Player Matchup

He Bo
He Bo
Chaos2Night
He Bo
Level 160
God Stats
6W - 1L
1,595 SR
Queue Stats
365W - 349L
1,666 Elo+
Party 1
Sol
Sol
ScaryCreap
Sol
Level 155
God Stats
9W - 9L
1,534 SR
Queue Stats
314W - 338L
1,533 Elo+
Party 1
Skadi
Skadi
TTVFallenZxZ
Skadi
Level 87
God Stats
2W - 2L
1,424 SR
Queue Stats
174W - 141L
1,552 Elo+
Party 1
Horus
Horus
TheOneIsaiah
Horus
Level 132
God Stats
8W - 9L
1,536 SR
Queue Stats
170W - 175L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TópHat
Tsukuyomi
Level 155
God Stats
2W - 1L
1,808 SR
Queue Stats
239W - 238L
1,538 Elo+
Party 1
Team Averages
Level 138
1,579 SR
1,545 Elo+

VS

Team Averages
Level 86
1,655 SR
1,502 Elo+
Horus
Horus
CODYDINATALE
Horus
Level 129
God Stats
0W - 3L
1,348 SR
Queue Stats
208W - 235L
1,484 Elo+
Solo
Ymir
Ymir
SenorMeoww
Ymir
Level 55
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
TheHumbleDarwin
Sol
Level 93
God Stats
11W - 6L
1,736 SR
Queue Stats
93W - 104L
1,472 Elo+
Solo
Anubis
Anubis
dragonslayermeme
Anubis
Level 64
God Stats
28W - 20L
1,822 SR
Queue Stats
283W - 302L
1,553 Elo+
Solo
Cernunnos
Cernunnos
spycow77
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
8,395
646
6,412
7,860
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 3
8,562
659
9,665
9,307
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 0 / 5
8,495
653
8,309
5,594
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 4
7,339
565
2,617
9,589
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
TópHat
Tsukuyomi
14
2 / 3 / 0
8,131
625
7,367
10,837
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,639
511
1,662
9,175
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 1
6,007
462
2,439
9,761
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 1
7,271
559
7,162
10,193
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 1
6,199
477
1,818
8,273
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
spycow77
Cernunnos
10
2 / 5 / 0
6,236
480
4,438
9,612
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
7
7
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
6
2
2
3.5
W
4
1
3
5.5
L
1
2
1
0.75
W
3
0
5
5.5
L
2
2
1
1.25
W
1
1
4
3
W
Tsukuyomi
TópHat
Tsukuyomi
2
3
0
0.67
L
0
5
1
0.1
L
Cernunnos
spycow77
Cernunnos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
17,519
43,187
Taken
47,014
19,516
Mitigated
21,800
17,453
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,662
765
374
1,270
9,175
3,980
0
2,389
6,786
0
46,132
W
6,412
295
0
4,055
7,860
2,191
0
1,337
6,523
57,766
4,212
W
9,665
5,114
0
5,508
9,307
2,976
2,423
1,245
8,062
66,363
1,956
L
2,439
222
186
1,392
9,761
6,532
0
5,033
4,728
16,097
0
W
8,309
4,185
0
706
5,594
2,121
1,971
1,015
4,579
0
72,740
L
7,162
2,784
0
4,345
10,193
4,355
776
1,219
8,974
43,699
6,271
W
2,617
1,094
630
2,854
9,589
7,506
132
1,383
8,206
0
19,205
W
Tsukuyomi
TópHat
Tsukuyomi
7,367
2,509
0
3,700
10,837
4,722
0
5,533
5,304
0
57,879
L
1,818
206
0
2,792
8,273
3,860
0
1,536
6,737
37,100
0
L
Cernunnos
spycow77
Cernunnos
4,438
1,564
0
2,165
9,612
3,073
531
5,476
4,136
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
32,352
481
Minions Killed
330
0
Camps Cleared
0
1,335,604
Distance Traveled
1,123,370
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,639
511
87
7
0
247,235
3
W
He Bo
8,395
646
89
7
0
287,113
0
W
Sol
8,562
659
122
9
0
226,169
1
L
Ymir
6,007
462
17
1
0
262,819
5
W
Skadi
8,495
653
126
10
0
270,815
3
L
Sol
7,271
559
89
7
0
228,694
0
W
Horus
7,339
565
37
3
0
273,311
5
W
Tsukuyomi
8,131
625
107
8
0
278,196
3
L
Anubis
6,199
477
82
6
0
152,665
0
L
Cernunnos
6,236
480
55
4
0
231,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role