Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlakMagik_253
Gilgamesh
Level 143
God Stats
3W - 1L
1,657 SR
Queue Stats
215W - 174L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Coryz13
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,487 Elo+
Party 3
Erlang Shen
Erlang Shen
SlickyTheSad
Erlang Shen
Level 114
God Stats
3W - 1L
1,549 SR
Queue Stats
92W - 71L
1,571 Elo+
Party 3
Ganesha
Ganesha
wiggaworm_253
Ganesha
Level 128
God Stats
1W - 2L
1,634 SR
Queue Stats
225W - 189L
1,591 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,543 Elo+

VS

Team Averages
Level 124
1,439 SR
1,568 Elo+
Cabrakan
Cabrakan
ITooLaZy
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Party 4
Izanami
Izanami
LoonyDieMfDie
Izanami
Level 117
God Stats
4W - 3L
1,476 SR
Queue Stats
106W - 94L
1,607 Elo+
Party 2
Ah Puch
Ah Puch
MatteDSage
Ah Puch
Level 154
God Stats
1W - 1L
1,263 SR
Queue Stats
61W - 37L
1,636 Elo+
Party 2
Nike
Nike
Royalt4444
Nike
Level 151
God Stats
1W - 0L
1,331 SR
Queue Stats
24W - 8L
1,662 Elo+
Party 2
Achilles
Achilles
originalRamen
Achilles
Level 134
God Stats
4W - 1L
1,625 SR
Queue Stats
59W - 44L
1,641 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 7 / 5
7,968
797
11,213
12,793
5,619
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
BlakMagik_253
Gilgamesh
15
4 / 4 / 9
8,373
837
11,797
13,960
13,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Coryz13
Amaterasu
12
2 / 4 / 7
7,066
707
7,295
13,475
8,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
SlickyTheSad
Erlang Shen
15
5 / 5 / 8
9,356
936
10,387
15,570
16,206
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
13
0 / 3 / 12
7,248
725
11,503
9,969
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ITooLaZy
Cabrakan
13
1 / 3 / 18
8,697
870
3,680
13,258
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
14
4 / 4 / 9
8,522
852
13,423
9,331
4,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MatteDSage
Ah Puch
16
5 / 2 / 13
9,386
939
22,608
6,664
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 17
9,154
915
7,940
16,075
10,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
originalRamen
Achilles
16
10 / 4 / 10
9,688
969
10,662
15,323
22,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
15
Kills
23
23
Deaths
16
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
7
5
0.93
L
Gilgamesh
BlakMagik_253
Gilgamesh
4
4
9
2.13
L
Amaterasu
Coryz13
Amaterasu
2
4
7
1.38
W
Cabrakan
ITooLaZy
Cabrakan
1
3
18
3.33
W
Izanami
4
4
9
2.13
W
Ah Puch
MatteDSage
Ah Puch
5
2
13
5.75
W
3
3
17
3.83
L
Erlang Shen
SlickyTheSad
Erlang Shen
5
5
8
1.8
W
Achilles
originalRamen
Achilles
10
4
10
3.75
L
Ganesha
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
58,313
65,767
Taken
60,651
50,840
Mitigated
62,826
19,136
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,213
2,690
566
472
12,793
5,619
0
6,179
6,429
0
22,878
L
Gilgamesh
BlakMagik_253
Gilgamesh
11,797
3,422
2,506
1,542
13,960
13,755
0
5,334
8,585
0
19,049
L
Amaterasu
Coryz13
Amaterasu
7,295
2,341
1,252
2,545
13,475
8,964
147
3,255
10,179
0
11,061
W
Cabrakan
ITooLaZy
Cabrakan
3,680
466
393
1,365
13,258
21,683
347
2,135
10,989
4,933
0
W
Izanami
13,423
8,972
1,012
340
9,331
4,294
2,818
1,807
7,435
0
26,627
W
Ah Puch
MatteDSage
Ah Puch
22,608
1,393
1,249
766
6,664
3,862
659
1,466
5,113
36,927
0
W
7,940
730
3,195
5,820
16,075
10,653
364
4,017
11,793
0
14,575
L
Erlang Shen
SlickyTheSad
Erlang Shen
10,387
5,144
2,610
3,530
15,570
16,206
0
7,027
8,258
0
19,387
W
Achilles
originalRamen
Achilles
10,662
3,694
883
3,144
15,323
22,334
296
1,375
13,818
275
15,947
L
Ganesha
11,503
691
2,100
2,013
9,969
6,296
97
4,768
4,965
15,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
45,447
78
Minions Killed
106
0
Camps Cleared
0
945,244
Distance Traveled
897,528
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,968
797
25
3
0
177,889
1
L
Gilgamesh
8,373
837
18
2
0
204,582
4
L
Amaterasu
7,066
707
16
2
0
179,466
1
W
Cabrakan
8,697
870
6
1
0
185,485
0
W
Izanami
8,522
852
31
3
0
150,137
1
W
Ah Puch
9,386
939
50
5
0
183,864
1
W
Nike
9,154
915
15
2
0
204,789
1
L
Erlang Shen
9,356
936
19
2
0
206,061
1
W
Achilles
9,688
969
4
0
0
173,253
0
L
Ganesha
7,248
725
0
0
0
177,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role