Player Matchup

Cerberus
Cerberus
BananaBreadDud3
Cerberus
Level 96
God Stats
2W - 2L
1,806 SR
Queue Stats
97W - 74L
1,495 Elo+
Party 2
Medusa
Medusa
Ceejayce
Medusa
Level 11
God Stats
2W - 8L
1,500 SR
Queue Stats
84W - 40L
1,383 Elo+
Party 2
Lancelot
Lancelot
ChoochMoore
Lancelot
Level 94
God Stats
20W - 17L
1,506 SR
Queue Stats
88W - 67L
1,516 Elo+
Party 2
Neith
Neith
Din0 Nugzz
Neith
Level 13
God Stats
5W - 8L
1,424 SR
Queue Stats
16W - 11L
1,546 Elo+
Party 2
Discordia
Discordia
FizzOnUrJayc3
Discordia
Level 140
God Stats
13W - 12L
1,566 SR
Queue Stats
349W - 230L
1,544 Elo+
Party 2
Team Averages
Level 71
1,560 SR
1,496 Elo+

VS

Team Averages
Level 69
1,445 SR
1,441 Elo+
Nu Wa
Nu Wa
AcidDionisio
Nu Wa
Level 40
God Stats
3W - 4L
1,365 SR
Queue Stats
48W - 55L
1,431 Elo+
Solo
Cerberus
Cerberus
GrizzWizzard
Cerberus
Level 101
God Stats
9W - 8L
1,528 SR
Queue Stats
209W - 234L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
HotFluffyMan
Sun Wukong
Level 89
God Stats
24W - 27L
1,495 SR
Queue Stats
542W - 580L
1,458 Elo+
Party 1
Agni
Agni
OpticalCarp20
Agni
Level 85
God Stats
5W - 6L
1,371 SR
Queue Stats
220W - 241L
1,446 Elo+
Solo
Cabrakan
Cabrakan
lostdreamsbp
Cabrakan
Level 28
God Stats
34W - 38L
1,468 SR
Queue Stats
148W - 146L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 5 / 18
11,386
1,035
12,227
19,355
26,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Ceejayce
Medusa
17
3 / 1 / 12
10,837
985
7,776
8,670
3,719
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
ChoochMoore
Lancelot
17
6 / 3 / 9
11,389
1,035
15,329
16,547
8,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
18
4 / 0 / 11
11,922
1,084
12,973
8,786
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
FizzOnUrJayc3
Discordia
19
14 / 0 / 8
14,253
1,296
38,445
8,734
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
10,813
983
14,826
16,043
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
GrizzWizzard
Cerberus
16
1 / 2 / 5
10,073
916
7,179
19,636
25,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HotFluffyMan
Sun Wukong
16
3 / 7 / 6
10,732
976
14,025
19,702
15,795
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 5
10,287
935
7,640
15,877
5,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
lostdreamsbp
Cabrakan
16
2 / 5 / 6
10,649
968
14,007
21,471
18,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
28
Kills
9
9
Deaths
28
58
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Cerberus
1
5
18
2
W
Medusa
Ceejayce
Medusa
3
1
12
9
W
Lancelot
ChoochMoore
Lancelot
6
3
9
3.5
W
Neith
4
0
11
9.5
W
Discordia
FizzOnUrJayc3
Discordia
14
0
8
18
L
Cerberus
GrizzWizzard
Cerberus
1
2
5
1.75
L
Sun Wukong
HotFluffyMan
Sun Wukong
3
7
6
0.86
L
2
7
5
0.64
L
Cabrakan
lostdreamsbp
Cabrakan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,750
Damage
57,677
62,092
Taken
92,729
46,454
Mitigated
71,030
7,984
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,826
5,314
0
1,524
16,043
5,274
0
9,038
7,005
47,130
0
W
Cerberus
12,227
586
264
3,761
19,355
26,202
0
12,430
6,559
44,892
0
W
Medusa
Ceejayce
Medusa
7,776
4,259
0
135
8,670
3,719
0
5,348
3,248
0
21,732
W
Lancelot
ChoochMoore
Lancelot
15,329
2,458
0
2,356
16,547
8,603
0
12,473
3,724
0
24,735
W
Neith
12,973
3,882
0
1,218
8,786
4,016
0
5,861
2,827
0
29,303
W
Discordia
FizzOnUrJayc3
Discordia
38,445
2,775
0
250
8,734
3,914
0
6,462
2,082
71,222
0
L
Cerberus
GrizzWizzard
Cerberus
7,179
826
0
1,639
19,636
25,136
0
10,039
9,597
18,992
0
L
Sun Wukong
HotFluffyMan
Sun Wukong
14,025
3,514
0
433
19,702
15,795
0
12,919
6,783
0
30,340
L
7,640
2,154
429
1,169
15,877
5,980
0
9,260
6,617
25,349
0
L
Cabrakan
lostdreamsbp
Cabrakan
14,007
1,987
0
326
21,471
18,845
0
9,416
12,055
29,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,787
Gold Earned
52,554
261
Minions Killed
220
5
Camps Cleared
6
1,079,828
Distance Traveled
941,026
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,813
983
65
6
1
164,555
0
W
Cerberus
11,386
1,035
85
8
1
189,087
0
W
Medusa
10,837
985
25
2
0
208,934
0
W
Lancelot
11,389
1,035
21
2
2
255,502
0
W
Neith
11,922
1,084
37
3
1
191,417
1
W
Discordia
14,253
1,296
93
8
1
234,888
0
L
Cerberus
10,073
916
35
3
1
210,435
0
L
Sun Wukong
10,732
976
42
4
1
194,505
1
L
Agni
10,287
935
40
4
0
170,248
1
L
Cabrakan
10,649
968
38
3
3
201,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role