Player Matchup

Geb
Geb
CrystaIust-
Geb
Level 49
God Stats
1W - 3L
1,348 SR
Queue Stats
92W - 89L
1,332 Elo+
Solo
Baba Yaga
Baba Yaga
GUMGUMBAZOOKA91
Baba Yaga
Level 84
God Stats
8W - 11L
1,485 SR
Queue Stats
189W - 213L
1,299 Elo+
Party 3
Nemesis
Nemesis
RIPRULEJR
Nemesis
Level 82
God Stats
2W - 2L
1,274 SR
Queue Stats
135W - 151L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
o_0_iceboy
Heimdallr
Level 62
God Stats
0W - 2L
1,263 SR
Queue Stats
101W - 111L
1,333 Elo+
Party 1
Hercules
Hercules
xScurrax
Hercules
Level 123
God Stats
4W - 6L
1,417 SR
Queue Stats
393W - 435L
1,369 Elo+
Party 3
Team Averages
Level 80
1,357 SR
1,333 Elo+

VS

Team Averages
Level 67
1,424 SR
1,322 Elo+
Ares
Ares
Annhilis
Ares
Level 65
God Stats
14W - 11L
1,499 SR
Queue Stats
117W - 161L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Pickel shack
Danzaburou
Level 104
God Stats
2W - 1L
1,330 SR
Queue Stats
13W - 19L
1,246 Elo+
Party 2
Merlin
Merlin
Scout Klein
Merlin
Level 44
God Stats
7W - 5L
1,535 SR
Queue Stats
16W - 11L
1,418 Elo+
Solo
Cliodhna
Cliodhna
TRAIDORxSEN
Cliodhna
Level 61
God Stats
2W - 5L
1,225 SR
Queue Stats
14W - 27L
1,306 Elo+
Solo
Aphrodite
Aphrodite
kaibuster24
Aphrodite
Level 59
God Stats
4W - 2L
1,529 SR
Queue Stats
18W - 22L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 4
11,557
413
17,937
32,025
33,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
GUMGUMBAZOOKA91
Baba Yaga
20
3 / 3 / 4
14,396
514
20,705
17,241
9,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RIPRULEJR
Nemesis
20
12 / 5 / 3
14,438
516
21,824
24,514
13,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
o_0_iceboy
Heimdallr
17
1 / 9 / 6
11,220
401
15,167
24,714
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
xScurrax
Hercules
20
4 / 3 / 3
13,949
498
20,461
27,595
44,894
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
1 / 4 / 1
11,685
417
12,550
25,155
36,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Pickel shack
Danzaburou
20
20 / 2 / 5
15,841
566
45,559
42,286
20,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
20
1 / 2 / 6
12,746
455
9,659
12,195
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
TRAIDORxSEN
Cliodhna
20
4 / 9 / 1
13,417
479
13,126
28,446
15,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
kaibuster24
Aphrodite
19
2 / 5 / 21
13,767
492
9,520
28,707
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
22
Kills
28
28
Deaths
22
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
1
0.38
L
2
8
4
0.5
L
Baba Yaga
GUMGUMBAZOOKA91
Baba Yaga
3
3
4
1.67
W
Danzaburou
Pickel shack
Danzaburou
20
2
5
11.25
L
Nemesis
RIPRULEJR
Nemesis
12
5
3
2.7
W
Merlin
1
2
6
2
W
Cliodhna
TRAIDORxSEN
Cliodhna
4
9
1
0.5
W
Aphrodite
kaibuster24
Aphrodite
2
5
21
2.5
L
Heimdallr
o_0_iceboy
Heimdallr
1
9
6
0.44
L
Hercules
xScurrax
Hercules
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,094
Damage
90,414
126,089
Taken
136,789
110,845
Mitigated
103,832
28,531
Healing
55,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,550
1,137
0
1,011
25,155
36,321
1,823
3,891
20,071
70,216
0
L
17,937
1,650
607
5,758
32,025
33,120
350
8,856
23,169
57,157
0
L
Baba Yaga
GUMGUMBAZOOKA91
Baba Yaga
20,705
881
0
5,303
17,241
9,220
3,818
4,263
12,978
138,332
0
W
Danzaburou
Pickel shack
Danzaburou
45,559
29,059
626
22,145
42,286
20,193
2,215
15,308
25,271
0
134,985
L
Nemesis
RIPRULEJR
Nemesis
21,824
11,999
0
1,873
24,514
13,176
0
3,115
21,399
29
136,170
W
Merlin
9,659
1,484
0
2,463
12,195
6,395
504
5,802
6,333
97,722
0
W
Cliodhna
TRAIDORxSEN
Cliodhna
13,126
3,091
0
5,820
28,446
15,064
0
2,403
25,526
0
125,382
W
Aphrodite
kaibuster24
Aphrodite
9,520
1,603
8,031
15,352
28,707
25,859
643
11,355
16,009
48,051
2,310
L
Heimdallr
o_0_iceboy
Heimdallr
15,167
6,458
220
4,614
24,714
10,435
1,358
1,577
23,137
0
74,882
L
Hercules
xScurrax
Hercules
20,461
6,982
0
10,156
27,595
44,894
678
13,522
14,073
88
102,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,560
Gold Earned
67,456
741
Minions Killed
617
0
Camps Cleared
0
2,539,246
Distance Traveled
2,455,260
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,685
417
80
3
0
419,425
3
L
Geb
11,557
413
49
2
0
502,533
1
L
Baba Yaga
14,396
514
234
8
0
488,128
1
W
Danzaburou
15,841
566
136
5
0
514,471
0
L
Nemesis
14,438
516
158
6
0
581,167
0
W
Merlin
12,746
455
165
6
0
456,528
2
W
Cliodhna
13,417
479
167
6
0
525,625
2
W
Aphrodite
13,767
492
69
2
0
539,211
0
L
Heimdallr
11,220
401
115
4
0
505,234
0
L
Hercules
13,949
498
185
7
0
462,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role