Player Matchup

Yu Huang
Yu Huang
Athraxas
Yu Huang
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,399 Elo+
Party 1
Horus
Horus
Kawesh2
Horus
Level 86
God Stats
13W - 9L
1,745 SR
Queue Stats
199W - 166L
1,569 Elo+
Solo
Lancelot
Lancelot
Krümmelpflaster
Lancelot
Level 135
God Stats
1W - 1L
1,360 SR
Queue Stats
8W - 14L
1,402 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,457 Elo+

VS

Team Averages
Level 64
1,500 SR
1,379 Elo+
Discordia
Discordia
Phijie
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 2
Ymir
Ymir
congar123
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 2
Mercury
Mercury
ultrakiller98
Mercury
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 194L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Athraxas
Yu Huang
17
3 / 1 / 1
10,777
718
12,612
6,454
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Kawesh2
Horus
16
2 / 0 / 4
11,364
758
6,352
8,879
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 5
10,097
673
11,520
13,145
10,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Phijie
Discordia
15
0 / 5 / 2
9,168
611
8,622
11,417
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
0 / 0 / 2
9,953
664
3,120
9,744
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
14
2 / 2 / 0
9,594
640
8,475
15,948
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Athraxas
Yu Huang
3
1
1
3.5
W
Horus
Kawesh2
Horus
2
0
4
4
W
2
1
5
4.5
L
Discordia
Phijie
Discordia
0
5
2
0.2
L
Ymir
0
0
2
1
L
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
20,217
28,478
Taken
37,109
23,358
Mitigated
22,546
9,743
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Athraxas
Yu Huang
12,612
549
0
906
6,454
3,609
680
2,459
3,995
68,281
0
W
Horus
Kawesh2
Horus
6,352
2,815
1,857
4,137
8,879
9,246
0
3,835
5,044
0
30,525
W
11,520
1,719
0
2,843
13,145
10,503
409
5,521
7,624
6
31,714
L
Discordia
Phijie
Discordia
8,622
660
0
0
11,417
4,169
711
3,946
7,471
42,278
0
L
Ymir
3,120
731
0
1,452
9,744
11,503
234
4,889
4,855
14,854
0
L
Mercury
8,475
3,543
0
3,090
15,948
6,874
0
3,860
12,088
0
46,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
28,715
197
Minions Killed
170
0
Camps Cleared
0
945,839
Distance Traveled
811,590
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,777
718
115
8
0
282,079
3
W
Horus
11,364
758
34
2
0
322,668
6
W
Lancelot
10,097
673
48
3
0
341,092
1
L
Discordia
9,168
611
75
5
0
247,370
0
L
Ymir
9,953
664
31
2
0
255,138
0
L
Mercury
9,594
640
64
4
0
309,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role