Player Matchup

Mercury
Mercury
HYPEReaction10
Mercury
Level 121
God Stats
3W - 5L
1,331 SR
Queue Stats
117W - 118L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
Lunnex
Ao Kuang
Level 62
God Stats
17W - 15L
1,513 SR
Queue Stats
84W - 116L
1,332 Elo+
Solo
Athena
Athena
SynCookies13
Athena
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
97W - 131L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
angel ep
Baron Samedi
Level 65
God Stats
2W - 1L
1,584 SR
Queue Stats
189W - 186L
1,349 Elo+
Solo
Skadi
Skadi
patsmk3
Skadi
Level 106
God Stats
69W - 42L
1,602 SR
Queue Stats
300W - 296L
1,352 Elo+
Solo
Team Averages
Level 85
1,506 SR
1,369 Elo+

VS

Team Averages
Level 44
1,514 SR
1,323 Elo+
Nike
Nike
MomentsNotice3
Nike
Level 67
God Stats
15W - 13L
1,600 SR
Queue Stats
191W - 226L
1,372 Elo+
Solo
Ishtar
Ishtar
Senpai crigan
Ishtar
Level 7
God Stats
18W - 22L
1,500 SR
Queue Stats
27W - 40L
1,380 Elo+
Party 1
Ullr
Ullr
SnappishBow5022
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 164L
1,308 Elo+
Solo
Tiamat
Tiamat
The Tyrxnt
Tiamat
Level 18
God Stats
1W - 3L
1,497 SR
Queue Stats
9W - 19L
1,226 Elo+
Party 1
Ao Kuang
Ao Kuang
WHY DEJ
Ao Kuang
Level 60
God Stats
5W - 7L
1,473 SR
Queue Stats
196W - 238L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 3
11,685
584
16,217
16,526
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Lunnex
Ao Kuang
15
4 / 2 / 8
10,247
512
7,210
17,441
12,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
15
1 / 1 / 18
10,843
542
5,839
17,525
24,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
angel ep
Baron Samedi
17
6 / 2 / 9
11,471
574
22,041
16,574
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
patsmk3
Skadi
18
12 / 1 / 3
11,858
593
16,361
12,763
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,979
449
10,541
18,030
17,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 9 / 2
7,748
387
9,888
15,479
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 4
8,110
406
2,425
17,699
6,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tiamat
The Tyrxnt
Tiamat
15
1 / 8 / 5
8,874
444
10,001
17,998
12,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
WHY DEJ
Ao Kuang
15
6 / 7 / 0
10,397
520
11,987
20,817
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
31
Kills
10
11
Deaths
31
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
5
3
1.9
W
Ao Kuang
Lunnex
Ao Kuang
4
2
8
4
L
1
3
2
0.67
L
2
9
2
0.33
L
0
4
4
0.5
W
Athena
1
1
18
10
L
Tiamat
The Tyrxnt
Tiamat
1
8
5
0.44
L
Ao Kuang
WHY DEJ
Ao Kuang
6
7
0
0.86
W
Baron Samedi
angel ep
Baron Samedi
6
2
9
5.25
W
Skadi
patsmk3
Skadi
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,668
Damage
44,842
80,829
Taken
90,023
60,398
Mitigated
50,731
28,196
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,217
6,991
0
2,769
16,526
9,577
0
4,655
11,871
0
102,020
W
Ao Kuang
Lunnex
Ao Kuang
7,210
2,723
0
7,891
17,441
12,417
1,290
3,333
14,108
38,791
0
L
10,541
2,185
0
2,073
18,030
17,134
298
7,653
10,377
0
63,384
L
9,888
6,232
0
2,244
15,479
5,321
850
4,479
11,000
0
33,673
L
2,425
1,508
0
2,475
17,699
6,707
517
4,231
13,468
0
35,175
W
Athena
5,839
1,743
0
2,292
17,525
24,355
260
3,186
14,339
26,112
4,214
L
Tiamat
The Tyrxnt
Tiamat
10,001
1,798
0
2,286
17,998
12,516
74
8,636
9,362
54,822
0
L
Ao Kuang
WHY DEJ
Ao Kuang
11,987
4,713
0
5,550
20,817
9,053
278
9,569
11,248
53,998
0
W
Baron Samedi
angel ep
Baron Samedi
22,041
2,907
2,310
8,510
16,574
8,723
715
9,768
6,806
93,283
0
W
Skadi
patsmk3
Skadi
16,361
6,712
0
4,424
12,763
5,326
8,802
1,291
11,472
0
106,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
44,108
503
Minions Killed
365
0
Camps Cleared
0
1,880,010
Distance Traveled
1,647,797
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,685
584
137
7
0
394,119
4
W
Ao Kuang
10,247
512
67
3
0
385,435
0
L
Nike
8,979
449
104
5
0
333,581
1
L
Ishtar
7,748
387
42
2
0
295,916
0
L
Ullr
8,110
406
55
3
0
337,263
2
W
Athena
10,843
542
28
1
0
414,720
6
L
Tiamat
8,874
444
91
5
0
337,606
1
L
Ao Kuang
10,397
520
73
4
0
343,431
0
W
Baron Samedi
11,471
574
134
7
0
332,261
2
W
Skadi
11,858
593
137
7
0
353,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role