Player Matchup

Merlin
Merlin
Broddichris
Merlin
Level 82
God Stats
1W - 2L
1,604 SR
Queue Stats
63W - 61L
1,514 Elo+
Party 1
Cerberus
Cerberus
Jackdolph
Cerberus
Level 126
God Stats
2W - 6L
1,383 SR
Queue Stats
294W - 313L
1,441 Elo+
Solo
Bellona
Bellona
MechaKoopa
Bellona
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 1
Charybdis
Charybdis
NeonTsar
Charybdis
Level 87
God Stats
7W - 3L
1,663 SR
Queue Stats
136W - 145L
1,496 Elo+
Party 2
Chang'e
Chang'e
ShonenJummp
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 64
1,576 SR
1,485 Elo+

VS

Team Averages
Level 102
1,542 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 122
God Stats
136W - 115L
1,508 SR
Queue Stats
325W - 352L
1,429 Elo+
Solo
Skadi
Skadi
Ziggyzz289
Skadi
Level 107
God Stats
11W - 6L
1,627 SR
Queue Stats
402W - 251L
1,578 Elo+
Party 3
Jormungandr
Jormungandr
jhunk663
Jormungandr
Level 139
God Stats
25W - 18L
1,610 SR
Queue Stats
595W - 431L
1,533 Elo+
Party 3
Thanatos
Thanatos
jhunke123
Thanatos
Level 47
God Stats
12W - 9L
1,310 SR
Queue Stats
363W - 237L
1,602 Elo+
Party 3
Chang'e
Chang'e
jz7mj23a25
Chang'e
Level 97
God Stats
33W - 19L
1,655 SR
Queue Stats
301W - 228L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 1 / 2
10,499
954
15,227
12,905
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Jackdolph
Cerberus
16
0 / 0 / 1
10,820
984
5,598
18,861
18,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MechaKoopa
Bellona
16
0 / 4 / 2
11,452
1,041
7,981
19,034
19,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
NeonTsar
Charybdis
16
2 / 2 / 0
10,982
998
14,024
11,159
5,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ShonenJummp
Chang'e
16
0 / 5 / 0
10,265
933
8,769
17,458
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

181

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
17
3 / 2 / 6
11,258
1,023
14,408
19,643
21,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
2 / 0 / 9
11,480
1,044
19,287
6,269
2,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
jhunk663
Jormungandr
17
0 / 0 / 12
12,128
1,103
15,219
16,164
28,485
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
jhunke123
Thanatos
17
5 / 0 / 6
11,906
1,082
11,430
5,444
2,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
jz7mj23a25
Chang'e
17
2 / 0 / 6
10,929
994
13,741
9,502
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
12
12
Deaths
2
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
2
1
L
Cerberus
Jackdolph
Cerberus
0
0
1
0.5
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
3
2
6
3
L
Bellona
MechaKoopa
Bellona
0
4
2
0.25
L
Charybdis
NeonTsar
Charybdis
2
2
0
1
L
Chang'e
ShonenJummp
Chang'e
0
5
0
0
W
Skadi
2
0
9
6.5
W
Jormungandr
jhunk663
Jormungandr
0
0
12
6
W
Thanatos
jhunke123
Thanatos
5
0
6
8
W
Chang'e
jz7mj23a25
Chang'e
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,599
Damage
74,085
79,417
Taken
57,022
56,209
Mitigated
60,724
20,152
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,227
366
0
310
12,905
5,800
0
4,013
8,892
33,951
0
L
Cerberus
Jackdolph
Cerberus
5,598
489
1,950
6,313
18,861
18,716
0
5,810
13,051
17,174
0
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
14,408
2,784
741
6,110
19,643
21,978
0
9,332
10,311
0
34,354
L
Bellona
MechaKoopa
Bellona
7,981
3,782
2,431
2,447
19,034
19,361
0
6,522
12,512
0
20,810
L
Charybdis
NeonTsar
Charybdis
14,024
7,882
0
454
11,159
5,158
0
4,967
6,192
0
37,152
L
Chang'e
ShonenJummp
Chang'e
8,769
1,608
3,502
2,745
17,458
7,174
0
7,648
9,810
32,185
0
W
Skadi
19,287
9,434
0
780
6,269
2,894
0
4,008
2,261
0
47,386
W
Jormungandr
jhunk663
Jormungandr
15,219
2,139
0
1,520
16,164
28,485
0
5,883
10,281
29,056
0
W
Thanatos
jhunke123
Thanatos
11,430
51
0
5,893
5,444
2,627
0
3,291
2,153
0
24,372
W
Chang'e
jz7mj23a25
Chang'e
13,741
627
4,063
3,080
9,502
4,740
0
7,080
2,422
26,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
57,701
211
Minions Killed
224
9
Camps Cleared
5
1,095,878
Distance Traveled
1,089,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,499
954
42
4
1
231,483
0
L
Cerberus
10,820
984
24
2
2
244,150
1
W
Cu Chulainn
11,258
1,023
49
4
1
203,566
1
L
Bellona
11,452
1,041
28
3
3
226,344
2
L
Charybdis
10,982
998
65
6
0
200,413
0
L
Chang'e
10,265
933
52
5
3
193,488
0
W
Skadi
11,480
1,044
82
7
1
220,623
1
W
Jormungandr
12,128
1,103
26
2
0
231,245
0
W
Thanatos
11,906
1,082
26
2
1
235,902
1
W
Chang'e
10,929
994
41
4
2
198,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role