Player Matchup

Chaac
Chaac
Florent1616
Chaac
Level 138
God Stats
5W - 5L
1,789 SR
Queue Stats
281W - 283L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Furamon
Heimdallr
Level 149
God Stats
2W - 2L
1,173 SR
Queue Stats
41W - 57L
1,300 Elo+
Solo
Poseidon
Poseidon
MoKula
Poseidon
Level 105
God Stats
4W - 5L
1,475 SR
Queue Stats
382W - 385L
1,461 Elo+
Party 1
Eset
Eset
crcCodeRED
Eset
Level 125
God Stats
2W - 1L
1,623 SR
Queue Stats
54W - 58L
1,484 Elo+
Party 1
Khepri
Khepri
kisherr
Khepri
Level 143
God Stats
11W - 6L
1,732 SR
Queue Stats
708W - 707L
1,459 Elo+
Party 1
Team Averages
Level 132
1,558 SR
1,429 Elo+

VS

Team Averages
Level 118
1,536 SR
1,467 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ceptionis
Nemesis
Level 53
God Stats
1W - 0L
1,235 SR
Queue Stats
3W - 6L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
EnoruShile
Danzaburou
Level 127
God Stats
3W - 0L
1,856 SR
Queue Stats
39W - 33L
1,512 Elo+
Party 2
He Bo
He Bo
ivegane
He Bo
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 78L
1,505 Elo+
Party 2
Artemis
Artemis
ЯΔШR
Artemis
Level 157
God Stats
1W - 0L
1,588 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,885
726
22,089
22,682
24,978
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Furamon
Heimdallr
17
10 / 5 / 18
11,652
777
18,944
17,716
12,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MoKula
Poseidon
19
9 / 6 / 13
12,220
815
18,184
16,149
7,702
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 5 / 24
10,440
696
14,852
16,229
8,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
kisherr
Khepri
17
1 / 4 / 21
10,874
725
5,769
21,792
32,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
0 / 3 / 12
10,407
694
9,003
22,239
26,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Ceptionis
Nemesis
18
2 / 5 / 12
10,525
702
7,059
16,429
16,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
EnoruShile
Danzaburou
20
10 / 6 / 10
13,358
891
22,516
20,273
11,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
ivegane
He Bo
19
6 / 9 / 13
12,266
818
19,791
20,007
10,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
ЯΔШR
Artemis
19
5 / 6 / 11
11,807
787
19,620
17,515
10,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
81
28
Kills
23
23
Deaths
29
90
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
3
12
2
W
Nemesis
Ceptionis
Nemesis
2
5
12
1.6
W
Danzaburou
EnoruShile
Danzaburou
10
6
10
2.5
L
5
3
14
4
L
Heimdallr
Furamon
Heimdallr
10
5
18
3.8
L
Poseidon
MoKula
Poseidon
9
6
13
2.58
L
3
5
24
3
W
He Bo
ivegane
He Bo
6
9
13
1.39
L
Khepri
kisherr
Khepri
1
4
21
2.88
W
Artemis
ЯΔШR
Artemis
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,838
Damage
77,989
94,568
Taken
96,463
85,834
Mitigated
74,668
25,636
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,003
3,623
3,040
10,406
22,239
26,308
751
8,882
13,357
0
25,995
W
Nemesis
Ceptionis
Nemesis
7,059
2,833
0
1,760
16,429
16,141
947
6,178
10,251
0
17,467
W
Danzaburou
EnoruShile
Danzaburou
22,516
2,725
1,681
4,650
20,273
11,728
2,809
8,695
11,578
0
45,422
L
22,089
687
1,689
8,629
22,682
24,978
309
5,113
17,569
36
44,983
L
Heimdallr
Furamon
Heimdallr
18,944
6,467
1,639
1,987
17,716
12,300
2,666
5,116
12,600
0
31,842
L
Poseidon
MoKula
Poseidon
18,184
4,317
0
2,329
16,149
7,702
467
1,780
14,369
38,871
0
L
14,852
1,033
2,764
2,331
16,229
8,424
687
2,615
13,614
22,059
0
W
He Bo
ivegane
He Bo
19,791
1,103
3,353
3,107
20,007
10,491
997
7,901
12,105
29,102
0
L
Khepri
kisherr
Khepri
5,769
424
1,059
3,209
21,792
32,430
154
5,167
16,625
11,784
0
W
Artemis
ЯΔШR
Artemis
19,620
10,324
452
4,391
17,515
10,000
2,550
7,185
10,330
0
39,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
58,363
169
Minions Killed
156
0
Camps Cleared
0
1,262,627
Distance Traveled
1,478,914
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,407
694
37
2
0
314,440
0
W
Nemesis
10,525
702
30
2
0
324,124
0
W
Danzaburou
13,358
891
29
2
0
315,344
0
L
Chaac
10,885
726
34
2
0
306,328
4
L
Heimdallr
11,652
777
43
3
0
230,325
0
L
Poseidon
12,220
815
52
3
0
232,291
0
L
Eset
10,440
696
21
1
0
236,743
0
W
He Bo
12,266
818
12
1
0
273,085
1
L
Khepri
10,874
725
19
1
0
256,940
0
W
Artemis
11,807
787
48
3
0
251,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role