Player Matchup

Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Brunelli
Hera
Level 160
God Stats
4W - 3L
1,363 SR
Queue Stats
308W - 238L
1,615 Elo+
Party 1
Awilix
Awilix
EDstak
Awilix
Level 101
God Stats
6W - 3L
1,382 SR
Queue Stats
195W - 210L
1,511 Elo+
Solo
Achilles
Achilles
Scorpions666
Achilles
Level 160
God Stats
3W - 4L
1,619 SR
Queue Stats
197W - 137L
1,635 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,552 Elo+

VS

Team Averages
Level 125
1,511 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
D-Jorel
Neith
Level 100
God Stats
15W - 15L
1,473 SR
Queue Stats
240W - 293L
1,449 Elo+
Party 2
Ra
Ra
Skrymorz
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Taylor_Rassi
Shiva
Level 63
God Stats
6W - 5L
1,581 SR
Queue Stats
52W - 73L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 7
7,348
1,225
3,127
3,603
1,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
 
Persephone
12
1 / 0 / 9
7,100
1,183
6,212
2,916
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
12
2 / 0 / 7
7,441
1,240
7,390
2,733
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
EDstak
Awilix
12
3 / 1 / 5
7,356
1,226
5,256
3,921
1,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Scorpions666
Achilles
12
2 / 1 / 7
7,029
1,172
7,210
6,527
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

364

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 0
6,837
1,140
6,108
6,992
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
 
Lancelot
12
1 / 1 / 1
6,671
1,112
3,194
5,846
2,142
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
D-Jorel
Neith
11
0 / 2 / 1
6,397
1,066
3,369
6,076
2,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 1
6,206
1,034
627
3,183
1,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,404
1,067
3,749
9,228
5,617
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
10
Kills
2
2
Deaths
10
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
7
5.5
W
Persephone
 
Persephone
1
0
9
5.5
L
Sol
 
Sol
1
1
0
1
L
Lancelot
 
Lancelot
1
1
1
1.5
W
Hera
2
0
7
5.5
L
Neith
D-Jorel
Neith
0
2
1
0.25
W
Awilix
EDstak
Awilix
3
1
5
5.5
W
Achilles
Scorpions666
Achilles
2
1
7
5.5
L
0
3
1
0.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
17,047
19,700
Taken
31,325
11,357
Mitigated
13,781
2,488
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,127
2,385
0
737
3,603
1,615
0
1,559
2,044
0
22,345
W
Persephone
 
Persephone
6,212
172
0
417
2,916
1,085
0
1,121
1,795
23,123
0
L
Sol
 
Sol
6,108
1,731
0
1,146
6,992
2,587
0
3,823
3,044
19,810
1,710
L
Lancelot
 
Lancelot
3,194
448
0
0
5,846
2,142
0
2,102
3,696
0
12,148
W
Hera
7,390
1,548
0
0
2,733
1,118
0
1,058
1,675
16,371
0
L
Neith
D-Jorel
Neith
3,369
1,060
0
460
6,076
2,346
0
2,071
3,869
0
12,559
W
Awilix
EDstak
Awilix
5,256
1,209
0
0
3,921
1,959
0
808
3,113
0
9,782
W
Achilles
Scorpions666
Achilles
7,210
1,443
0
1,334
6,527
5,580
0
1,712
4,815
1,275
12,284
L
627
36
148
187
3,183
1,089
0
1,112
1,998
8,880
0
L
3,749
530
0
425
9,228
5,617
0
4,808
4,291
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
32,515
134
Minions Killed
124
7
Camps Cleared
4
651,261
Distance Traveled
569,503
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,348
1,225
52
9
1
130,161
0
W
Persephone
7,100
1,183
41
7
0
119,814
0
L
Sol
6,837
1,140
45
8
3
135,732
0
L
Lancelot
6,671
1,112
18
3
0
139,725
0
W
Hera
7,441
1,240
28
5
4
136,767
0
L
Neith
6,397
1,066
21
4
0
117,567
1
W
Awilix
7,356
1,226
1
0
1
137,553
3
W
Achilles
7,029
1,172
12
2
1
126,966
3
L
Ra
6,206
1,034
18
3
0
45,611
0
L
Shiva
6,404
1,067
22
4
1
130,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role