Player Matchup

Cerberus
Cerberus
Blownso
Cerberus
Level 36
God Stats
2W - 2L
1,588 SR
Queue Stats
88W - 104L
1,446 Elo+
Party 1
Chaac
Chaac
DaBoomer57
Chaac
Level 108
God Stats
2W - 2L
1,642 SR
Queue Stats
309W - 247L
1,606 Elo+
Party 2
Artemis
Artemis
Monsterousd
Artemis
Level 114
God Stats
3W - 9L
1,214 SR
Queue Stats
142W - 171L
1,432 Elo+
Party 1
Chang'e
Chang'e
ThePotatoQuail
Chang'e
Level 43
God Stats
0W - 1L
1,626 SR
Queue Stats
16W - 27L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
k2dyn
Danzaburou
Level 96
God Stats
4W - 6L
1,490 SR
Queue Stats
314W - 351L
1,494 Elo+
Party 2
Team Averages
Level 79
1,512 SR
1,464 Elo+

VS

Team Averages
Level 92
1,529 SR
1,450 Elo+
Atlas
Atlas
AkiraMenai
Atlas
Level 37
God Stats
14W - 8L
1,568 SR
Queue Stats
54W - 58L
1,406 Elo+
Party 3
Izanami
Izanami
CelticSoothsayer
Izanami
Level 154
God Stats
8W - 7L
1,564 SR
Queue Stats
286W - 297L
1,488 Elo+
Party 4
Sol
Sol
DappyLk
Sol
Level 91
God Stats
11W - 5L
1,616 SR
Queue Stats
142W - 122L
1,509 Elo+
Party 3
Susano
Susano
NickRock117
Susano
Level 149
God Stats
9W - 12L
1,395 SR
Queue Stats
115W - 136L
1,395 Elo+
Party 3
Discordia
Discordia
ºInjuryº
Discordia
Level 31
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 41L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blownso
Cerberus
16
2 / 7 / 7
10,483
419
10,881
30,665
34,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
19
5 / 5 / 8
13,161
526
23,533
36,890
40,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Monsterousd
Artemis
19
3 / 9 / 1
12,451
498
13,804
20,650
9,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 2
10,716
429
7,586
20,745
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
k2dyn
Danzaburou
20
6 / 6 / 2
13,334
533
16,673
23,842
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
2 / 0 / 20
13,006
520
12,326
22,241
37,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 4
14,905
596
21,610
23,835
11,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sol
20
17 / 2 / 7
15,705
628
37,787
28,186
14,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
19
5 / 7 / 11
13,220
529
15,726
20,565
11,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
ºInjuryº
Discordia
18
2 / 4 / 9
12,837
513
14,035
15,916
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
17
Kills
34
34
Deaths
18
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
20
12
L
Cerberus
Blownso
Cerberus
2
7
7
0.79
W
8
5
4
2
L
Chaac
5
5
8
1.8
W
Sol
17
2
7
10.25
L
Artemis
Monsterousd
Artemis
3
9
1
0.39
W
Susano
5
7
11
1.5
L
1
7
2
0.29
L
Danzaburou
k2dyn
Danzaburou
6
6
2
1.17
W
Discordia
ºInjuryº
Discordia
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,477
Damage
101,484
132,792
Taken
110,743
102,369
Mitigated
83,801
38,553
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
12,326
4,965
0
2,212
22,241
37,358
483
3,217
19,024
31,011
0
L
Cerberus
Blownso
Cerberus
10,881
1,161
1,845
8,986
30,665
34,712
0
19,109
11,556
43,576
0
W
21,610
18,048
0
9,544
23,835
11,858
6,684
1,633
22,202
0
129,171
L
Chaac
23,533
5,477
0
13,269
36,890
40,033
0
14,787
22,103
0
107,903
W
Sol
37,787
18,741
0
18,625
28,186
14,904
12,393
6,110
22,076
140,340
8,125
L
Artemis
Monsterousd
Artemis
13,804
5,203
0
3,804
20,650
9,491
1,308
12,208
8,442
0
108,897
W
Susano
15,726
4,204
0
250
20,565
11,583
1,404
4,610
15,955
0
101,819
L
7,586
749
1,214
6,305
20,745
7,624
150
10,352
10,393
56,367
0
L
Danzaburou
k2dyn
Danzaburou
16,673
6,425
0
3,130
23,842
10,509
0
9,196
14,646
0
136,253
W
Discordia
ºInjuryº
Discordia
14,035
2,336
0
1,009
15,916
8,098
2,662
3,398
12,518
87,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,145
Gold Earned
69,673
660
Minions Killed
662
0
Camps Cleared
0
2,028,043
Distance Traveled
2,152,977
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,006
520
24
1
0
483,383
0
L
Cerberus
10,483
419
83
3
0
369,804
7
W
Izanami
14,905
596
199
8
0
370,357
1
L
Chaac
13,161
526
156
6
0
469,163
5
W
Sol
15,705
628
197
8
0
439,004
2
L
Artemis
12,451
498
151
6
0
371,777
6
W
Susano
13,220
529
122
5
0
460,299
2
L
Chang'e
10,716
429
95
4
0
369,478
6
L
Danzaburou
13,334
533
175
7
0
447,821
5
W
Discordia
12,837
513
120
5
0
399,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role