Player Matchup

Fenrir
Fenrir
AnxicoPerez8
Fenrir
Level 44
God Stats
4W - 3L
1,487 SR
Queue Stats
38W - 39L
1,484 Elo+
Party 2
Anubis
Anubis
ElVinatero
Anubis
Level 108
God Stats
5W - 1L
1,579 SR
Queue Stats
61W - 58L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
SRpollardasucia
Guan Yu
Level 121
God Stats
1W - 1L
1,460 SR
Queue Stats
72W - 52L
1,531 Elo+
Party 2
Chiron
Chiron
The-Lead-Hex
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,491 Elo+
Party 1
Bacchus
Bacchus
londome
Bacchus
Level 104
God Stats
2W - 2L
1,375 SR
Queue Stats
98W - 96L
1,515 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,500 Elo+

VS

Team Averages
Level 42
1,394 SR
1,551 Elo+
Chang'e
Chang'e
CrossDei
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Skadi
Skadi
Sexyal
Skadi
Level 84
God Stats
0W - 2L
1,204 SR
Queue Stats
78W - 76L
1,435 Elo+
Party 3
Ra
Ra
mmHUNTTER
Ra
Level 41
God Stats
1W - 3L
1,348 SR
Queue Stats
62W - 57L
1,466 Elo+
Party 3
Bellona
Bellona
unknownmandax
Bellona
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 34L
1,548 Elo+
Solo
Set
Set
Зверюган1
Set
Level 8
God Stats
2W - 2L
1,417 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 1 / 8
10,745
566
6,636
12,887
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
ElVinatero
Anubis
20
13 / 0 / 6
12,549
660
21,101
13,667
8,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 8
11,067
582
13,538
18,013
28,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
16
7 / 3 / 4
10,333
544
10,977
12,427
5,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
londome
Bacchus
15
6 / 1 / 8
10,164
535
10,554
15,646
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrossDei
Chang'e
9
0 / 7 / 0
5,897
310
3,174
12,106
2,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Sexyal
Skadi
13
1 / 6 / 3
8,281
436
8,792
16,376
5,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 3
8,383
441
8,112
15,739
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
2 / 4 / 1
10,302
542
13,822
21,139
21,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 9 / 3
8,359
440
9,119
17,862
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
34
Kills
6
6
Deaths
34
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
8
9
L
Chang'e
CrossDei
Chang'e
0
7
0
0
W
Anubis
ElVinatero
Anubis
13
0
6
16
W
3
1
8
7
L
Skadi
Sexyal
Skadi
1
6
3
0.42
W
Chiron
7
3
4
3
W
Bacchus
londome
Bacchus
6
1
8
10
L
2
8
3
0.44
L
Bellona
2
4
1
0.63
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,806
Damage
43,019
72,640
Taken
83,222
72,181
Mitigated
39,767
30,389
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,636
1,290
0
2,417
12,887
6,582
0
2,070
10,817
0
88,311
L
Chang'e
CrossDei
Chang'e
3,174
571
2,026
2,766
12,106
2,646
0
5,539
6,511
12,040
0
W
Anubis
ElVinatero
Anubis
21,101
1,700
0
11,507
13,667
8,567
1,478
2,722
10,945
122,374
0
W
13,538
2,496
596
8,238
18,013
28,701
654
931
17,082
778
84,444
L
Skadi
Sexyal
Skadi
8,792
2,510
0
30
16,376
5,114
0
4,981
11,338
0
56,504
W
Chiron
10,977
4,683
651
3,147
12,427
5,465
4,834
2,445
9,982
0
80,039
W
Bacchus
londome
Bacchus
10,554
1,718
0
3,833
15,646
22,866
376
3,664
11,982
37,330
7,601
L
8,112
1,071
981
1,999
15,739
5,056
0
8,918
6,765
55,207
0
L
Bellona
13,822
5,070
0
7,672
21,139
21,129
0
6,710
13,284
0
91,584
L
9,119
4,394
0
1,915
17,862
5,822
0
5,183
12,540
0
59,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
41,222
629
Minions Killed
476
0
Camps Cleared
0
1,810,195
Distance Traveled
1,616,153
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,745
566
108
6
0
382,046
0
L
Chang'e
5,897
310
12
1
0
235,343
1
W
Anubis
12,549
660
191
10
0
354,775
4
W
Guan Yu
11,067
582
147
8
0
380,420
2
L
Skadi
8,281
436
88
5
0
317,631
1
W
Chiron
10,333
544
117
6
0
315,455
1
W
Bacchus
10,164
535
66
3
0
377,499
0
L
Ra
8,383
441
95
5
0
325,439
2
L
Bellona
10,302
542
179
9
0
389,042
2
L
Set
8,359
440
102
5
0
348,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role