Player Matchup

Ishtar
Ishtar
Gold IV
 
Ishtar
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
JasonDisturbed
Bacchus
Gold V
Level 149
God Stats
3W - 3L
1,611 SR
Queue Stats
307W - 314L
1,378 MMR
Solo
Guan Yu
Guan Yu
Silver I
davifc55
Guan Yu
Silver I
Level 82
God Stats
5W - 3L
1,746 SR
Queue Stats
76W - 81L
1,300 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,571 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,656 SR
1,440 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
ESMauroo
Apollo
Silver II
Level 153
God Stats
3W - 1L
1,532 SR
Queue Stats
72W - 60L
1,347 MMR
Party 1
Khepri
Khepri
Gold II
Invohr
Khepri
Gold II
Level 147
God Stats
4W - 0L
1,905 SR
Queue Stats
75W - 62L
1,574 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Mosquee
Nu Wa
Silver III
Level 129
God Stats
2W - 0L
1,845 SR
Queue Stats
12W - 19L
1,358 MMR
Solo
Hercules
Hercules
Bronze III
PhanthomKiller
Hercules
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 3 / 4
9,985
499
7,354
14,856
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
13
1 / 2 / 3
9,309
465
8,470
10,734
3,701
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
15
2 / 5 / 1
9,288
464
7,491
22,252
9,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 6 / 2
9,656
483
9,044
19,288
29,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
davifc55
Guan Yu
12
0 / 3 / 3
8,689
434
7,636
11,074
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GebCu ChulainnSusanoHades

VS

Bans
AthenaKaliNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 5 / 4
11,983
599
10,438
18,858
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ESMauroo
Apollo
20
6 / 1 / 2
13,369
668
13,553
12,185
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Invohr
Khepri
14
2 / 3 / 7
10,050
503
3,615
19,661
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Mosquee
Nu Wa
16
0 / 1 / 11
11,016
551
16,376
10,489
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
18
4 / 0 / 2
11,438
572
6,368
15,001
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
19
19
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
4
1
L
Vulcan
 
Vulcan
1
2
3
1.25
L
Da Ji
 
Da Ji
2
5
1
0.5
W
Thanatos
 
Thanatos
7
5
4
1.8
W
Apollo
ESMauroo
Apollo
6
1
2
7
W
Khepri
Invohr
Khepri
2
3
7
1.83
L
6
6
2
1.17
W
Nu Wa
Mosquee
Nu Wa
0
1
11
5.5
W
Hercules
4
0
2
5
L
Guan Yu
davifc55
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
50,350
78,204
Taken
76,194
59,709
Mitigated
51,588
20,753
Healing
38,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,354
5,008
0
6,746
14,856
5,691
1,630
4,007
10,849
0
95,805
L
Vulcan
 
Vulcan
8,470
2,192
145
1,681
10,734
3,701
1,347
5,684
5,050
84,005
0
L
Da Ji
 
Da Ji
7,491
1,596
0
6,620
22,252
9,815
115
2,741
19,355
0
76,664
W
Thanatos
 
Thanatos
10,438
2,416
0
18,933
18,858
9,949
851
4,618
14,118
0
94,721
W
Apollo
ESMauroo
Apollo
13,553
9,372
0
8,205
12,185
5,795
7,559
2,575
9,610
0
146,091
W
Khepri
Invohr
Khepri
3,615
336
0
2,712
19,661
19,168
470
6,824
12,837
17,054
4,290
L
9,044
1,294
0
2,420
19,288
29,312
0
4,754
14,311
31,933
0
W
Nu Wa
Mosquee
Nu Wa
16,376
3,649
0
2,522
10,489
4,594
4,478
4,590
5,858
96,930
0
W
Hercules
6,368
1,390
0
6,140
15,001
12,082
858
1,939
12,377
0
66,728
L
Guan Yu
davifc55
Guan Yu
7,636
1,255
281
2,860
11,074
11,190
0
2,124
8,580
0
49,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
57,856
551
Minions Killed
592
0
Camps Cleared
0
1,737,486
Distance Traveled
2,075,595
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,985
499
154
8
0
321,416
5
L
Vulcan
9,309
465
144
7
0
307,201
9
L
Da Ji
9,288
464
120
6
0
395,864
6
W
Thanatos
11,983
599
125
6
0
434,681
5
W
Apollo
13,369
668
201
10
0
397,083
3
W
Khepri
10,050
503
21
1
0
445,517
7
L
Bacchus
9,656
483
30
2
0
391,885
2
W
Nu Wa
11,016
551
137
7
0
388,763
3
W
Hercules
11,438
572
108
5
0
409,551
4
L
Guan Yu
8,689
434
103
5
0
321,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role