Player Matchup

Hades
Hades
Lizzard22
Hades
Level 63
God Stats
43W - 53L
1,370 SR
Queue Stats
151W - 196L
1,313 Elo+
Party 2
King Arthur
King Arthur
Lizzard_Queen12
King Arthur
Level 61
God Stats
2W - 6L
1,372 SR
Queue Stats
103W - 173L
1,259 Elo+
Party 2
Arachne
Arachne
Nawimthefool
Arachne
Level 88
God Stats
7W - 8L
1,389 SR
Queue Stats
105W - 109L
1,287 Elo+
Solo
Artemis
Artemis
ThaRealBest985
Artemis
Level 102
God Stats
11W - 6L
1,438 SR
Queue Stats
45W - 39L
1,358 Elo+
Party 3
Yemoja
Yemoja
XxSmoove81xX-TTG
Yemoja
Level 108
God Stats
2W - 1L
1,248 SR
Queue Stats
45W - 53L
1,370 Elo+
Party 3
Team Averages
Level 84
1,363 SR
1,317 Elo+

VS

Team Averages
Level 62
1,516 SR
1,189 Elo+
Kuzenbo
Kuzenbo
Benjamin20111986
Kuzenbo
Level 141
God Stats
3W - 5L
1,523 SR
Queue Stats
18W - 24L
1,260 Elo+
Solo
Hachiman
Hachiman
Fr0stN1njaJ0seph
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,153 Elo+
Party 1
Ratatoskr
Ratatoskr
Inkuto
Ratatoskr
Level 80
God Stats
3W - 2L
1,843 SR
Queue Stats
89W - 91L
1,218 Elo+
Party 1
Hera
Hera
Jabami3828
Hera
Level 60
God Stats
6W - 13L
1,212 SR
Queue Stats
190W - 173L
1,342 Elo+
Solo
Bellona
Bellona
chat_disadled
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
973 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lizzard22
Hades
15
3 / 3 / 1
9,438
497
6,955
12,918
6,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Lizzard_Queen12
King Arthur
15
3 / 1 / 6
9,920
522
9,642
13,636
12,754
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Nawimthefool
Arachne
17
11 / 2 / 3
10,737
565
16,241
18,130
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 8
8,568
451
10,082
12,858
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 5
9,333
491
4,363
13,813
12,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,642
402
5,476
12,783
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 9 / 4
7,238
381
7,540
17,722
5,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Inkuto
Ratatoskr
15
5 / 1 / 3
9,680
509
7,319
12,003
4,720
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
8,950
471
9,343
10,586
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
12
0 / 7 / 1
7,675
404
6,960
19,215
21,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
10
10
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
9
4
0.33
L
Ratatoskr
Inkuto
Ratatoskr
5
1
3
6.5
L
3
3
3
1.5
W
Hades
Lizzard22
Hades
3
3
1
1.17
W
King Arthur
Lizzard_Queen12
King Arthur
3
1
6
6
W
Arachne
Nawimthefool
Arachne
11
2
3
6.25
W
2
4
8
1.5
W
3
0
5
5.5
L
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
36,638
71,355
Taken
72,309
45,327
Mitigated
52,795
21,733
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,476
2,060
0
1,241
12,783
15,785
54
2,494
10,289
26,083
0
L
7,540
4,525
0
3,254
17,722
5,762
0
3,097
14,625
0
35,939
L
Ratatoskr
Inkuto
Ratatoskr
7,319
1,936
0
470
12,003
4,720
0
3,152
8,851
0
82,253
L
9,343
2,568
0
1,698
10,586
4,950
0
2,708
7,878
70,881
0
W
Hades
Lizzard22
Hades
6,955
288
20
3,115
12,918
6,567
1,898
4,497
8,421
63,639
0
W
King Arthur
Lizzard_Queen12
King Arthur
9,642
2,150
0
3,213
13,636
12,754
607
351
13,285
10,822
40,401
W
Arachne
Nawimthefool
Arachne
16,241
11,452
0
3,446
18,130
8,408
2,778
2,901
15,229
0
82,272
W
10,082
5,781
0
1,367
12,858
5,222
4,411
3,299
9,559
0
51,025
W
4,363
2,260
5,465
5,107
13,813
12,376
922
3,771
9,793
32,084
0
L
Bellona
6,960
3,994
0
3,009
19,215
21,578
0
2,067
17,148
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
41,185
408
Minions Killed
401
0
Camps Cleared
0
1,653,530
Distance Traveled
1,830,120
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,642
402
26
1
0
341,240
0
L
Hachiman
7,238
381
55
3
0
361,006
0
L
Ratatoskr
9,680
509
130
7
0
453,526
3
L
Hera
8,950
471
110
6
0
349,513
0
W
Hades
9,438
497
99
5
0
355,618
1
W
King Arthur
9,920
522
72
4
0
349,026
0
W
Arachne
10,737
565
114
6
0
373,099
3
W
Artemis
8,568
451
76
4
0
283,993
2
W
Yemoja
9,333
491
47
2
0
291,794
5
L
Bellona
7,675
404
80
4
0
324,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role