Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ALUCARD RM5
Osiris
Level 123
God Stats
5W - 2L
1,616 SR
Queue Stats
174W - 199L
1,430 Elo+
Solo
Nemesis
Nemesis
ERIK_MARU
Nemesis
Level 149
God Stats
2W - 3L
1,362 SR
Queue Stats
823W - 800L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laurette-_-78
Tsukuyomi
Level 105
God Stats
2W - 0L
1,551 SR
Queue Stats
119W - 149L
1,344 Elo+
Solo
Sol
Sol
auuro_95
Sol
Level 87
God Stats
3W - 2L
1,443 SR
Queue Stats
73W - 67L
1,432 Elo+
Party 2
Team Averages
Level 114
1,494 SR
1,435 Elo+

VS

Team Averages
Level 79
1,310 SR
1,400 Elo+
Scylla
Scylla
Arbe_Boby
Scylla
Level 107
God Stats
5W - 8L
1,295 SR
Queue Stats
481W - 447L
1,437 Elo+
Party 1
Rama
Rama
Danirry
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,341 Elo+
Party 1
Lancelot
Lancelot
Esc0o
Lancelot
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
22W - 31L
1,398 Elo+
Party 3
Loki
Loki
Jahdas
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 128L
1,445 Elo+
Solo
Xing Tian
Xing Tian
cocolecornichon
Xing Tian
Level 108
God Stats
0W - 7L
981 SR
Queue Stats
42W - 67L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
8 / 5 / 13
13,057
870
20,939
22,755
15,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
20
4 / 3 / 16
12,486
832
7,718
22,449
27,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Nemesis
ERIK_MARU
Nemesis
15
2 / 7 / 12
9,992
666
6,809
17,468
7,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Laurette-_-78
Tsukuyomi
18
5 / 6 / 10
11,020
735
10,229
17,226
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 4 / 13
12,467
831
14,832
14,665
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arbe_Boby
Scylla
20
15 / 5 / 2
14,507
967
32,775
13,819
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Danirry
Rama
16
2 / 6 / 11
9,652
643
10,904
14,898
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
Esc0o
Lancelot
16
5 / 7 / 10
9,929
662
14,606
19,716
9,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Jahdas
Loki
2
0 / 0 / 1
3,879
259
0
0
0
Xing Tian
cocolecornichon
Xing Tian
18
3 / 8 / 18
10,700
713
16,098
19,182
24,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
67
26
Kills
25
25
Deaths
26
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
5
13
2.9
W
Osiris
4
3
16
4
L
Scylla
Arbe_Boby
Scylla
15
5
2
3.2
L
Rama
Danirry
Rama
2
6
11
1.25
W
Nemesis
ERIK_MARU
Nemesis
2
7
12
1.14
L
Lancelot
Esc0o
Lancelot
5
7
10
1.43
L
Loki
Jahdas
Loki
0
0
1
0.5
W
Tsukuyomi
Laurette-_-78
Tsukuyomi
5
6
10
1.67
W
7
4
13
3.38
L
Xing Tian
cocolecornichon
Xing Tian
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
74,383
94,563
Taken
67,615
62,210
Mitigated
47,594
31,036
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,939
3,413
3,113
5,428
22,755
15,471
561
9,915
12,840
0
37,842
W
Osiris
7,718
1,776
4,141
4,963
22,449
27,039
1,352
8,724
13,725
0
25,057
L
Scylla
Arbe_Boby
Scylla
32,775
1,210
1,269
3,064
13,819
6,922
197
1,964
11,855
64,839
0
L
Rama
Danirry
Rama
10,904
4,648
99
1,505
14,898
6,515
474
3,193
11,705
0
24,192
W
Nemesis
ERIK_MARU
Nemesis
6,809
1,945
0
1,640
17,468
7,671
918
8,234
9,234
0
10,891
L
Lancelot
Esc0o
Lancelot
14,606
1,771
1,245
5,824
19,716
9,274
0
4,442
15,274
0
22,727
L
Loki
Jahdas
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Laurette-_-78
Tsukuyomi
10,229
1,824
2,022
2,960
17,226
7,135
1,978
11,533
5,693
0
26,602
W
14,832
3,455
2,715
4,054
14,665
4,894
3,354
10,467
4,198
39,922
0
L
Xing Tian
cocolecornichon
Xing Tian
16,098
547
753
1,497
19,182
24,883
0
5,233
13,949
25,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,022
Gold Earned
48,667
160
Minions Killed
138
0
Camps Cleared
0
1,364,401
Distance Traveled
1,034,677
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,057
870
39
3
0
292,489
0
W
Osiris
12,486
832
31
2
0
290,901
3
L
Scylla
14,507
967
72
5
0
284,904
0
L
Rama
9,652
643
35
2
0
247,408
0
W
Nemesis
9,992
666
8
1
0
234,204
0
L
Lancelot
9,929
662
15
1
0
261,925
0
L
Loki
3,879
259
0
0
0
0
0
W
Tsukuyomi
11,020
735
34
2
0
275,990
1
W
Sol
12,467
831
48
3
0
270,817
1
L
Xing Tian
10,700
713
16
1
0
240,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role