Player Matchup

Horus
Horus
BlueBuffBandit
Horus
Level 147
God Stats
20W - 11L
1,722 SR
Queue Stats
176W - 128L
1,661 Elo+
Party 1
Jing Wei
Jing Wei
Flarinbeast
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,612 Elo+
Solo
Ganesha
Ganesha
MzMurder
Ganesha
Level 129
God Stats
5W - 9L
1,431 SR
Queue Stats
178W - 146L
1,598 Elo+
Party 1
Agni
Agni
Rambosilly
Agni
Level 128
God Stats
19W - 9L
1,700 SR
Queue Stats
167W - 121L
1,602 Elo+
Party 1
Set
Set
RedBuffRebel
Set
Level 160
God Stats
1W - 1L
1,547 SR
Queue Stats
889W - 734L
1,594 Elo+
Party 1
Team Averages
Level 145
1,580 SR
1,614 Elo+

VS

Team Averages
Level 147
1,508 SR
1,613 Elo+
Thor
Thor
LeaveBots
Thor
Level 160
God Stats
45W - 36L
1,649 SR
Queue Stats
860W - 577L
1,642 Elo+
Party 2
Anhur
Anhur
OdinTheCrabLord
Anhur
Level 146
God Stats
1W - 7L
1,237 SR
Queue Stats
75W - 74L
1,556 Elo+
Party 3
Khepri
Khepri
Psycen
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,539 Elo+
Party 3
Susano
Susano
Sobuh
Susano
Level 158
God Stats
15W - 12L
1,573 SR
Queue Stats
279W - 190L
1,688 Elo+
Solo
Ra
Ra
natashaxs
Ra
Level 126
God Stats
1W - 2L
1,583 SR
Queue Stats
434W - 324L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 14
8,275
828
8,867
10,098
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Flarinbeast
Jing Wei
15
2 / 1 / 11
8,355
836
9,924
9,218
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MzMurder
Ganesha
13
0 / 2 / 13
7,737
774
3,511
9,885
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 6
8,130
813
14,580
8,690
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 1 / 4
8,629
863
11,921
11,835
8,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 4 / 3
7,125
713
7,914
12,448
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 4 / 0
6,695
670
9,200
10,868
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Psycen
Khepri
12
0 / 4 / 1
6,835
684
2,842
12,381
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Sobuh
Susano
13
1 / 4 / 1
7,017
702
9,961
12,446
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 6 / 0
6,871
687
5,535
9,120
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
22
Kills
4
4
Deaths
22
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
Jing Wei
Flarinbeast
Jing Wei
2
1
11
7.5
L
Thor
1
4
3
0.63
W
Ganesha
MzMurder
Ganesha
0
2
13
3.25
L
1
4
0
0.25
L
Khepri
Psycen
Khepri
0
4
1
0.13
W
7
0
6
10
W
7
1
4
9
L
Susano
Sobuh
Susano
1
4
1
0.38
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,803
Damage
35,452
49,726
Taken
57,263
38,744
Mitigated
30,935
14,136
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,867
2,915
1,827
3,982
10,098
11,611
256
1,233
8,779
0
12,114
W
Jing Wei
Flarinbeast
Jing Wei
9,924
7,931
0
2,067
9,218
3,930
2,725
1,777
7,216
0
34,952
L
Thor
7,914
1,074
0
870
12,448
8,041
0
3,938
8,372
0
18,268
W
Ganesha
MzMurder
Ganesha
3,511
313
1,363
2,405
9,885
10,393
242
2,352
7,410
10,114
0
L
9,200
3,880
0
2,040
10,868
4,364
17
4,474
6,219
0
19,268
L
Khepri
Psycen
Khepri
2,842
194
0
863
12,381
9,458
0
3,466
8,562
13,258
0
W
14,580
1,657
153
1,299
8,690
3,899
720
1,697
6,852
32,144
0
W
11,921
4,510
0
1,040
11,835
8,911
0
1,318
10,297
0
39,175
L
Susano
Sobuh
Susano
9,961
1,973
0
960
12,446
5,508
0
4,079
8,105
0
25,432
L
5,535
361
1,254
648
9,120
3,564
0
2,134
6,820
19,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
34,543
213
Minions Killed
153
0
Camps Cleared
0
1,119,754
Distance Traveled
974,155
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,275
828
14
1
0
240,294
4
W
Jing Wei
8,355
836
73
7
0
221,295
2
L
Thor
7,125
713
31
3
0
197,103
0
W
Ganesha
7,737
774
4
0
0
209,050
4
L
Anhur
6,695
670
28
3
0
179,018
1
L
Khepri
6,835
684
11
1
0
181,404
2
W
Agni
8,130
813
42
4
0
216,454
1
W
Set
8,629
863
80
8
0
232,661
1
L
Susano
7,017
702
45
5
0
219,848
1
L
Ra
6,871
687
38
4
0
196,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role