Player Matchup

Bacchus
Bacchus
DeIcaIion
Bacchus
Level 155
God Stats
0W - 3L
1,246 SR
Queue Stats
156W - 90L
1,656 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Memos88
Morgan Le Fay
Level 140
God Stats
29W - 17L
1,846 SR
Queue Stats
109W - 79L
1,696 Elo+
Party 2
Charybdis
Charybdis
TwoOptimal
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,674 Elo+
Party 2
Team Averages
Level 145
1,531 SR
1,675 Elo+

VS

Team Averages
Level 129
1,607 SR
1,696 Elo+
Chronos
Chronos
APΩCALYPSE
Chronos
Level 160
God Stats
11W - 11L
1,577 SR
Queue Stats
349W - 175L
1,739 Elo+
Party 1
Neith
Neith
ChaserRex
Neith
Level 83
God Stats
46W - 30L
1,637 SR
Queue Stats
563W - 316L
1,705 Elo+
Party 1
Fafnir
Fafnir
ElderCarter
Fafnir
Level 145
God Stats
9W - 12L
1,608 SR
Queue Stats
237W - 156L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeIcaIion
Bacchus
14
3 / 3 / 2
9,610
739
7,123
14,613
20,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Memos88
Morgan Le Fay
13
1 / 2 / 3
8,476
652
13,926
11,681
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
TwoOptimal
Charybdis
14
1 / 1 / 4
8,664
666
7,626
8,490
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
APΩCALYPSE
Chronos
13
0 / 2 / 3
8,466
651
8,138
13,671
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
ChaserRex
Neith
15
4 / 2 / 2
9,983
768
14,038
11,865
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
15
2 / 1 / 3
9,314
716
6,210
11,025
11,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
APΩCALYPSE
Chronos
0
2
3
0.75
W
Neith
ChaserRex
Neith
4
2
2
2.5
L
Bacchus
DeIcaIion
Bacchus
3
3
2
1.33
W
Fafnir
2
1
3
3.5
L
Morgan Le Fay
Memos88
Morgan Le Fay
1
2
3
1.25
L
Charybdis
TwoOptimal
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
28,386
34,784
Taken
36,561
29,329
Mitigated
23,594
8,656
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
APΩCALYPSE
Chronos
8,138
3,449
0
4,346
13,671
6,104
2,449
8,464
5,207
40,566
5,000
W
Neith
ChaserRex
Neith
14,038
6,414
0
4,673
11,865
5,610
1,228
6,719
5,146
0
56,351
L
Bacchus
DeIcaIion
Bacchus
7,123
767
0
1,959
14,613
20,589
60
5,057
9,257
16,063
0
W
Fafnir
6,210
1,001
0
4,231
11,025
11,880
235
5,929
5,096
17,329
0
L
Morgan Le Fay
Memos88
Morgan Le Fay
13,926
618
0
3,977
11,681
5,140
0
4,146
7,249
40,114
0
L
Charybdis
TwoOptimal
Charybdis
7,626
2,328
0
2,720
8,490
3,600
42
3,447
4,869
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
27,763
134
Minions Killed
166
0
Camps Cleared
0
754,131
Distance Traveled
757,875
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,466
651
61
5
0
244,661
1
W
Neith
9,983
768
81
6
0
256,475
2
L
Bacchus
9,610
739
29
2
0
256,844
2
W
Fafnir
9,314
716
24
2
0
256,739
1
L
Morgan Le Fay
8,476
652
49
4
0
251,345
3
L
Charybdis
8,664
666
56
4
0
245,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role