Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArchMageLVL72
Geb
Level 160
God Stats
55W - 51L
1,466 SR
Queue Stats
1,282W - 1,357L
1,378 Elo+
Solo
Mulan
Mulan
kuderling
Mulan
Level 153
God Stats
2W - 2L
1,657 SR
Queue Stats
143W - 170L
1,409 Elo+
Solo
Guan Yu
Guan Yu
osdt 911
Guan Yu
Level 129
God Stats
0W - 4L
1,240 SR
Queue Stats
206W - 258L
1,414 Elo+
Solo
Team Averages
Level 147
1,473 SR
1,440 Elo+

VS

Team Averages
Level 130
1,459 SR
1,565 Elo+
Bellona
Bellona
Brenzpt
Bellona
Level 126
God Stats
1W - 0L
1,173 SR
Queue Stats
26W - 16L
1,562 Elo+
Party 2
Tyr
Tyr
Drakoindakut
Tyr
Level 103
God Stats
2W - 0L
1,493 SR
Queue Stats
20W - 11L
1,542 Elo+
Party 2
Chaac
Chaac
Flow Bor
Chaac
Level 154
God Stats
15W - 6L
1,764 SR
Queue Stats
794W - 694L
1,645 Elo+
Party 2
Jormungandr
Jormungandr
Hyxper
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Rawskoh
Sylvanus
Level 160
God Stats
6W - 7L
1,367 SR
Queue Stats
918W - 541L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 4 / 6
9,437
674
19,649
20,259
15,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
 
Persephone
15
1 / 7 / 4
8,583
613
12,561
12,624
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 5
9,687
692
10,585
21,958
23,898
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
kuderling
Mulan
16
3 / 8 / 5
8,882
634
15,221
21,839
19,661
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
osdt 911
Guan Yu
17
3 / 5 / 5
9,534
681
9,268
23,176
25,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brenzpt
Bellona
18
7 / 3 / 14
10,816
773
20,333
22,668
24,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 14
10,395
743
17,225
22,554
18,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Flow Bor
Chaac
20
5 / 1 / 21
11,200
800
21,747
23,665
35,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Hyxper
Jormungandr
17
3 / 2 / 21
10,284
735
20,167
19,079
29,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Rawskoh
Sylvanus
19
9 / 2 / 16
12,116
865
11,747
23,452
31,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
12
Kills
30
30
Deaths
13
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
6
1.5
L
Persephone
 
Persephone
1
7
4
0.43
L
2
6
5
0.75
W
Bellona
Brenzpt
Bellona
7
3
14
4.67
W
6
5
14
2.6
W
Chaac
Flow Bor
Chaac
5
1
21
15.5
W
Jormungandr
Hyxper
Jormungandr
3
2
21
6.75
W
Sylvanus
Rawskoh
Sylvanus
9
2
16
8.5
L
Mulan
kuderling
Mulan
3
8
5
0.69
L
Guan Yu
osdt 911
Guan Yu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,284
Damage
91,219
99,856
Taken
111,418
89,384
Mitigated
139,676
32,645
Healing
58,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
19,649
1,397
991
6,105
20,259
15,253
0
5,952
13,321
35,579
0
L
Persephone
 
Persephone
12,561
1,947
1,005
1,061
12,624
5,170
0
3,726
8,382
21,760
0
L
10,585
723
1,167
4,137
21,958
23,898
0
7,839
13,329
21,278
0
W
Bellona
Brenzpt
Bellona
20,333
5,281
3,075
4,197
22,668
24,169
504
8,517
13,775
0
27,427
W
17,225
2,740
1,223
6,355
22,554
18,911
1,409
8,613
13,577
0
27,367
W
Chaac
Flow Bor
Chaac
21,747
2,159
1,724
9,689
23,665
35,977
714
7,879
15,544
3,955
39,234
W
Jormungandr
Hyxper
Jormungandr
20,167
3,559
1,125
2,071
19,079
29,100
121
7,507
11,321
37,695
0
W
Sylvanus
Rawskoh
Sylvanus
11,747
2,874
18,842
10,239
23,452
31,519
1,861
8,672
14,406
19,030
0
L
Mulan
kuderling
Mulan
15,221
1,408
218
1,476
21,839
19,661
0
9,171
11,814
0
22,477
L
Guan Yu
osdt 911
Guan Yu
9,268
1,043
7,574
8,911
23,176
25,402
0
5,736
16,444
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,123
Gold Earned
54,811
125
Minions Killed
150
0
Camps Cleared
0
1,037,960
Distance Traveled
1,241,157
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,437
674
51
4
0
221,669
0
L
Persephone
8,583
613
31
2
0
194,743
0
L
Geb
9,687
692
17
1
0
172,772
0
W
Bellona
10,816
773
21
2
0
263,125
0
W
Tyr
10,395
743
19
1
0
244,068
0
W
Chaac
11,200
800
53
4
0
288,211
0
W
Jormungandr
10,284
735
37
3
0
238,545
0
W
Sylvanus
12,116
865
20
1
0
207,208
4
L
Mulan
8,882
634
17
1
0
207,848
0
L
Guan Yu
9,534
681
9
1
0
240,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role