Player Matchup

Artio
Artio
DatOnePleb
Artio
Level 85
God Stats
13W - 11L
1,689 SR
Queue Stats
52W - 60L
1,491 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Iborpov
Morgan Le Fay
Level 88
God Stats
2W - 5L
1,288 SR
Queue Stats
97W - 99L
1,406 Elo+
Party 2
Kali
Kali
Ic3lex
Kali
Level 130
God Stats
3W - 1L
1,377 SR
Queue Stats
51W - 61L
1,481 Elo+
Party 4
Arachne
Arachne
Moibros
Arachne
Level 4
God Stats
1W - 2L
1,177 SR
Queue Stats
3W - 2L
1,445 Elo+
Party 2
Neith
Neith
xZarchy
Neith
Level 34
God Stats
6W - 9L
1,582 SR
Queue Stats
47W - 69L
1,424 Elo+
Party 4
Team Averages
Level 68
1,423 SR
1,449 Elo+

VS

Team Averages
Level 37
1,406 SR
1,393 Elo+
Sun Wukong
Sun Wukong
DeathB4nny
Sun Wukong
Level 41
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 4L
1,558 Elo+
Party 1
Hera
Hera
DrunkenFishy
Hera
Level 54
God Stats
3W - 2L
1,662 SR
Queue Stats
4W - 12L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
HawkMeister1
Cthulhu
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
KekkuliSoossit
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 3
Artemis
Artemis
Kupari
Artemis
Level 45
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 1 / 12
11,901
476
4,478
20,713
26,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
Iborpov
Morgan Le Fay
19
2 / 2 / 5
12,477
499
17,551
13,055
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Ic3lex
Kali
20
17 / 4 / 3
15,355
614
39,715
27,661
20,236
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Moibros
Arachne
19
3 / 1 / 2
12,151
486
5,737
21,626
9,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
xZarchy
Neith
17
2 / 5 / 6
11,166
447
11,004
12,780
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathB4nny
Sun Wukong
17
0 / 3 / 4
11,158
446
6,118
21,172
18,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 8 / 2
10,659
426
8,058
18,038
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
HawkMeister1
Cthulhu
13
0 / 3 / 8
9,951
398
8,015
24,809
32,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 6 / 4
12,339
494
18,000
29,470
14,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Kupari
Artemis
15
3 / 4 / 2
10,063
403
9,976
11,471
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
12
13
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
0
1
12
6
L
Sun Wukong
DeathB4nny
Sun Wukong
0
3
4
0.67
L
3
8
2
0.5
L
Cthulhu
HawkMeister1
Cthulhu
0
3
8
1.33
W
Morgan Le Fay
Iborpov
Morgan Le Fay
2
2
5
2.25
W
Kali
Ic3lex
Kali
17
4
3
4.63
L
6
6
4
1.33
L
Artemis
Kupari
Artemis
3
4
2
1
W
Arachne
Moibros
Arachne
3
1
2
4
W
Neith
xZarchy
Neith
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,485
Damage
50,167
95,835
Taken
104,960
69,490
Mitigated
78,959
30,973
Healing
26,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
4,478
1,063
629
5,933
20,713
26,325
399
5,177
15,536
20,305
2,091
L
Sun Wukong
DeathB4nny
Sun Wukong
6,118
2,056
0
5,771
21,172
18,366
821
2,145
19,027
0
75,703
L
8,058
2,850
200
3,063
18,038
7,935
33
6,478
11,560
59,451
0
L
Cthulhu
HawkMeister1
Cthulhu
8,015
731
206
3,383
24,809
32,885
596
5,207
19,602
47,726
0
W
Morgan Le Fay
Iborpov
Morgan Le Fay
17,551
2,193
0
1,730
13,055
7,002
987
3,551
9,504
123,713
0
W
Kali
Ic3lex
Kali
39,715
21,040
0
14,195
27,661
20,236
3,367
6,422
21,239
0
139,220
L
18,000
3,951
0
10,336
29,470
14,763
0
6,335
23,135
0
111,043
L
Artemis
Kupari
Artemis
9,976
4,636
0
3,086
11,471
5,010
216
2,330
9,141
0
41,885
W
Arachne
Moibros
Arachne
5,737
4,327
0
4,772
21,626
9,093
1,712
2,037
19,589
0
121,069
W
Neith
xZarchy
Neith
11,004
4,286
0
3,714
12,780
6,834
1,469
1,968
10,812
0
88,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,050
Gold Earned
54,170
633
Minions Killed
548
0
Camps Cleared
0
2,329,257
Distance Traveled
2,307,575
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,901
476
31
1
0
488,771
12
L
Sun Wukong
11,158
446
147
6
0
491,500
2
L
Hera
10,659
426
114
5
0
392,691
4
L
Cthulhu
9,951
398
52
2
0
471,366
1
W
Morgan Le Fay
12,477
499
168
7
0
461,891
0
W
Kali
15,355
614
155
6
0
452,536
1
L
Pele
12,339
494
152
6
0
527,509
8
L
Artemis
10,063
403
83
3
0
424,509
6
W
Arachne
12,151
486
154
6
0
524,057
1
W
Neith
11,166
447
125
5
0
402,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role