Player Matchup

Thor
Thor
Arminbash
Thor
Level 156
God Stats
9W - 11L
1,514 SR
Queue Stats
312W - 274L
1,607 Elo+
Party 2
Discordia
Discordia
WalkingDead25
Discordia
Level 128
God Stats
19W - 5L
1,685 SR
Queue Stats
171W - 151L
1,562 Elo+
Party 2
Skadi
Skadi
luchohack
Skadi
Level 121
God Stats
7W - 0L
1,649 SR
Queue Stats
96W - 85L
1,587 Elo+
Party 2
Team Averages
Level 135
1,616 SR
1,585 Elo+

VS

Team Averages
Level 75
1,391 SR
1,244 Elo+
Vulcan
Vulcan
Spawn89
Vulcan
Level 160
God Stats
14W - 17L
1,359 SR
Queue Stats
997W - 1,006L
1,589 Elo+
Solo
Cthulhu
Cthulhu
TheDrewBearr
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,071 Elo+
Party 1
Xbalanque
Xbalanque
oldmanfox
Xbalanque
Level 58
God Stats
0W - 1L
1,313 SR
Queue Stats
6W - 11L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 1 / 4
13,148
730
17,247
13,735
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
WalkingDead25
Discordia
18
4 / 4 / 4
12,432
691
12,723
16,298
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
luchohack
Skadi
18
2 / 2 / 7
12,204
678
12,842
15,757
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Spawn89
Vulcan
20
6 / 1 / 1
14,189
788
24,748
11,979
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheDrewBearr
Cthulhu
17
0 / 3 / 7
12,444
691
9,769
20,737
30,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
oldmanfox
Xbalanque
13
1 / 6 / 2
10,420
579
5,940
16,105
5,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
7
7
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
4
1
4
6
L
Vulcan
Spawn89
Vulcan
6
1
1
6.5
L
Cthulhu
TheDrewBearr
Cthulhu
0
3
7
1.17
W
Discordia
WalkingDead25
Discordia
4
4
4
1.5
W
Skadi
luchohack
Skadi
2
2
7
2.75
L
Xbalanque
oldmanfox
Xbalanque
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
40,457
45,790
Taken
48,821
16,233
Mitigated
42,195
3,788
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
17,247
2,279
720
1,336
13,735
5,784
1,402
8,164
5,401
0
57,373
L
Vulcan
Spawn89
Vulcan
24,748
11,087
31
2,953
11,979
5,491
0
3,098
8,881
90,317
0
L
Cthulhu
TheDrewBearr
Cthulhu
9,769
722
0
3,764
20,737
30,751
0
5,199
15,538
29,963
0
W
Discordia
WalkingDead25
Discordia
12,723
888
0
0
16,298
5,119
0
12,588
3,376
63,934
0
W
Skadi
luchohack
Skadi
12,842
6,670
0
1,732
15,757
5,330
2,290
13,073
2,416
0
61,006
L
Xbalanque
oldmanfox
Xbalanque
5,940
2,841
0
1,232
16,105
5,953
0
5,075
11,030
0
49,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
37,053
270
Minions Killed
244
0
Camps Cleared
0
980,818
Distance Traveled
949,014
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,148
730
85
5
0
340,175
4
L
Vulcan
14,189
788
151
8
0
353,632
1
L
Cthulhu
12,444
691
34
2
0
323,595
2
W
Discordia
12,432
691
110
6
0
309,179
0
W
Skadi
12,204
678
75
4
0
331,464
3
L
Xbalanque
10,420
579
59
3
0
271,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role