Player Matchup

Athena
Athena
ConnerandClaire
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
FinchOfDeath
Baron Samedi
Level 123
God Stats
34W - 23L
1,565 SR
Queue Stats
272W - 320L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
MercyMooMoo
Danzaburou
Level 105
God Stats
2W - 9L
1,231 SR
Queue Stats
141W - 183L
1,384 Elo+
Party 3
Chaac
Chaac
Omhy0
Chaac
Level 82
God Stats
4W - 9L
1,384 SR
Queue Stats
216W - 213L
1,448 Elo+
Solo
Thanatos
Thanatos
highlifevibe
Thanatos
Level 15
God Stats
2W - 3L
1,393 SR
Queue Stats
42W - 37L
1,441 Elo+
Party 1
Team Averages
Level 79
1,415 SR
1,432 Elo+

VS

Team Averages
Level 78
1,522 SR
1,461 Elo+
Poseidon
Poseidon
EthanChap
Poseidon
Level 102
God Stats
4W - 1L
1,608 SR
Queue Stats
120W - 98L
1,517 Elo+
Party 2
Anubis
Anubis
Fyshbites04
Anubis
Level 131
God Stats
7W - 5L
1,618 SR
Queue Stats
106W - 84L
1,525 Elo+
Party 2
Achilles
Achilles
Herpaderp60
Achilles
Level 52
God Stats
6W - 8L
1,506 SR
Queue Stats
44W - 39L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
mateito343
Kumbhakarna
Level 83
God Stats
6W - 2L
1,776 SR
Queue Stats
330W - 347L
1,377 Elo+
Solo
Cupid
Cupid
xXSaint307Xx
Cupid
Level 24
God Stats
1W - 4L
1,105 SR
Queue Stats
39W - 34L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 6
7,142
446
4,813
17,893
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
FinchOfDeath
Baron Samedi
15
5 / 5 / 2
9,072
567
9,539
13,358
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MercyMooMoo
Danzaburou
11
1 / 8 / 2
7,260
454
6,659
16,678
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Omhy0
Chaac
14
0 / 4 / 2
8,374
523
6,158
16,326
10,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
highlifevibe
Thanatos
15
7 / 4 / 4
9,808
613
11,100
15,118
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EthanChap
Poseidon
14
9 / 6 / 6
8,967
560
12,009
9,242
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
16
12 / 4 / 4
10,054
628
13,661
12,099
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Herpaderp60
Achilles
14
1 / 1 / 3
8,367
523
9,656
10,362
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
mateito343
Kumbhakarna
13
3 / 1 / 14
8,808
551
5,935
15,355
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 8
8,392
525
11,020
11,479
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
29
29
Deaths
15
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Poseidon
EthanChap
Poseidon
9
6
6
2
L
Baron Samedi
FinchOfDeath
Baron Samedi
5
5
2
1.2
W
Anubis
12
4
4
3.5
W
Achilles
Herpaderp60
Achilles
1
1
3
2.5
L
Danzaburou
MercyMooMoo
Danzaburou
1
8
2
0.25
L
Chaac
Omhy0
Chaac
0
4
2
0.25
L
Thanatos
highlifevibe
Thanatos
7
4
4
2.25
W
Kumbhakarna
mateito343
Kumbhakarna
3
1
14
10
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
52,281
79,373
Taken
58,537
42,512
Mitigated
40,109
30,817
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
2,286
0
2,825
17,893
10,828
0
9,741
8,152
13,678
0
W
Poseidon
EthanChap
Poseidon
12,009
2,904
0
490
9,242
3,862
587
3,803
5,439
59,592
0
L
Baron Samedi
FinchOfDeath
Baron Samedi
9,539
1,295
728
4,102
13,358
7,913
55
8,879
4,479
70,786
0
W
Anubis
13,661
915
0
6,313
12,099
6,343
0
3,487
8,612
72,793
1,228
W
Achilles
Herpaderp60
Achilles
9,656
3,400
0
3,289
10,362
8,811
534
0
10,362
129
58,118
L
Danzaburou
MercyMooMoo
Danzaburou
6,659
2,781
0
5,506
16,678
6,013
256
5,237
10,823
0
45,442
L
Chaac
Omhy0
Chaac
6,158
1,180
0
5,291
16,326
10,851
26
2,150
13,005
0
62,017
L
Thanatos
highlifevibe
Thanatos
11,100
2,835
0
12,365
15,118
6,907
0
5,549
9,569
0
62,814
W
Kumbhakarna
mateito343
Kumbhakarna
5,935
1,075
320
5,193
15,355
16,173
538
5,091
10,264
24,114
0
W
11,020
7,022
72
4,703
11,479
4,920
364
1,971
9,508
0
58,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
44,588
400
Minions Killed
405
0
Camps Cleared
0
1,424,352
Distance Traveled
1,440,400
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,142
446
18
1
0
303,108
8
W
Poseidon
8,967
560
92
6
0
293,752
0
L
Baron Samedi
9,072
567
105
7
0
247,217
3
W
Anubis
10,054
628
113
7
0
291,197
0
W
Achilles
8,367
523
87
5
0
272,563
5
L
Danzaburou
7,260
454
73
5
0
238,536
6
L
Chaac
8,374
523
125
8
0
308,423
6
L
Thanatos
9,808
613
79
5
0
327,068
3
W
Kumbhakarna
8,808
551
22
1
0
300,905
1
W
Cupid
8,392
525
91
6
0
281,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role