Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChainArcher201
Bastet
Level 99
God Stats
5W - 2L
1,437 SR
Queue Stats
90W - 91L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chris Darkwater
Ah Muzen Cab
Level 152
God Stats
2W - 1L
1,260 SR
Queue Stats
142W - 155L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
JMOWPOW
Gilgamesh
Level 115
God Stats
8W - 10L
1,512 SR
Queue Stats
162W - 180L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Wolffish333
Jormungandr
Level 55
God Stats
14W - 15L
1,455 SR
Queue Stats
31W - 30L
1,397 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,428 Elo+

VS

Team Averages
Level 55
1,372 SR
1,280 Elo+
Amaterasu
Amaterasu
Kintet
Amaterasu
Level 65
God Stats
5W - 7L
1,539 SR
Queue Stats
258W - 311L
1,335 Elo+
Party 2
Merlin
Merlin
NE Blackfork
Merlin
Level 69
God Stats
0W - 1L
1,290 SR
Queue Stats
23W - 26L
1,171 Elo+
Party 3
Khepri
Khepri
WorthlessC
Khepri
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
22W - 30L
1,220 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X3NOTopaz
Tsukuyomi
Level 98
God Stats
2W - 5L
1,172 SR
Queue Stats
29W - 42L
1,404 Elo+
Party 3
Medusa
Medusa
atrius7
Medusa
Level 18
God Stats
13W - 13L
1,123 SR
Queue Stats
55W - 67L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 0 / 2
9,345
623
10,869
8,912
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 1 / 3
9,097
606
8,019
10,996
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Chris Darkwater
Ah Muzen Cab
13
3 / 0 / 3
7,613
508
7,522
8,649
3,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JMOWPOW
Gilgamesh
13
5 / 1 / 3
8,895
593
8,817
13,249
11,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Wolffish333
Jormungandr
12
1 / 0 / 4
7,703
514
3,969
12,847
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kintet
Amaterasu
12
0 / 7 / 1
7,201
480
7,715
15,455
9,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 3 / 0
6,853
457
2,867
7,271
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
WorthlessC
Khepri
10
0 / 1 / 0
6,615
441
1,539
6,140
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
X3NOTopaz
Tsukuyomi
12
1 / 3 / 0
7,288
486
4,432
14,704
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
atrius7
Medusa
10
0 / 6 / 0
5,827
388
7,962
14,833
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
2
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
2
6
W
6
1
3
7.5
W
Ah Muzen Cab
Chris Darkwater
Ah Muzen Cab
3
0
3
4.5
W
Gilgamesh
JMOWPOW
Gilgamesh
5
1
3
6.5
L
Amaterasu
Kintet
Amaterasu
0
7
1
0.07
L
Merlin
0
3
0
0
W
Jormungandr
Wolffish333
Jormungandr
1
0
4
3
L
Khepri
WorthlessC
Khepri
0
1
0
0
L
Tsukuyomi
X3NOTopaz
Tsukuyomi
1
3
0
0.33
L
Medusa
atrius7
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
24,515
54,653
Taken
58,403
34,738
Mitigated
29,354
18,547
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,869
737
62
4,795
8,912
5,399
562
1,895
7,017
81,868
0
W
8,019
1,572
0
4,196
10,996
4,303
22
50
10,946
0
61,271
W
Ah Muzen Cab
Chris Darkwater
Ah Muzen Cab
7,522
3,620
0
2,591
8,649
3,338
1,190
965
7,684
0
48,051
W
Gilgamesh
JMOWPOW
Gilgamesh
8,817
2,782
0
3,175
13,249
11,183
996
450
12,799
0
50,809
L
Amaterasu
Kintet
Amaterasu
7,715
3,879
0
3,320
15,455
9,682
216
1,256
14,199
0
46,964
L
Merlin
2,867
143
0
981
7,271
2,964
0
3,762
3,509
51,533
0
W
Jormungandr
Wolffish333
Jormungandr
3,969
1,369
606
3,122
12,847
10,515
102
1,046
11,801
33,530
2,310
L
Khepri
WorthlessC
Khepri
1,539
619
0
750
6,140
4,973
0
2,466
3,674
18,786
0
L
Tsukuyomi
X3NOTopaz
Tsukuyomi
4,432
622
0
6,915
14,704
5,333
0
2,489
12,215
0
57,156
L
Medusa
atrius7
Medusa
7,962
4,290
0
4,309
14,833
6,402
416
4,536
10,297
0
41,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
33,784
475
Minions Killed
380
0
Camps Cleared
0
1,536,021
Distance Traveled
1,343,574
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,345
623
148
10
0
310,403
3
W
Bastet
9,097
606
105
7
0
348,611
0
W
Ah Muzen Cab
7,613
508
64
4
0
290,084
1
W
Gilgamesh
8,895
593
103
7
0
316,446
4
L
Amaterasu
7,201
480
87
6
0
297,212
0
L
Merlin
6,853
457
82
5
0
267,834
2
W
Jormungandr
7,703
514
55
4
0
270,477
0
L
Khepri
6,615
441
39
3
0
254,977
0
L
Tsukuyomi
7,288
486
98
7
0
291,579
2
L
Medusa
5,827
388
74
5
0
231,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role