Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kroumature
Ah Muzen Cab
Level 115
God Stats
3W - 0L
1,794 SR
Queue Stats
58W - 45L
1,581 Elo+
Party 2
Zeus
Zeus
MoKula
Zeus
Level 105
God Stats
4W - 2L
1,595 SR
Queue Stats
382W - 385L
1,450 Elo+
Party 1
Horus
Horus
Yvantoline
Horus
Level 124
God Stats
1W - 1L
1,338 SR
Queue Stats
24W - 17L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
crcCodeRED
Danzaburou
Level 125
God Stats
2W - 0L
1,692 SR
Queue Stats
54W - 58L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
kisherr
Xing Tian
Level 143
God Stats
9W - 3L
1,651 SR
Queue Stats
708W - 707L
1,447 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,497 Elo+

VS

Team Averages
Level 105
1,430 SR
1,454 Elo+
Guan Yu
Guan Yu
EifachSo
Guan Yu
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 335L
1,432 Elo+
Solo
Arachne
Arachne
InductedList111
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,419 Elo+
Solo
Raijin
Raijin
Killspree95
Raijin
Level 125
God Stats
0W - 2L
1,192 SR
Queue Stats
121W - 125L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Piya57
Cu Chulainn
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 285L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
demonichealer666
Ao Kuang
Level 80
God Stats
0W - 1L
1,456 SR
Queue Stats
79W - 66L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kroumature
Ah Muzen Cab
20
8 / 1 / 16
13,130
772
31,752
15,871
10,710
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
MoKula
Zeus
20
11 / 3 / 17
12,845
756
34,968
14,003
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
19
3 / 3 / 16
12,389
729
11,059
20,892
27,552
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
crcCodeRED
Danzaburou
18
5 / 3 / 14
11,902
700
24,437
13,397
9,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
kisherr
Xing Tian
17
3 / 4 / 19
10,990
646
8,894
20,706
30,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EifachSo
Guan Yu
16
0 / 9 / 12
10,367
610
11,190
33,212
34,887
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 4 / 6
13,215
777
15,009
24,846
24,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
15
1 / 5 / 8
9,933
584
12,921
15,005
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Piya57
Cu Chulainn
18
2 / 7 / 7
11,127
655
18,178
30,734
34,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 6
12,094
711
10,908
27,567
19,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
30
Kills
14
14
Deaths
30
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
EifachSo
Guan Yu
0
9
12
0.67
L
6
4
6
2.25
L
Raijin
1
5
8
1
W
Ah Muzen Cab
Kroumature
Ah Muzen Cab
8
1
16
16
W
Zeus
MoKula
Zeus
11
3
17
6.5
L
Cu Chulainn
Piya57
Cu Chulainn
2
7
7
0.79
W
Horus
3
3
16
3.67
W
Danzaburou
crcCodeRED
Danzaburou
5
3
14
4
L
5
5
6
1.6
W
Xing Tian
kisherr
Xing Tian
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,110
Damage
68,206
84,869
Taken
131,364
86,390
Mitigated
120,192
38,045
Healing
46,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
EifachSo
Guan Yu
11,190
722
11,258
7,120
33,212
34,887
0
7,734
25,162
37
21,051
L
15,009
8,508
3,600
5,554
24,846
24,878
2,024
10,774
13,751
0
23,560
L
Raijin
12,921
932
1,429
1,007
15,005
6,574
1,064
6,144
8,712
32,105
0
W
Ah Muzen Cab
Kroumature
Ah Muzen Cab
31,752
11,959
1,727
5,732
15,871
10,710
2,675
2,701
13,170
0
77,757
W
Zeus
MoKula
Zeus
34,968
4,574
217
1,039
14,003
8,198
1,252
2,356
11,647
65,841
0
L
Cu Chulainn
Piya57
Cu Chulainn
18,178
2,328
1,487
1,353
30,734
34,695
288
11,872
18,652
0
37,612
W
Horus
11,059
4,575
11,218
10,849
20,892
27,552
682
5,345
15,547
1,021
19,041
W
Danzaburou
crcCodeRED
Danzaburou
24,437
13,359
1,504
4,621
13,397
9,033
3,475
4,922
8,475
0
49,966
L
10,908
3,404
4,429
9,646
27,567
19,158
825
6,300
21,079
26,604
0
W
Xing Tian
kisherr
Xing Tian
8,894
917
0
1,138
20,706
30,897
399
8,542
12,164
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
56,736
262
Minions Killed
171
0
Camps Cleared
0
1,429,612
Distance Traveled
1,445,411
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,367
610
21
1
0
260,363
0
L
Arachne
13,215
777
23
1
0
335,065
6
L
Raijin
9,933
584
46
3
0
291,239
0
W
Ah Muzen Cab
13,130
772
95
6
0
320,232
1
W
Zeus
12,845
756
81
5
0
289,879
1
L
Cu Chulainn
11,127
655
46
3
0
258,211
3
W
Horus
12,389
729
11
1
0
300,698
1
W
Danzaburou
11,902
700
64
4
0
236,035
0
L
Ao Kuang
12,094
711
35
2
0
300,533
2
W
Xing Tian
10,990
646
11
1
0
282,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role