Player Matchup

Tyr
Tyr
Drewdraws14
Tyr
Level 159
God Stats
3W - 1L
1,751 SR
Queue Stats
220W - 242L
1,634 Elo+
Party 1
Eset
Eset
JNava8-TTV
Eset
Level 135
God Stats
1W - 0L
1,301 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Agni
Agni
LegendaryChidori
Agni
Level 121
God Stats
6W - 7L
1,686 SR
Queue Stats
192W - 202L
1,635 Elo+
Party 1
Neith
Neith
clutchgonzalez
Neith
Level 159
God Stats
4W - 0L
1,529 SR
Queue Stats
243W - 253L
1,689 Elo+
Party 1
Loki
Loki
lonestarking12
Loki
Level 68
God Stats
3W - 4L
1,576 SR
Queue Stats
70W - 82L
1,619 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,633 Elo+

VS

Team Averages
Level 145
1,603 SR
1,610 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IHaveNoSanity
Odin
Level 153
God Stats
0W - 2L
2,005 SR
Queue Stats
135W - 138L
1,629 Elo+
Solo
Anhur
Anhur
SuiGenerisDux
Anhur
Level 139
God Stats
13W - 21L
1,472 SR
Queue Stats
461W - 443L
1,645 Elo+
Solo
Geb
Geb
Sympthian 4K
Geb
Level 114
God Stats
4W - 8L
1,355 SR
Queue Stats
159W - 153L
1,664 Elo+
Solo
Thor
Thor
zLyuh
Thor
Level 160
God Stats
7W - 2L
1,684 SR
Queue Stats
383W - 337L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,402
880
2,078
4,068
1,977
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 2
3,915
783
1,517
3,505
1,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,645
729
273
2,461
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 0
3,604
721
2,797
2,229
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,436
687
232
3,074
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 0 / 0
3,963
793
2,710
1,616
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 1 / 0
3,370
674
803
2,894
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,318
664
1,860
3,506
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
3,409
682
1,127
3,712
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
zLyuh
Thor
3
0 / 1 / 0
2,702
540
0
1,414
475
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
2
0
0
2
L
0
1
0
0
W
0
0
2
1
W
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
L
Thor
zLyuh
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,897
Damage
6,500
15,337
Taken
13,142
5,700
Mitigated
4,109
5,730
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,710
298
0
1,174
1,616
544
0
348
1,268
25,897
0
W
2,078
678
0
2,123
4,068
1,977
0
0
4,068
0
21,733
L
803
207
0
967
2,894
956
0
0
2,894
0
13,268
W
1,517
434
0
1,241
3,505
1,017
0
707
2,798
9,880
0
W
273
84
0
452
2,461
925
0
1,781
680
20,141
0
L
1,860
1,161
0
1,714
3,506
704
0
918
2,588
0
17,577
L
1,127
362
0
1,552
3,712
1,430
0
524
3,188
6,950
952
W
2,797
1,379
0
1,021
2,229
740
0
697
1,532
0
19,763
W
232
82
0
893
3,074
1,041
0
563
2,511
0
11,577
L
Thor
zLyuh
Thor
0
0
0
0
1,414
475
0
0
1,414
0
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
16,762
171
Minions Killed
133
0
Camps Cleared
0
548,421
Distance Traveled
397,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,963
793
51
10
0
104,618
3
W
Tyr
4,402
880
43
9
0
111,534
1
L
Odin
3,370
674
33
7
0
73,070
0
W
Eset
3,915
783
15
3
0
104,182
2
W
Agni
3,645
729
50
10
0
124,496
1
L
Anhur
3,318
664
34
7
0
86,133
0
L
Geb
3,409
682
12
2
0
111,509
2
W
Neith
3,604
721
33
7
0
97,473
2
W
Loki
3,436
687
30
6
0
110,736
0
L
Thor
2,702
540
3
1
0
22,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role