo+
Party 2
Hel
Hel
ayeeeStein
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,547 Elo+

VS

Team Averages
Level 68
1,560 SR
1,542 Elo+
King Arthur
King Arthur
FemboiHootersz
King Arthur
Level 9
God Stats
1W - 3L
1,377 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
JohnTrikone
Gilgamesh
Level 117
God Stats
13W - 8L
1,672 SR
Queue Stats
202W - 133L
1,580 Elo+
Party 1
Thoth
Thoth
Vllaris
Thoth
Level 78
God Stats
1W - 2L
1,632 SR
Queue Stats
128W - 74L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
11,482
765
9,763
18,466
31,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
SwiftandTrue
Heimdallr
17
2 / 1 / 6
10,646
710
11,720
13,032
7,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 2
11,290
753
17,049
16,008
9,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FemboiHootersz
King Arthur
13
0 / 4 / 2
8,941
596
9,801
15,648
14,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
JohnTrikone
Gilgamesh
15
1 / 1 / 1
9,655
644
12,409
19,286
19,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Vllaris
Thoth
16
1 / 3 / 0
9,816
654
11,465
9,735
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FemboiHootersz
King Arthur
0
4
2
0.25
L
Gilgamesh
JohnTrikone
Gilgamesh
1
1
1
1.5
W
0
0
8
4
W
Heimdallr
SwiftandTrue
Heimdallr
2
1
6
5
L
Thoth
Vllaris
Thoth
1
3
0
0.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,532
Damage
33,675
47,506
Taken
44,669
48,065
Mitigated
38,672
24,065
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FemboiHootersz
King Arthur
9,801
529
0
169
15,648
14,907
0
9,393
6,255
0
24,275
L
Gilgamesh
JohnTrikone
Gilgamesh
12,409
4,209
0
3,696
19,286
19,583
0
10,743
8,543
0
42,261
W
9,763
3,258
0
2,605
18,466
31,403
265
4,891
13,575
21,708
0
W
Heimdallr
SwiftandTrue
Heimdallr
11,720
7,031
0
2,301
13,032
7,623
1,818
3,345
9,687
0
49,458
L
Thoth
Vllaris
Thoth
11,465
334
0
262
9,735
4,182
0
6,783
2,952
60,050
0
W
17,049
595
8,253
10,906
16,008
9,039
518
3,267
12,741
78,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
28,412
214
Minions Killed
179
0
Camps Cleared
0
936,079
Distance Traveled
942,745
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,941
596
35
2
0
288,130
4
L
Gilgamesh
9,655
644
59
4
0
312,004
2
W
Kuzenbo
11,482
765
19
1
0
328,440
3
W
Heimdallr
10,646
710
76
5
0
292,978
2
L
Thoth
9,816
654
85
6
0
342,611
1
W
Hel
11,290
753
119
8
0
314,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role