Player Matchup

Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BlamelessT-rex
Anhur
Level 78
God Stats
1W - 2L
1,277 SR
Queue Stats
60W - 52L
1,512 Elo+
Party 3
Sol
Sol
Kalahan Cheezo
Sol
Level 107
God Stats
9W - 5L
1,586 SR
Queue Stats
297W - 314L
1,416 Elo+
Solo
Ymir
Ymir
evinecka25
Ymir
Level 129
God Stats
5W - 1L
1,772 SR
Queue Stats
176W - 192L
1,406 Elo+
Party 1
Neith
Neith
somegooddude
Neith
Level 145
God Stats
5W - 2L
1,505 SR
Queue Stats
390W - 403L
1,448 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,456 Elo+

VS

Team Averages
Level 68
1,497 SR
1,450 Elo+
Thor
Thor
DoyleMcpoyle
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElfishBuzzard21
Morgan Le Fay
Level 152
God Stats
3W - 5L
1,485 SR
Queue Stats
150W - 160L
1,432 Elo+
Solo
Heimdallr
Heimdallr
Jay_Kid4life
Heimdallr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,461 Elo+
Solo
Tiamat
Tiamat
Riikitou
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,359 Elo+
Party 2
Artemis
Artemis
VinnyGoombazi
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 0 / 16
8,362
836
9,413
11,223
12,812
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 1 / 16
7,735
774
5,490
7,504
3,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 2 / 12
9,409
941
11,751
11,794
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 12
8,552
855
4,129
10,592
10,235
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 1 / 11
9,648
965
11,995
7,309
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
7,194
719
7,138
8,311
3,883
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ElfishBuzzard21
Morgan Le Fay
12
0 / 4 / 0
6,369
637
5,149
7,211
3,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jay_Kid4life
Heimdallr
11
1 / 7 / 0
6,618
662
6,256
10,896
5,140
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Riikitou
Tiamat
12
0 / 4 / 1
6,918
692
5,549
9,390
6,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
14
2 / 6 / 1
7,933
793
12,738
10,552
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
24
Kills
3
4
Deaths
24
67
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
16
11
W
0
1
16
8
L
0
3
2
0.33
L
Morgan Le Fay
ElfishBuzzard21
Morgan Le Fay
0
4
0
0
L
Heimdallr
Jay_Kid4life
Heimdallr
1
7
0
0.14
W
8
2
12
7
L
Tiamat
Riikitou
Tiamat
0
4
1
0.13
L
Artemis
2
6
1
0.42
W
4
0
12
10
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,778
Damage
36,830
48,422
Taken
46,360
36,975
Mitigated
23,542
26,462
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,413
2,815
4,170
4,030
11,223
12,812
0
2,852
8,371
16,395
0
W
5,490
1,712
1,654
1,540
7,504
3,833
1,019
1,399
6,105
0
13,909
L
7,138
458
0
870
8,311
3,883
0
3,964
4,074
0
15,388
L
Morgan Le Fay
ElfishBuzzard21
Morgan Le Fay
5,149
1,105
526
802
7,211
3,355
0
4,635
2,328
15,118
0
L
Heimdallr
Jay_Kid4life
Heimdallr
6,256
2,003
778
1,021
10,896
5,140
124
6,015
4,745
0
11,878
W
11,751
4,940
1,525
5,159
11,794
5,914
2,396
2,084
9,710
28,704
0
L
Tiamat
Riikitou
Tiamat
5,549
671
616
2,110
9,390
6,446
0
5,890
3,366
10,285
0
L
Artemis
12,738
5,532
0
1,304
10,552
4,718
0
3,808
6,554
0
21,117
W
4,129
240
2,245
1,683
10,592
10,235
219
3,438
7,154
9,403
0
W
11,995
3,369
1,879
2,577
7,309
4,181
1,029
925
6,384
0
20,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
35,032
103
Minions Killed
84
0
Camps Cleared
0
1,016,209
Distance Traveled
830,756
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,362
836
8
1
0
206,204
1
W
Anhur
7,735
774
20
2
0
240,972
4
L
Thor
7,194
719
13
1
0
192,782
0
L
Morgan Le Fay
6,369
637
18
2
0
141,309
0
L
Heimdallr
6,618
662
6
1
0
174,722
1
W
Sol
9,409
941
46
5
0
155,040
0
L
Tiamat
6,918
692
28
3
0
179,034
0
L
Artemis
7,933
793
19
2
0
142,909
1
W
Ymir
8,552
855
10
1
0
200,891
0
W
Neith
9,648
965
19
2
0
213,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role