Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
JealousGolem31
Persephone
Level 160
God Stats
1W - 0L
1,488 SR
Queue Stats
70W - 78L
1,610 Elo+
Party 1
Cliodhna
Cliodhna
Mandο
Cliodhna
Level 160
God Stats
3W - 0L
1,962 SR
Queue Stats
68W - 45L
1,712 Elo+
Solo
Chernobog
Chernobog
Yokai Muzaka
Chernobog
Level 159
God Stats
1W - 7L
1,114 SR
Queue Stats
398W - 379L
1,528 Elo+
Party 1
Team Averages
Level 158
1,513 SR
1,570 Elo+

VS

Team Averages
Level 120
1,411 SR
1,531 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dangelo marshal
Cu Chulainn
Level 147
God Stats
7W - 11L
1,457 SR
Queue Stats
200W - 193L
1,683 Elo+
Solo
Mercury
Mercury
Dimmuss
Mercury
Level 88
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 8L
1,396 Elo+
Party 2
Hades
Hades
TmrwMx
Hades
Level 62
God Stats
1W - 3L
1,413 SR
Queue Stats
165W - 106L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 1 / 11
11,027
788
22,366
10,192
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
17
7 / 2 / 14
10,923
780
11,462
14,208
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
JealousGolem31
Persephone
19
2 / 1 / 10
11,616
830
7,392
7,773
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mandο
Cliodhna
20
9 / 1 / 10
11,952
854
17,041
13,496
7,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
Yokai Muzaka
Chernobog
17
2 / 3 / 13
10,327
738
14,812
10,639
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 5 / 2
9,906
708
11,840
22,826
33,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
16
1 / 6 / 2
9,290
664
5,513
13,670
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Dangelo marshal
Cu Chulainn
16
1 / 3 / 5
9,472
677
11,995
19,574
25,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Dimmuss
Mercury
14
1 / 6 / 4
8,732
624
4,244
14,743
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
TmrwMx
Hades
15
0 / 4 / 3
8,932
638
10,919
20,750
10,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
24
Kills
8
8
Deaths
24
58
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
11
9.5
W
Odin
 
Odin
7
2
14
7
L
Cthulhu
 
Cthulhu
5
5
2
1.2
L
Danzaburou
 
Danzaburou
1
6
2
0.33
L
Cu Chulainn
Dangelo marshal
Cu Chulainn
1
3
5
1.17
L
Mercury
Dimmuss
Mercury
1
6
4
0.5
W
Persephone
JealousGolem31
Persephone
2
1
10
7
W
Cliodhna
Mandο
Cliodhna
9
1
10
14
L
Hades
TmrwMx
Hades
0
4
3
0.38
W
Chernobog
Yokai Muzaka
Chernobog
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,073
Damage
44,511
56,308
Taken
91,563
30,926
Mitigated
82,328
8,181
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,366
13,663
0
496
10,192
5,360
4,393
4,813
5,379
0
52,803
W
Odin
 
Odin
11,462
3,533
0
2,431
14,208
9,278
0
7,794
6,414
0
18,871
L
Cthulhu
 
Cthulhu
11,840
809
1,163
1,165
22,826
33,127
0
1,196
21,367
30,551
0
L
Danzaburou
 
Danzaburou
5,513
1,758
0
752
13,670
7,389
610
552
12,805
0
35,564
L
Cu Chulainn
Dangelo marshal
Cu Chulainn
11,995
1,842
0
858
19,574
25,338
37
2,769
16,567
0
34,492
L
Mercury
Dimmuss
Mercury
4,244
2,492
0
867
14,743
5,969
0
1,979
12,568
0
17,528
W
Persephone
JealousGolem31
Persephone
7,392
338
0
1,313
7,773
3,590
0
1,328
6,444
45,230
0
W
Cliodhna
Mandο
Cliodhna
17,041
3,000
0
1,670
13,496
7,378
3,223
4,201
9,295
0
52,949
L
Hades
TmrwMx
Hades
10,919
3,269
1,082
6,080
20,750
10,505
19
896
19,701
33,247
0
W
Chernobog
Yokai Muzaka
Chernobog
14,812
8,720
0
2,271
10,639
5,320
918
4,622
6,017
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,845
Gold Earned
46,332
294
Minions Killed
226
0
Camps Cleared
0
1,537,241
Distance Traveled
1,370,070
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,027
788
68
5
0
287,524
4
W
Odin
10,923
780
22
2
0
315,610
1
L
Cthulhu
9,906
708
27
2
0
306,788
1
L
Danzaburou
9,290
664
71
5
0
234,096
1
L
Cu Chulainn
9,472
677
43
3
0
287,433
0
L
Mercury
8,732
624
20
1
0
287,963
6
W
Persephone
11,616
830
70
5
0
293,429
2
W
Cliodhna
11,952
854
89
6
0
365,532
0
L
Hades
8,932
638
65
5
0
253,790
2
W
Chernobog
10,327
738
45
3
0
275,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role