Player Matchup

Sobek
Sobek
Esvahanna
Sobek
Level 160
God Stats
1W - 2L
1,713 SR
Queue Stats
259W - 250L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
Fr4nk
Zhong Kui
Level 148
God Stats
2W - 3L
1,383 SR
Queue Stats
39W - 48L
1,489 Elo+
Party 3
Fafnir
Fafnir
Overheerser
Fafnir
Level 159
God Stats
2W - 6L
1,241 SR
Queue Stats
326W - 324L
1,507 Elo+
Party 3
Tiamat
Tiamat
Werty-18-
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Chronos
Chronos
mj_alarcon
Chronos
Level 137
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 142
1,404 SR
1,491 Elo+

VS

Team Averages
Level 126
1,601 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DPG xLIGHTNINGx
Cerberus
Level 123
God Stats
3W - 1L
1,744 SR
Queue Stats
83W - 85L
1,461 Elo+
Party 1
Charybdis
Charybdis
HARATHESNIPER
Charybdis
Level 124
God Stats
15W - 15L
1,443 SR
Queue Stats
417W - 441L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Schlenzkopter
Cernunnos
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 42L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
martson2
Morgan Le Fay
Level 146
God Stats
6W - 0L
1,821 SR
Queue Stats
108W - 127L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Esvahanna
Sobek
13
1 / 7 / 6
7,820
652
6,456
20,887
19,241
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Fr4nk
Zhong Kui
14
1 / 6 / 6
8,378
698
9,126
13,211
13,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
15
3 / 5 / 3
9,440
787
9,509
18,248
26,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Werty-18-
Tiamat
13
1 / 5 / 4
7,975
665
8,856
10,889
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
mj_alarcon
Chronos
15
3 / 5 / 2
8,815
735
9,524
17,373
8,726
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 16
9,429
786
7,846
7,855
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
14
0 / 2 / 18
9,517
793
6,095
17,278
22,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
HARATHESNIPER
Charybdis
17
11 / 2 / 14
10,811
901
21,204
11,036
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Schlenzkopter
Cernunnos
18
13 / 2 / 9
11,301
942
17,794
12,585
7,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
martson2
Morgan Le Fay
16
2 / 1 / 16
9,417
785
13,422
7,687
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
9
Kills
28
28
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
16
5
W
Cerberus
0
2
18
4.5
L
Sobek
Esvahanna
Sobek
1
7
6
0.57
L
Zhong Kui
Fr4nk
Zhong Kui
1
6
6
0.67
W
Charybdis
HARATHESNIPER
Charybdis
11
2
14
9
L
Fafnir
3
5
3
0.9
W
Cernunnos
Schlenzkopter
Cernunnos
13
2
9
8.75
L
Tiamat
Werty-18-
Tiamat
1
5
4
0.6
W
Morgan Le Fay
martson2
Morgan Le Fay
2
1
16
10
L
Chronos
mj_alarcon
Chronos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,471
Damage
66,361
80,608
Taken
56,441
75,882
Mitigated
44,131
21,457
Healing
29,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,846
765
2,483
2,047
7,855
4,300
929
6,675
1,086
22,350
0
W
Cerberus
6,095
300
1,227
5,961
17,278
22,241
575
10,305
6,809
11,573
0
L
Sobek
Esvahanna
Sobek
6,456
132
1,804
2,786
20,887
19,241
0
5,953
14,934
11,033
0
L
Zhong Kui
Fr4nk
Zhong Kui
9,126
578
2,297
2,513
13,211
13,415
26
4,589
8,622
19,650
0
W
Charybdis
HARATHESNIPER
Charybdis
21,204
6,633
1,196
3,683
11,036
6,129
1,360
9,371
1,477
0
39,379
L
Fafnir
9,509
1,940
909
3,036
18,248
26,626
0
5,628
12,620
14,374
0
W
Cernunnos
Schlenzkopter
Cernunnos
17,794
8,208
1,564
4,703
12,585
7,339
2,945
9,780
2,567
0
31,867
L
Tiamat
Werty-18-
Tiamat
8,856
458
205
1,433
10,889
7,874
0
5,787
5,102
17,965
0
W
Morgan Le Fay
martson2
Morgan Le Fay
13,422
833
3,693
2,961
7,687
4,122
1,558
6,624
1,031
28,961
0
L
Chronos
mj_alarcon
Chronos
9,524
3,771
238
6,236
17,373
8,726
165
5,406
11,967
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
50,475
83
Minions Killed
158
0
Camps Cleared
0
1,112,312
Distance Traveled
1,204,719
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,429
786
37
3
0
209,006
0
W
Cerberus
9,517
793
28
2
0
251,586
0
L
Sobek
7,820
652
7
1
0
202,608
5
L
Zhong Kui
8,378
698
26
2
0
213,914
0
W
Charybdis
10,811
901
48
4
0
217,186
0
L
Fafnir
9,440
787
8
1
0
225,091
0
W
Cernunnos
11,301
942
25
2
0
263,078
0
L
Tiamat
7,975
665
21
2
0
243,984
0
W
Morgan Le Fay
9,417
785
20
2
0
263,863
4
L
Chronos
8,815
735
21
2
0
226,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role