Player Matchup

He Bo
He Bo
Cyantical
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,486 Elo+
Party 2
Shiva
Shiva
Oh Itz Hobo
Shiva
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 36L
1,486 Elo+
Party 2
Hercules
Hercules
Void Time RIP
Hercules
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,719 Elo+
Party 2
Nox
Nox
xYamaArashi
Nox
Level 87
God Stats
3W - 3L
1,519 SR
Queue Stats
208W - 196L
1,448 Elo+
Party 1
Neith
Neith
xxakronhammerxx
Neith
Level 128
God Stats
5W - 2L
1,990 SR
Queue Stats
337W - 317L
1,539 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,536 Elo+

VS

Team Averages
Level 140
1,570 SR
1,489 Elo+
Hera
Hera
Artur_S_F10
Hera
Level 137
God Stats
9W - 3L
1,635 SR
Queue Stats
469W - 500L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Dark_Nips_Rises
Baron Samedi
Level 160
God Stats
3W - 6L
1,566 SR
Queue Stats
424W - 371L
1,485 Elo+
Party 3
Jing Wei
Jing Wei
Go-Go_Mumbo
Jing Wei
Level 160
God Stats
3W - 3L
1,624 SR
Queue Stats
347W - 345L
1,503 Elo+
Party 3
Chaac
Chaac
JerryJukes
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,504 Elo+
Party 3
Sol
Sol
htienoM
Sol
Level 156
God Stats
5W - 7L
1,526 SR
Queue Stats
282W - 266L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cyantical
He Bo
16
3 / 3 / 10
9,549
682
9,493
10,313
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 8
10,155
725
13,012
30,884
25,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Void Time RIP
Hercules
16
2 / 4 / 12
9,516
680
7,897
28,194
13,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 10
9,374
670
5,630
12,659
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 3 / 6
10,861
776
16,732
15,627
7,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
10,633
760
18,025
8,207
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Dark_Nips_Rises
Baron Samedi
17
1 / 3 / 10
10,333
738
16,143
11,699
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Go-Go_Mumbo
Jing Wei
17
1 / 4 / 9
9,863
705
8,714
14,101
6,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
18
6 / 5 / 8
11,634
831
16,334
19,408
16,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sol
18
8 / 6 / 9
11,615
830
26,554
17,302
8,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
18
Kills
19
19
Deaths
21
46
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
He Bo
Cyantical
He Bo
3
3
10
2.67
W
Baron Samedi
Dark_Nips_Rises
Baron Samedi
1
3
10
2
W
Jing Wei
Go-Go_Mumbo
Jing Wei
1
4
9
1.38
W
Chaac
6
5
8
2
L
5
3
8
3
L
Hercules
Void Time RIP
Hercules
2
4
12
2
W
Sol
8
6
9
2.08
L
1
6
10
1
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,764
Damage
85,770
97,677
Taken
70,717
57,146
Mitigated
41,399
42,895
Healing
26,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,025
4,100
2,420
1,590
8,207
3,584
1,351
2,277
5,930
37,135
0
L
He Bo
Cyantical
He Bo
9,493
422
299
1,147
10,313
4,342
207
7,880
2,433
18,291
0
W
Baron Samedi
Dark_Nips_Rises
Baron Samedi
16,143
385
4,040
4,081
11,699
6,939
650
2,241
9,458
32,272
0
W
Jing Wei
Go-Go_Mumbo
Jing Wei
8,714
5,551
1,320
2,991
14,101
6,291
3,122
2,578
11,523
0
18,811
W
Chaac
16,334
1,739
273
3,279
19,408
16,435
379
4,722
14,686
0
31,436
L
13,012
2,080
4,725
14,205
30,884
25,518
240
17,268
13,616
0
25,062
L
Hercules
Void Time RIP
Hercules
7,897
1,272
2,072
11,427
28,194
13,615
352
18,317
9,877
0
10,021
W
Sol
26,554
7,324
2,009
4,654
17,302
8,150
2,818
3,305
13,997
37,355
1,595
L
5,630
777
1,758
1,425
12,659
5,729
366
7,197
5,462
17,395
0
L
16,732
4,349
1,780
4,057
15,627
7,942
776
8,957
6,670
0
48,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
54,078
138
Minions Killed
163
0
Camps Cleared
0
1,274,723
Distance Traveled
1,325,029
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,633
760
46
3
0
281,248
0
L
He Bo
9,549
682
20
1
0
265,957
1
W
Baron Samedi
10,333
738
36
3
0
256,823
3
W
Jing Wei
9,863
705
18
1
0
266,123
1
W
Chaac
11,634
831
27
2
0
270,645
0
L
Shiva
10,155
725
17
1
0
274,694
1
L
Hercules
9,516
680
3
0
0
279,991
0
W
Sol
11,615
830
36
3
0
250,190
0
L
Nox
9,374
670
32
2
0
227,957
1
L
Neith
10,861
776
66
5
0
226,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role