Player Matchup

Thor
Thor
Racter
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,100 Elo+
Party 1
Sobek
Sobek
capnFABULOUS
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
skifrii
Kukulkan
Level 69
God Stats
0W - 3L
1,397 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Team Averages
Level 93
1,466 SR
1,217 Elo+

VS

Team Averages
Level 62
1,593 SR
1,433 Elo+
Bellona
Bellona
DeeperThanSound
Bellona
Level 68
God Stats
2W - 0L
1,636 SR
Queue Stats
4W - 7L
1,305 Elo+
Party 2
Hades
Hades
Fling1k
Hades
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sprisenberg
Kumbhakarna
Level 109
God Stats
47W - 48L
1,644 SR
Queue Stats
577W - 636L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Racter
Thor
19
2 / 6 / 8
14,032
668
17,845
28,432
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 5 / 7
13,220
630
14,269
33,214
47,411
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
skifrii
Kukulkan
19
6 / 8 / 3
14,956
712
23,009
19,246
9,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 14
13,653
650
23,504
21,476
27,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Fling1k
Hades
20
13 / 5 / 4
16,354
779
30,647
24,428
30,258
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Sprisenberg
Kumbhakarna
20
4 / 2 / 10
15,708
748
13,662
31,212
49,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
10
Kills
19
19
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Hades
Fling1k
Hades
13
5
4
3
L
Thor
Racter
Thor
2
6
8
1
W
Kumbhakarna
Sprisenberg
Kumbhakarna
4
2
10
4.5
L
2
5
7
1.1
L
Kukulkan
skifrii
Kukulkan
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
67,813
80,892
Taken
77,116
73,462
Mitigated
107,558
9,907
Healing
27,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,504
9,040
0
3,496
21,476
27,381
960
10,168
10,828
83
55,313
W
Hades
Fling1k
Hades
30,647
4,404
4,663
10,844
24,428
30,258
843
15,345
8,531
105,437
0
L
Thor
Racter
Thor
17,845
5,550
513
3,255
28,432
16,874
0
16,285
11,456
0
58,207
W
Kumbhakarna
Sprisenberg
Kumbhakarna
13,662
2,858
0
8,500
31,212
49,919
613
12,372
18,276
33,070
0
L
14,269
2,869
0
4,793
33,214
47,411
0
13,274
18,774
46,231
0
L
Kukulkan
skifrii
Kukulkan
23,009
2,548
0
1,346
19,246
9,177
0
14,953
4,151
86,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
45,715
222
Minions Killed
204
0
Camps Cleared
0
1,047,379
Distance Traveled
1,133,549
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,653
650
53
3
0
383,781
0
W
Hades
16,354
779
120
6
0
331,293
3
L
Thor
14,032
668
58
3
0
346,206
3
W
Kumbhakarna
15,708
748
31
1
0
418,475
3
L
Sobek
13,220
630
40
2
0
393,183
5
L
Kukulkan
14,956
712
124
6
0
307,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role