Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
mezabizz
Chiron
Level 87
God Stats
3W - 1L
1,560 SR
Queue Stats
3W - 1L
1,670 Elo+
Solo
Chernobog
Chernobog
renots11212
Chernobog
Level 15
God Stats
2W - 8L
1,194 SR
Queue Stats
8W - 19L
1,164 Elo+
Party 1
Team Averages
Level 87
1,418 SR
1,445 Elo+

VS

Team Averages
Level 65
1,503 SR
1,345 Elo+
Bakasura
Bakasura
BlakixTekzer
Bakasura
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 42L
1,398 Elo+
Solo
Chaac
Chaac
TR McDaddy
Chaac
Level 68
God Stats
22W - 21L
1,510 SR
Queue Stats
44W - 58L
1,330 Elo+
Party 2
Hel
Hel
TR McSloppy
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 1
8,920
558
9,995
21,048
23,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
mezabizz
Chiron
16
1 / 3 / 3
10,298
644
15,747
13,723
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Chernobog
renots11212
Chernobog
14
2 / 7 / 2
9,750
609
12,038
15,779
5,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlakixTekzer
Bakasura
17
8 / 0 / 3
12,251
766
14,183
12,386
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
18
4 / 0 / 9
11,766
735
19,697
32,650
32,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 9
10,727
670
9,406
10,849
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
15
15
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
1
0.3
W
Bakasura
BlakixTekzer
Bakasura
8
0
3
9.5
W
Chaac
4
0
9
8.5
W
3
4
9
1.88
L
Chiron
mezabizz
Chiron
1
3
3
0.83
L
Chernobog
renots11212
Chernobog
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,780
Damage
43,286
50,550
Taken
55,885
35,031
Mitigated
45,849
8,694
Healing
31,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,995
1,949
0
1,965
21,048
23,514
0
6,173
13,684
22,515
0
W
Bakasura
BlakixTekzer
Bakasura
14,183
8,547
0
4,691
12,386
8,168
322
2,518
9,868
0
62,107
W
Chaac
19,697
4,264
375
15,882
32,650
32,487
1,405
4,921
27,548
42
51,642
W
9,406
1,472
6,309
3,996
10,849
5,194
633
2,540
8,309
25,616
0
L
Chiron
mezabizz
Chiron
15,747
7,715
1,635
4,820
13,723
5,776
602
2,125
11,152
0
51,516
L
Chernobog
renots11212
Chernobog
12,038
7,256
0
274
15,779
5,741
220
1,190
13,401
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
34,744
150
Minions Killed
193
0
Camps Cleared
0
713,774
Distance Traveled
892,373
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,920
558
23
1
0
246,791
1
W
Bakasura
12,251
766
93
6
0
331,686
1
W
Chaac
11,766
735
65
4
0
333,498
0
W
Hel
10,727
670
35
2
0
227,189
0
L
Chiron
10,298
644
79
5
0
252,599
1
L
Chernobog
9,750
609
48
3
0
214,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role