Player Matchup

Guan Yu
Guan Yu
Senpai crigan
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
The Tyrxnt
Cthulhu
Level 18
God Stats
3W - 11L
1,094 SR
Queue Stats
9W - 19L
1,213 Elo+
Party 1
Chang'e
Chang'e
WHY DEJ
Chang'e
Level 60
God Stats
6W - 8L
1,228 SR
Queue Stats
196W - 238L
1,320 Elo+
Party 1
Izanami
Izanami
jurain
Izanami
Level 156
God Stats
30W - 30L
1,449 SR
Queue Stats
354W - 364L
1,415 Elo+
Solo
Thanatos
Thanatos
patsmk3
Thanatos
Level 106
God Stats
20W - 16L
1,220 SR
Queue Stats
300W - 296L
1,362 Elo+
Solo
Team Averages
Level 69
1,298 SR
1,327 Elo+

VS

Team Averages
Level 98
1,421 SR
1,394 Elo+
Artemis
Artemis
Akiroyoki87
Artemis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,343 Elo+
Party 2
King Arthur
King Arthur
Fisshu-San_
King Arthur
Level 98
God Stats
4W - 6L
1,424 SR
Queue Stats
270W - 253L
1,455 Elo+
Party 2
Mercury
Mercury
HYPEReaction10
Mercury
Level 121
God Stats
3W - 5L
1,403 SR
Queue Stats
117W - 118L
1,390 Elo+
Solo
Hera
Hera
XxYoungBiscutxX
Hera
Level 77
God Stats
2W - 7L
1,258 SR
Queue Stats
198W - 192L
1,367 Elo+
Solo
Aphrodite
Aphrodite
phibeau
Aphrodite
Level 109
God Stats
18W - 16L
1,521 SR
Queue Stats
249W - 253L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 2 / 3
7,304
522
6,594
12,672
18,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
The Tyrxnt
Cthulhu
12
2 / 1 / 5
7,542
539
6,870
14,067
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
WHY DEJ
Chang'e
12
2 / 1 / 5
6,975
498
7,036
11,645
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
jurain
Izanami
12
4 / 3 / 3
7,799
557
7,382
10,676
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
patsmk3
Thanatos
15
12 / 2 / 1
9,081
649
7,142
10,777
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akiroyoki87
Artemis
10
2 / 5 / 1
6,220
444
8,845
13,041
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Fisshu-San_
King Arthur
13
2 / 3 / 0
7,681
549
7,885
12,402
8,360
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
6,159
440
3,543
10,701
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 2
7,591
542
12,833
9,844
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
phibeau
Aphrodite
10
0 / 6 / 1
5,855
418
5,227
12,412
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
8
9
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akiroyoki87
Artemis
2
5
1
0.5
L
King Arthur
Fisshu-San_
King Arthur
2
3
0
0.67
L
1
4
0
0.25
W
Guan Yu
1
2
3
1.25
W
Cthulhu
The Tyrxnt
Cthulhu
2
1
5
4.5
W
Chang'e
WHY DEJ
Chang'e
2
1
5
4.5
L
3
3
2
1.33
W
Izanami
jurain
Izanami
4
3
3
1.83
W
Thanatos
patsmk3
Thanatos
12
2
1
6.25
L
Aphrodite
phibeau
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,024
Damage
38,333
59,837
Taken
58,400
43,732
Mitigated
25,293
24,578
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akiroyoki87
Artemis
8,845
3,800
214
2,478
13,041
4,898
78
5,714
7,327
0
33,278
L
King Arthur
Fisshu-San_
King Arthur
7,885
1,382
0
3,442
12,402
8,360
0
0
11,550
0
53,931
L
3,543
1,929
0
2,732
10,701
3,427
0
1,076
9,590
0
33,210
W
Guan Yu
6,594
1,142
51
4,003
12,672
18,080
0
0
12,672
0
36,630
W
Cthulhu
The Tyrxnt
Cthulhu
6,870
1,225
744
1,953
14,067
13,475
29
6,349
7,718
29,971
0
W
Chang'e
WHY DEJ
Chang'e
7,036
661
956
3,660
11,645
4,111
0
5,250
6,395
45,677
0
L
12,833
4,178
131
2,034
9,844
3,924
487
3,485
6,359
63,180
0
W
Izanami
jurain
Izanami
7,382
5,235
0
1,628
10,676
3,674
4,524
3,099
7,577
0
53,974
W
Thanatos
patsmk3
Thanatos
7,142
2,342
0
11,583
10,777
4,392
1,941
3,362
6,671
0
56,825
L
Aphrodite
phibeau
Aphrodite
5,227
915
4,373
4,892
12,412
4,684
0
3,631
8,781
36,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
33,506
383
Minions Killed
353
0
Camps Cleared
0
1,356,357
Distance Traveled
1,206,776
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,220
444
55
4
0
244,865
1
L
King Arthur
7,681
549
90
6
0
251,754
1
L
Mercury
6,159
440
61
4
0
222,090
3
W
Guan Yu
7,304
522
72
5
0
261,543
0
W
Cthulhu
7,542
539
43
3
0
304,526
1
W
Chang'e
6,975
498
66
5
0
283,820
2
L
Hera
7,591
542
101
7
0
240,944
1
W
Izanami
7,799
557
105
8
0
243,861
2
W
Thanatos
9,081
649
97
7
0
262,607
2
L
Aphrodite
5,855
418
46
3
0
247,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role