Player Matchup

Danzaburou
Danzaburou
OnePainter86
Danzaburou
Level 143
God Stats
35W - 38L
1,542 SR
Queue Stats
281W - 275L
1,601 Elo+
Solo
Maui
Maui
Unbindingblock6
Maui
Level 160
God Stats
15W - 12L
1,561 SR
Queue Stats
590W - 557L
1,577 Elo+
Solo
Mercury
Mercury
WeeWooMoo
Mercury
Level 126
God Stats
9W - 3L
1,911 SR
Queue Stats
267W - 236L
1,671 Elo+
Party 2
Bellona
Bellona
smittyboy135
Bellona
Level 133
God Stats
6W - 0L
1,801 SR
Queue Stats
263W - 233L
1,645 Elo+
Party 2
Zeus
Zeus
wehaveagibby
Zeus
Level 88
God Stats
1W - 3L
1,523 SR
Queue Stats
232W - 233L
1,641 Elo+
Party 2
Team Averages
Level 130
1,667 SR
1,627 Elo+

VS

Team Averages
Level 120
1,585 SR
1,604 Elo+
Zhong Kui
Zhong Kui
ClaythPokeChamp
Zhong Kui
Level 160
God Stats
4W - 9L
1,430 SR
Queue Stats
188W - 207L
1,627 Elo+
Solo
Medusa
Medusa
LittleNoemieXO
Medusa
Level 126
God Stats
2W - 8L
1,554 SR
Queue Stats
212W - 181L
1,619 Elo+
Party 1
Osiris
Osiris
STP MadD
Osiris
Level 127
God Stats
20W - 17L
1,602 SR
Queue Stats
507W - 487L
1,560 Elo+
Solo
Danzaburou
Danzaburou
mikmik103
Danzaburou
Level 108
God Stats
112W - 72L
1,693 SR
Queue Stats
254W - 217L
1,627 Elo+
Party 1
Achilles
Achilles
sekuele
Achilles
Level 81
God Stats
26W - 21L
1,649 SR
Queue Stats
286W - 193L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnePainter86
Danzaburou
12
1 / 1 / 3
7,175
552
7,735
10,480
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,366
490
2,831
9,603
4,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
WeeWooMoo
Mercury
13
2 / 1 / 5
7,348
565
5,119
10,284
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
smittyboy135
Bellona
13
2 / 0 / 1
7,698
592
6,754
11,179
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 1
7,212
555
7,431
5,104
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClaythPokeChamp
Zhong Kui
10
1 / 2 / 1
6,212
478
4,705
6,105
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 0
6,070
467
5,089
9,629
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
STP MadD
Osiris
12
1 / 4 / 2
7,040
542
4,910
12,441
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
mikmik103
Danzaburou
12
0 / 2 / 0
7,405
570
8,924
10,543
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
sekuele
Achilles
11
2 / 0 / 1
5,793
446
5,420
8,618
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
6
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ClaythPokeChamp
Zhong Kui
1
2
1
0.75
L
2
2
0
1
W
Danzaburou
OnePainter86
Danzaburou
1
1
3
2.5
L
Osiris
STP MadD
Osiris
1
4
2
0.5
W
1
2
2
1
W
Mercury
WeeWooMoo
Mercury
2
1
5
4.5
L
Danzaburou
mikmik103
Danzaburou
0
2
0
0
L
Achilles
sekuele
Achilles
2
0
1
2.5
W
Bellona
smittyboy135
Bellona
2
0
1
2.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
29,048
46,650
Taken
47,336
24,780
Mitigated
26,605
17,315
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ClaythPokeChamp
Zhong Kui
4,705
182
0
1,265
6,105
4,564
0
3,054
3,051
36,545
0
L
5,089
2,140
0
4,190
9,629
2,944
0
1,142
8,487
0
42,567
W
Danzaburou
OnePainter86
Danzaburou
7,735
3,548
0
4,963
10,480
3,755
960
0
10,378
0
54,241
L
Osiris
STP MadD
Osiris
4,910
2,141
0
2,937
12,441
7,881
0
2,646
9,795
0
68,126
W
2,831
682
1,687
3,067
9,603
4,785
0
1,346
8,005
18,536
699
W
Mercury
WeeWooMoo
Mercury
5,119
2,177
0
740
10,284
4,081
0
2,842
7,311
0
51,530
L
Danzaburou
mikmik103
Danzaburou
8,924
4,252
0
5,503
10,543
4,270
0
0
10,543
0
60,266
L
Achilles
sekuele
Achilles
5,420
751
0
1,742
8,618
6,946
0
3,255
5,363
0
18,361
W
Bellona
smittyboy135
Bellona
6,754
2,668
0
6,358
11,179
10,643
0
0
11,179
0
53,023
W
7,431
696
0
500
5,104
1,516
78
517
4,339
50,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
32,520
423
Minions Killed
394
0
Camps Cleared
0
1,208,219
Distance Traveled
1,174,986
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,212
478
75
6
0
197,919
5
L
Medusa
6,070
467
57
4
0
240,500
1
W
Danzaburou
7,175
552
88
7
0
215,721
1
L
Osiris
7,040
542
111
9
0
273,453
0
W
Maui
6,366
490
33
3
0
211,140
2
W
Mercury
7,348
565
87
7
0
301,169
2
L
Danzaburou
7,405
570
124
10
0
189,735
2
L
Achilles
5,793
446
27
2
0
273,379
1
W
Bellona
7,698
592
125
10
0
248,419
2
W
Zeus
7,212
555
90
7
0
231,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role