Player Matchup

Ares
Ares
Ktone777
Ares
Level 109
God Stats
42W - 56L
1,451 SR
Queue Stats
819W - 1,333L
1,302 Elo+
Solo
Chang'e
Chang'e
TravyPatty208
Chang'e
Level 86
God Stats
1W - 6L
1,335 SR
Queue Stats
68W - 113L
1,222 Elo+
Solo
Lancelot
Lancelot
chaosking52
Lancelot
Level 150
God Stats
13W - 16L
1,537 SR
Queue Stats
192W - 212L
1,438 Elo+
Solo
Team Averages
Level 115
1,441 SR
1,321 Elo+

VS

Team Averages
Level 99
1,370 SR
1,149 Elo+
Ishtar
Ishtar
LoB Pique
Ishtar
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,044 Elo+
Solo
Sobek
Sobek
TONEofHEARTS
Sobek
Level 126
God Stats
1W - 1L
1,413 SR
Queue Stats
49W - 86L
1,213 Elo+
Party 1
Ah Puch
Ah Puch
philly123456789
Ah Puch
Level 94
God Stats
16W - 18L
1,196 SR
Queue Stats
28W - 48L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 4 / 3
7,999
615
2,685
11,667
12,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
14
0 / 6 / 0
8,274
636
8,646
14,945
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
chaosking52
Lancelot
14
5 / 5 / 0
9,641
742
17,724
15,070
7,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LoB Pique
Ishtar
16
7 / 3 / 6
10,886
837
11,633
11,031
5,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 12
10,242
788
7,541
16,648
24,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 7
9,878
760
13,083
10,070
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
15
15
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
3
0.38
W
Ishtar
LoB Pique
Ishtar
7
3
6
3.33
W
2
0
12
8
L
Chang'e
0
6
0
0
L
Lancelot
chaosking52
Lancelot
5
5
0
1
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
32,257
41,682
Taken
37,749
26,629
Mitigated
34,773
4,176
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,685
321
47
337
11,667
12,035
0
6,608
4,601
11,632
0
W
Ishtar
LoB Pique
Ishtar
11,633
7,743
0
2,908
11,031
5,818
2,418
2,743
8,288
0
40,765
W
7,541
1,374
0
4,724
16,648
24,054
177
6,578
10,070
19,101
0
L
Chang'e
8,646
689
1,391
2,333
14,945
7,182
164
7,378
7,263
34,477
0
L
Lancelot
chaosking52
Lancelot
17,724
3,200
0
68
15,070
7,412
0
5,687
9,066
0
44,176
W
13,083
559
0
2,175
10,070
4,901
516
2,064
8,006
28,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
31,006
129
Minions Killed
123
0
Camps Cleared
0
698,150
Distance Traveled
692,796
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,999
615
16
1
0
217,046
1
W
Ishtar
10,886
837
66
5
0
199,366
0
W
Sobek
10,242
788
16
1
0
260,343
2
L
Chang'e
8,274
636
72
6
0
216,632
2
L
Lancelot
9,641
742
41
3
0
264,472
1
W
Ah Puch
9,878
760
41
3
0
233,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role