Player Matchup

Cthulhu
Cthulhu
Mugz Snolo
Cthulhu
Level 100
God Stats
0W - 4L
1,183 SR
Queue Stats
73W - 133L
1,262 Elo+
Party 1
Ratatoskr
Ratatoskr
SNAKEP1T
Ratatoskr
Level 144
God Stats
0W - 3L
1,742 SR
Queue Stats
161W - 221L
1,378 Elo+
Party 1
Olorun
Olorun
XxUnSungAngelxX
Olorun
Level 124
God Stats
4W - 7L
1,371 SR
Queue Stats
242W - 314L
1,435 Elo+
Party 1
Team Averages
Level 123
1,432 SR
1,359 Elo+

VS

Team Averages
Level 60
1,558 SR
1,547 Elo+
Anubis
Anubis
Etern1ty Light
Anubis
Level 123
God Stats
19W - 4L
1,675 SR
Queue Stats
323W - 222L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Jbench315
Cthulhu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 104L
1,535 Elo+
Party 2
Ullr
Ullr
Jbench316
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mugz Snolo
Cthulhu
15
1 / 4 / 3
9,196
657
9,983
17,138
12,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
SNAKEP1T
Ratatoskr
14
2 / 4 / 4
9,475
677
8,943
13,978
5,379
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 2
10,221
730
10,153
15,340
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 3
11,932
852
24,864
15,261
9,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Jbench315
Cthulhu
14
2 / 2 / 9
9,974
712
7,517
12,004
12,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
15
2 / 2 / 10
9,942
710
7,449
10,399
5,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
15
15
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
W
Cthulhu
Jbench315
Cthulhu
2
2
9
3.25
W
Ullr
2
2
10
3.5
L
Cthulhu
Mugz Snolo
Cthulhu
1
4
3
0.63
L
Ratatoskr
SNAKEP1T
Ratatoskr
2
4
4
1
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
39,830
46,456
Taken
37,664
23,975
Mitigated
27,598
11,028
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,864
1,000
0
7,510
15,261
9,895
988
8,176
7,085
67,670
0
W
Cthulhu
Jbench315
Cthulhu
7,517
971
765
1,558
12,004
12,336
0
5,869
6,135
33,973
0
W
Ullr
7,449
3,181
95
1,271
10,399
5,367
670
4,779
5,620
0
22,497
L
Cthulhu
Mugz Snolo
Cthulhu
9,983
490
572
2,923
17,138
12,902
0
11,996
5,142
31,222
0
L
Ratatoskr
SNAKEP1T
Ratatoskr
8,943
3,560
366
2,407
13,978
5,379
0
10,810
3,168
0
27,384
L
10,153
4,739
945
3,815
15,340
5,694
0
9,950
5,390
34,698
5,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
31,848
131
Minions Killed
162
0
Camps Cleared
0
724,388
Distance Traveled
735,342
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,932
852
78
6
0
212,715
3
W
Cthulhu
9,974
712
45
3
0
263,659
2
W
Ullr
9,942
710
39
3
0
258,968
1
L
Cthulhu
9,196
657
50
4
0
258,734
3
L
Ratatoskr
9,475
677
29
2
0
255,608
2
L
Olorun
10,221
730
52
4
0
210,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role