Player Matchup

Shiva
Shiva
Blackavar169
Shiva
Level 124
God Stats
2W - 8L
1,173 SR
Queue Stats
132W - 140L
1,473 Elo+
Solo
Kukulkan
Kukulkan
G00nluck
Kukulkan
Level 120
God Stats
0W - 4L
1,359 SR
Queue Stats
155W - 156L
1,558 Elo+
Party 2
Hachiman
Hachiman
SatanLuiMM
Hachiman
Level 126
God Stats
16W - 18L
1,549 SR
Queue Stats
539W - 531L
1,489 Elo+
Solo
Ne Zha
Ne Zha
buhliwko
Ne Zha
Level 114
God Stats
7W - 4L
1,750 SR
Queue Stats
252W - 243L
1,570 Elo+
Party 2
Fafnir
Fafnir
larlos12
Fafnir
Level 144
God Stats
7W - 9L
1,517 SR
Queue Stats
846W - 890L
1,505 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,519 Elo+

VS

Team Averages
Level 130
1,603 SR
1,498 Elo+
Janus
Janus
FakeCakee
Janus
Level 160
God Stats
38W - 24L
1,653 SR
Queue Stats
169W - 154L
1,558 Elo+
Party 1
Thor
Thor
JonesC
Thor
Level 142
God Stats
4W - 3L
1,539 SR
Queue Stats
490W - 492L
1,518 Elo+
Solo
Olorun
Olorun
KittyManager
Olorun
Level 160
God Stats
1W - 2L
1,811 SR
Queue Stats
59W - 53L
1,539 Elo+
Party 1
Charybdis
Charybdis
LastChaosShadowW
Charybdis
Level 87
God Stats
1W - 1L
1,271 SR
Queue Stats
508W - 491L
1,499 Elo+
Solo
Ne Zha
Ne Zha
StraT0
Ne Zha
Level 102
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 2L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 0
10,961
438
18,322
32,502
27,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
G00nluck
Kukulkan
18
1 / 6 / 0
11,410
456
16,013
15,483
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SatanLuiMM
Hachiman
19
0 / 9 / 1
11,614
465
12,806
26,292
9,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
buhliwko
Ne Zha
17
2 / 6 / 1
10,875
435
10,455
24,124
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
larlos12
Fafnir
15
0 / 7 / 1
10,210
408
7,523
29,891
42,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FakeCakee
Janus
20
6 / 0 / 14
15,233
609
18,742
10,324
4,770
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
JonesC
Thor
20
6 / 0 / 11
13,061
522
21,240
24,110
28,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
20
9 / 2 / 3
14,926
597
18,778
25,039
13,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
20
9 / 1 / 4
16,552
662
22,243
25,541
11,741
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
StraT0
Ne Zha
20
6 / 0 / 10
14,059
562
12,353
26,815
13,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
3
Kills
36
36
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Janus
FakeCakee
Janus
6
0
14
13
L
Kukulkan
G00nluck
Kukulkan
1
6
0
0.17
W
Thor
JonesC
Thor
6
0
11
11.5
W
Olorun
9
2
3
5.25
W
Charybdis
9
1
4
11
L
Hachiman
SatanLuiMM
Hachiman
0
9
1
0.06
W
Ne Zha
StraT0
Ne Zha
6
0
10
11
L
Ne Zha
buhliwko
Ne Zha
2
6
1
0.42
L
Fafnir
larlos12
Fafnir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,119
Damage
93,356
128,292
Taken
111,829
99,196
Mitigated
72,274
33,409
Healing
55,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,322
2,244
87
11,687
32,502
27,795
396
13,362
18,659
58
101,326
W
Janus
FakeCakee
Janus
18,742
500
0
2,044
10,324
4,770
1,495
3,746
6,578
135,972
0
L
Kukulkan
G00nluck
Kukulkan
16,013
1,054
0
941
15,483
6,773
0
5,701
9,504
125,687
0
W
Thor
JonesC
Thor
21,240
5,313
151
8,996
24,110
28,368
1,043
8,342
15,768
516
77,080
W
Olorun
18,778
8,576
2,099
17,653
25,039
13,491
4,171
4,615
20,424
122,208
12,793
W
Charybdis
22,243
15,666
0
17,259
25,541
11,741
12,302
3,081
22,460
0
177,365
L
Hachiman
SatanLuiMM
Hachiman
12,806
7,251
0
8,146
26,292
9,178
0
3,388
22,836
0
119,780
W
Ne Zha
StraT0
Ne Zha
12,353
1,590
0
7,656
26,815
13,904
1,029
6,259
20,556
0
128,885
L
Ne Zha
buhliwko
Ne Zha
10,455
3,727
0
8,710
24,124
12,464
0
4,042
19,880
0
100,205
L
Fafnir
larlos12
Fafnir
7,523
2,547
0
3,838
29,891
42,986
0
9,436
19,745
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,070
Gold Earned
73,831
735
Minions Killed
872
0
Camps Cleared
0
2,176,789
Distance Traveled
2,535,887
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,961
438
150
6
0
446,703
4
W
Janus
15,233
609
214
9
0
589,110
5
L
Kukulkan
11,410
456
218
9
0
424,290
6
W
Thor
13,061
522
101
4
0
512,715
6
W
Olorun
14,926
597
179
7
0
440,017
5
W
Charybdis
16,552
662
237
9
0
426,412
1
L
Hachiman
11,614
465
184
7
0
389,946
0
W
Ne Zha
14,059
562
141
6
0
567,633
7
L
Ne Zha
10,875
435
140
6
0
486,394
3
L
Fafnir
10,210
408
43
2
0
429,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role