Player Matchup

Thor
Thor
FireFireMan
Thor
Level 105
God Stats
10W - 8L
1,723 SR
Queue Stats
244W - 199L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
Godly_Presence_X
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,381 Elo+
Party 1
Agni
Agni
Grizzzlydawg
Agni
Level 81
God Stats
1W - 0L
1,717 SR
Queue Stats
78W - 57L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
ImQuez_208
Baba Yaga
Level 121
God Stats
1W - 2L
1,178 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
marshdaddy8
Ne Zha
Level 49
God Stats
14W - 8L
1,724 SR
Queue Stats
178W - 115L
1,590 Elo+
Party 3
Team Averages
Level 97
1,568 SR
1,509 Elo+

VS

Team Averages
Level 62
1,378 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BlackClover2090
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 2
Thanatos
Thanatos
Deldraga
Thanatos
Level 101
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 2
Kuzenbo
Kuzenbo
RickshawWatcher
Kuzenbo
Level 5
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TacoSwagon
Kukulkan
Level 117
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
9,352
850
11,590
9,608
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 15
8,766
797
8,292
12,204
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 4 / 16
9,389
854
13,857
9,438
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Baba Yaga
ImQuez_208
Baba Yaga
14
0 / 1 / 12
7,989
726
7,124
5,399
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
16 / 0 / 9
10,448
950
19,668
13,721
8,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 2
7,439
676
3,962
10,945
12,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
2 / 10 / 4
7,625
693
8,915
14,804
6,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Deldraga
Thanatos
14
3 / 9 / 2
8,163
742
5,205
12,614
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 3
6,745
613
6,003
16,210
18,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
TacoSwagon
Kukulkan
14
1 / 6 / 2
7,780
707
8,696
11,421
5,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
34
Kills
7
8
Deaths
34
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
L
2
10
4
0.4
L
Thanatos
Deldraga
Thanatos
3
9
2
0.44
W
9
1
9
13.5
W
4
2
15
5.75
W
5
4
16
3.25
W
Baba Yaga
ImQuez_208
Baba Yaga
0
1
12
6
L
0
7
3
0.21
L
Kukulkan
TacoSwagon
Kukulkan
1
6
2
0.33
W
Ne Zha
16
0
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,531
Damage
32,781
50,370
Taken
65,994
34,692
Mitigated
47,431
11,441
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,962
814
0
330
10,945
12,005
0
5,398
5,379
323
17,235
L
8,915
4,678
0
1,447
14,804
6,036
0
6,483
8,055
0
13,146
L
Thanatos
Deldraga
Thanatos
5,205
1,408
0
2,937
12,614
6,166
0
4,175
8,238
0
11,494
W
11,590
3,374
0
1,728
9,608
4,524
0
1,990
7,618
0
33,873
W
8,292
329
228
1,049
12,204
14,708
636
2,956
9,248
25,870
0
W
13,857
1,876
0
1,513
9,438
4,452
882
4,043
5,395
35,004
0
W
Baba Yaga
ImQuez_208
Baba Yaga
7,124
537
0
1,554
5,399
3,006
574
1,042
4,357
24,970
0
L
6,003
2,622
0
390
16,210
18,085
0
7,091
8,930
10,614
0
L
Kukulkan
TacoSwagon
Kukulkan
8,696
776
0
451
11,421
5,139
0
5,100
6,119
28,968
0
W
Ne Zha
19,668
6,896
0
5,369
13,721
8,002
864
4,991
8,730
0
45,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
37,752
250
Minions Killed
116
0
Camps Cleared
0
1,146,446
Distance Traveled
975,878
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,439
676
23
2
0
209,924
0
L
Cupid
7,625
693
12
1
0
181,857
2
L
Thanatos
8,163
742
16
1
0
193,939
0
W
Thor
9,352
850
43
4
0
220,885
2
W
Cthulhu
8,766
797
40
4
0
230,882
1
W
Agni
9,389
854
63
6
0
215,882
0
W
Baba Yaga
7,989
726
56
5
0
243,944
1
L
Kuzenbo
6,745
613
7
1
0
196,827
1
L
Kukulkan
7,780
707
58
5
0
193,331
0
W
Ne Zha
10,448
950
48
4
0
234,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role