Player Matchup

Medusa
Medusa
ArcaneSlayer
Medusa
Level 74
God Stats
1W - 1L
1,799 SR
Queue Stats
101W - 93L
1,599 Elo+
Solo
Guan Yu
Guan Yu
ObamaPrism69
Guan Yu
Level 119
God Stats
5W - 13L
1,475 SR
Queue Stats
463W - 452L
1,635 Elo+
Solo
Bacchus
Bacchus
PapaReese
Bacchus
Level 153
God Stats
5W - 3L
1,689 SR
Queue Stats
113W - 101L
1,657 Elo+
Solo
Bastet
Bastet
gabrieliny_1998
Bastet
Level 149
God Stats
4W - 5L
1,572 SR
Queue Stats
135W - 117L
1,629 Elo+
Party 1
Janus
Janus
iKaibil
Janus
Level 78
God Stats
14W - 9L
1,670 SR
Queue Stats
103W - 71L
1,674 Elo+
Party 1
Team Averages
Level 115
1,641 SR
1,639 Elo+

VS

Team Averages
Level 109
1,644 SR
1,596 Elo+
Horus
Horus
JUANCHORRO
Horus
Level 103
God Stats
7W - 8L
1,576 SR
Queue Stats
471W - 465L
1,536 Elo+
Solo
Set
Set
Kaldrean
Set
Level 110
God Stats
8W - 5L
1,576 SR
Queue Stats
293W - 256L
1,622 Elo+
Party 2
Chang'e
Chang'e
LvL100Whale
Chang'e
Level 123
God Stats
15W - 1L
1,957 SR
Queue Stats
189W - 166L
1,606 Elo+
Solo
The Morrigan
The Morrigan
PupperPenguin
The Morrigan
Level 109
God Stats
3W - 6L
1,345 SR
Queue Stats
176W - 163L
1,615 Elo+
Party 2
Neith
Neith
Selfcontroll8
Neith
Level 102
God Stats
10W - 13L
1,764 SR
Queue Stats
124W - 112L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 0
5,250
525
2,567
7,040
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ObamaPrism69
Guan Yu
9
2 / 2 / 1
5,732
573
5,131
9,827
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
PapaReese
Bacchus
7
0 / 1 / 1
4,920
492
3,546
9,994
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 2
5,731
573
1,971
8,439
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
iKaibil
Janus
10
0 / 1 / 0
5,125
513
1,979
3,306
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 3 / 1
5,808
581
4,576
7,868
3,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 4
5,651
565
4,303
7,336
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LvL100Whale
Chang'e
9
0 / 1 / 1
4,559
456
3,526
5,785
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
PupperPenguin
The Morrigan
10
4 / 1 / 0
6,089
609
4,562
4,182
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 1
5,433
543
4,387
4,622
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
Horus
1
3
1
0.5
W
1
1
4
3
W
Chang'e
LvL100Whale
Chang'e
0
1
1
0.5
L
Guan Yu
ObamaPrism69
Guan Yu
2
2
1
1.25
L
Bacchus
PapaReese
Bacchus
0
1
1
0.5
W
The Morrigan
PupperPenguin
The Morrigan
4
1
0
4
W
1
0
1
1.5
L
3
1
2
4
L
Janus
iKaibil
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
21,354
38,606
Taken
29,793
22,557
Mitigated
12,117
15,424
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,567
1,355
0
3,387
7,040
1,964
0
288
6,719
0
36,610
W
Horus
4,576
2,087
0
3,158
7,868
3,552
69
0
7,269
0
35,430
W
4,303
2,713
0
998
7,336
2,778
0
732
6,563
0
35,368
W
Chang'e
LvL100Whale
Chang'e
3,526
539
323
1,844
5,785
2,255
20
1,462
4,323
15,946
0
L
Guan Yu
ObamaPrism69
Guan Yu
5,131
927
115
4,709
9,827
8,798
0
0
9,235
0
31,464
L
Bacchus
PapaReese
Bacchus
3,546
585
0
2,525
9,994
7,916
0
2,857
6,705
13,994
1,809
W
The Morrigan
PupperPenguin
The Morrigan
4,562
1,062
0
680
4,182
1,685
0
2,012
2,170
42,905
966
W
4,387
2,340
0
2,658
4,622
1,847
0
974
3,648
0
36,836
L
1,971
535
0
4,306
8,439
2,820
0
2,002
6,314
0
31,611
L
Janus
iKaibil
Janus
1,979
215
0
382
3,306
1,059
0
1,726
1,494
41,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,758
Gold Earned
27,540
294
Minions Killed
313
0
Camps Cleared
0
988,447
Distance Traveled
968,805
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,250
525
82
8
0
190,632
3
W
Horus
5,808
581
65
7
0
173,019
1
W
Set
5,651
565
72
7
0
222,004
0
W
Chang'e
4,559
456
26
3
0
190,681
0
L
Guan Yu
5,732
573
62
6
0
166,616
3
L
Bacchus
4,920
492
15
2
0
203,021
2
W
The Morrigan
6,089
609
88
9
0
183,624
3
W
Neith
5,433
543
62
6
0
199,477
3
L
Bastet
5,731
573
63
6
0
214,483
4
L
Janus
5,125
513
72
7
0
213,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role