Player Matchup

Agni
Agni
Rusticle
Agni
Level 100
God Stats
1W - 4L
1,551 SR
Queue Stats
101W - 93L
1,439 Elo+
Solo
Ares
Ares
SxFxlcon
Ares
Level 114
God Stats
20W - 24L
1,464 SR
Queue Stats
446W - 499L
1,451 Elo+
Solo
Loki
Loki
Xmx7499
Loki
Level 60
God Stats
4W - 3L
1,593 SR
Queue Stats
332W - 336L
1,404 Elo+
Party 2
King Arthur
King Arthur
sycs0
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 212L
1,378 Elo+
Solo
Neith
Neith
tk2cool3
Neith
Level 29
God Stats
2W - 8L
1,343 SR
Queue Stats
125W - 112L
1,422 Elo+
Party 2
Team Averages
Level 70
1,490 SR
1,419 Elo+

VS

Team Averages
Level 57
1,456 SR
1,378 Elo+
Guan Yu
Guan Yu
ConnerandClaire
Guan Yu
Level 69
God Stats
3W - 1L
1,295 SR
Queue Stats
36W - 25L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
FumetsuKarasu
Baron Samedi
Level 88
God Stats
5W - 4L
1,485 SR
Queue Stats
66W - 92L
1,381 Elo+
Party 3
Cabrakan
Cabrakan
JKchonny
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,342 Elo+
Party 1
Ishtar
Ishtar
MayonakaKarasu
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,409 Elo+
Party 3
Ravana
Ravana
highlifevibe
Ravana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 3 / 3
7,292
429
6,363
9,538
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
1 / 4 / 3
7,288
429
3,800
15,620
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Xmx7499
Loki
11
2 / 3 / 2
7,027
413
4,975
12,524
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
sycs0
King Arthur
11
1 / 7 / 0
7,193
423
4,733
15,380
11,329
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
tk2cool3
Neith
13
1 / 3 / 0
7,597
447
7,739
9,471
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,137
596
11,342
13,354
18,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
FumetsuKarasu
Baron Samedi
13
1 / 3 / 7
8,640
508
7,829
11,514
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
JKchonny
Cabrakan
13
3 / 2 / 6
8,642
508
5,416
12,326
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 0 / 2
7,910
465
6,761
8,282
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
16
8 / 0 / 4
9,986
587
12,330
10,553
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Baron Samedi
FumetsuKarasu
Baron Samedi
1
3
7
1.5
W
Cabrakan
JKchonny
Cabrakan
3
2
6
3
W
2
0
2
3
L
Agni
1
3
3
0.83
L
Ares
1
4
3
0.63
L
Loki
Xmx7499
Loki
2
3
2
1
W
Ravana
8
0
4
10
L
King Arthur
sycs0
King Arthur
1
7
0
0.14
L
Neith
tk2cool3
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
43,678
62,533
Taken
56,029
37,181
Mitigated
47,631
13,109
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,342
1,278
128
6,176
13,354
18,044
477
698
12,656
0
69,301
W
Baron Samedi
FumetsuKarasu
Baron Samedi
7,829
713
489
4,379
11,514
5,744
2,477
3,603
7,911
59,257
0
W
Cabrakan
JKchonny
Cabrakan
5,416
1,016
0
1,915
12,326
14,629
261
2,635
9,691
19,277
0
W
6,761
4,241
0
5,456
8,282
3,358
797
727
7,555
0
59,486
L
Agni
6,363
530
0
543
9,538
3,107
84
3,156
6,382
45,778
0
L
Ares
3,800
161
0
2,417
15,620
15,016
0
5,130
10,441
22,838
0
L
Loki
Xmx7499
Loki
4,975
1,455
0
3,924
12,524
4,083
0
3,121
9,355
0
37,352
W
Ravana
12,330
5,282
0
1,603
10,553
5,856
0
2,500
8,053
0
100,009
L
King Arthur
sycs0
King Arthur
4,733
660
0
2,540
15,380
11,329
0
570
13,769
0
49,268
L
Neith
tk2cool3
Neith
7,739
3,538
0
3,685
9,471
3,646
0
1,268
8,203
0
59,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
45,315
341
Minions Killed
480
0
Camps Cleared
0
1,499,656
Distance Traveled
1,587,456
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,137
596
136
8
0
284,716
1
W
Baron Samedi
8,640
508
92
5
0
282,103
3
W
Cabrakan
8,642
508
21
1
0
328,057
0
W
Ishtar
7,910
465
95
6
0
294,311
4
L
Agni
7,292
429
82
5
0
332,946
3
L
Ares
7,288
429
22
1
0
288,818
0
L
Loki
7,027
413
70
4
0
333,289
0
W
Ravana
9,986
587
136
8
0
398,269
6
L
King Arthur
7,193
423
75
4
0
259,438
0
L
Neith
7,597
447
92
5
0
285,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role