Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HectorNica369
Ymir
Level 129
God Stats
5W - 2L
1,534 SR
Queue Stats
14W - 15L
1,432 Elo+
Solo
Freya
Freya
Hydrist
Freya
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
295W - 286L
1,461 Elo+
Solo
Thanatos
Thanatos
Jeringaslokas
Thanatos
Level 108
God Stats
9W - 11L
1,123 SR
Queue Stats
408W - 406L
1,497 Elo+
Solo
Neith
Neith
iGETSLAIN
Neith
Level 144
God Stats
12W - 8L
1,749 SR
Queue Stats
124W - 112L
1,594 Elo+
Solo
Team Averages
Level 114
1,481 SR
1,497 Elo+

VS

Team Averages
Level 92
1,471 SR
1,423 Elo+
Sol
Sol
Bajïe
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 1
Raijin
Raijin
MrrrMonkeyman
Raijin
Level 103
God Stats
3W - 8L
1,321 SR
Queue Stats
230W - 211L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnmatchedStealth
Tsukuyomi
Level 63
God Stats
2W - 1L
1,666 SR
Queue Stats
63W - 78L
1,422 Elo+
Party 2
Khepri
Khepri
thetildedginger
Khepri
Level 146
God Stats
2W - 5L
1,664 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 1
Achilles
Achilles
xdstrockx
Achilles
Level 66
God Stats
2W - 9L
1,205 SR
Queue Stats
57W - 61L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 9
8,526
502
9,425
16,457
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 4
8,301
488
7,078
14,484
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Hydrist
Freya
14
5 / 1 / 1
8,631
508
7,394
11,393
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Jeringaslokas
Thanatos
14
4 / 2 / 4
9,061
533
8,606
13,890
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
iGETSLAIN
Neith
16
4 / 0 / 6
9,404
553
16,019
9,643
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bajïe
Sol
13
2 / 2 / 3
7,838
461
7,100
11,463
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 3 / 1
8,427
496
10,338
9,307
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
11
0 / 4 / 4
7,245
426
7,232
15,295
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 6
7,292
429
3,643
14,880
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
xdstrockx
Achilles
13
2 / 6 / 2
8,059
474
11,380
17,271
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
9
9
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
9
1.83
L
Sol
Bajïe
Sol
2
2
3
1.75
W
2
3
4
1.33
W
Freya
Hydrist
Freya
5
1
1
5.5
W
Thanatos
Jeringaslokas
Thanatos
4
2
4
3
L
5
3
1
1.83
L
Tsukuyomi
0
4
4
0.5
W
Neith
iGETSLAIN
Neith
4
0
6
7
L
0
2
6
1.5
L
Achilles
xdstrockx
Achilles
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,522
Damage
39,693
65,867
Taken
68,216
44,227
Mitigated
45,178
28,462
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,425
900
0
1,604
16,457
18,220
0
6,646
9,628
39,097
1,487
L
Sol
Bajïe
Sol
7,100
2,148
0
4,941
11,463
4,260
0
3,138
8,228
50,437
0
W
7,078
1,450
0
5,044
14,484
7,036
0
4,270
10,123
51,687
0
W
Freya
Hydrist
Freya
7,394
2,224
113
5,607
11,393
4,767
0
4,559
6,834
50,207
0
W
Thanatos
Jeringaslokas
Thanatos
8,606
2,053
0
12,001
13,890
9,689
195
1,016
12,240
0
54,210
L
10,338
1,128
0
2,099
9,307
4,594
0
5,154
4,021
70,103
0
L
Tsukuyomi
7,232
1,826
0
5,089
15,295
6,755
0
4,436
10,595
0
43,157
W
Neith
iGETSLAIN
Neith
16,019
7,637
0
4,093
9,643
4,515
1,218
4,763
4,789
0
82,797
L
3,643
353
0
3,500
14,880
16,387
0
5,296
9,367
16,006
0
L
Achilles
xdstrockx
Achilles
11,380
4,621
0
3,730
17,271
13,182
0
5,054
11,492
0
43,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,923
Gold Earned
38,861
441
Minions Killed
377
0
Camps Cleared
0
1,594,184
Distance Traveled
1,546,602
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,526
502
46
3
0
314,252
7
L
Sol
7,838
461
93
5
0
292,869
4
W
Ymir
8,301
488
80
5
0
336,306
1
W
Freya
8,631
508
83
5
0
319,372
6
W
Thanatos
9,061
533
95
6
0
315,209
5
L
Raijin
8,427
496
125
7
0
272,748
5
L
Tsukuyomi
7,245
426
81
5
0
340,555
0
W
Neith
9,404
553
137
8
0
309,045
2
L
Khepri
7,292
429
16
1
0
342,929
4
L
Achilles
8,059
474
62
4
0
297,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role