Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DeusSchmidt
Cabrakan
Level 41
God Stats
3W - 0L
1,456 SR
Queue Stats
25W - 29L
1,436 Elo+
Solo
Fenrir
Fenrir
Eeveebruh
Fenrir
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
250W - 235L
1,492 Elo+
Solo
Zeus
Zeus
drive3928
Zeus
Level 82
God Stats
17W - 7L
1,544 SR
Queue Stats
294W - 356L
1,386 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,463 Elo+

VS

Team Averages
Level 100
1,466 SR
1,443 Elo+
Ne Zha
Ne Zha
ALUCARD RM5
Ne Zha
Level 123
God Stats
2W - 4L
1,051 SR
Queue Stats
174W - 199L
1,458 Elo+
Solo
Merlin
Merlin
Acidlyprayer
Merlin
Level 101
God Stats
1W - 3L
1,196 SR
Queue Stats
181W - 196L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
HristinaIris
Ah Puch
Level 101
God Stats
2W - 1L
1,802 SR
Queue Stats
188W - 201L
1,422 Elo+
Party 2
Discordia
Discordia
OBOSRASHKA
Discordia
Level 89
God Stats
1W - 1L
1,681 SR
Queue Stats
27W - 36L
1,411 Elo+
Solo
King Arthur
King Arthur
xKPATOCx
King Arthur
Level 86
God Stats
0W - 2L
1,599 SR
Queue Stats
16W - 15L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
11 / 2 / 19
14,518
764
21,547
17,089
9,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
 
Bastet
20
6 / 2 / 21
12,492
657
13,402
16,064
7,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
DeusSchmidt
Cabrakan
19
3 / 5 / 20
12,650
666
10,738
23,672
38,183
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Eeveebruh
Fenrir
17
4 / 8 / 13
11,904
627
7,999
24,374
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
20
11 / 1 / 20
14,930
786
27,027
11,605
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
3 / 6 / 9
11,874
625
19,410
17,918
9,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
4 / 10 / 8
11,542
607
16,540
20,680
14,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
HristinaIris
Ah Puch
19
5 / 6 / 5
11,508
606
17,163
15,090
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
OBOSRASHKA
Discordia
18
3 / 5 / 5
11,044
581
16,942
9,942
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xKPATOCx
King Arthur
16
2 / 8 / 8
10,342
544
5,047
21,962
19,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
52
35
Kills
17
18
Deaths
35
93
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
2
19
10.25
W
Bastet
 
Bastet
6
2
21
8.25
L
Ne Zha
3
6
9
1.25
L
Merlin
4
10
8
0.8
W
Cabrakan
DeusSchmidt
Cabrakan
3
5
20
2.6
W
Fenrir
Eeveebruh
Fenrir
4
8
13
1.31
L
Ah Puch
HristinaIris
Ah Puch
5
6
5
1.25
L
Discordia
OBOSRASHKA
Discordia
3
5
5
1.1
W
Zeus
11
1
20
21
L
King Arthur
xKPATOCx
King Arthur
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,713
Damage
75,102
92,804
Taken
85,592
79,374
Mitigated
53,136
41,246
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,547
8,282
4,248
7,210
17,089
9,881
3,531
9,656
7,433
127
57,320
W
Bastet
 
Bastet
13,402
3,480
6,825
5,738
16,064
7,686
1,445
7,083
8,981
0
23,934
L
Ne Zha
19,410
3,011
283
2,316
17,918
9,049
0
6,684
11,055
0
37,272
L
Merlin
16,540
2,180
2,047
3,737
20,680
14,076
0
8,957
11,527
37,401
0
W
Cabrakan
DeusSchmidt
Cabrakan
10,738
813
2,050
3,619
23,672
38,183
544
13,870
9,802
14,336
0
W
Fenrir
Eeveebruh
Fenrir
7,999
1,109
2,842
5,485
24,374
18,048
1,131
12,824
11,550
0
15,267
L
Ah Puch
HristinaIris
Ah Puch
17,163
1,817
2,345
2,060
15,090
6,611
0
7,174
7,685
39,458
0
L
Discordia
OBOSRASHKA
Discordia
16,942
659
129
381
9,942
4,006
0
5,210
4,647
38,174
0
W
Zeus
27,027
919
1,371
1,858
11,605
5,576
1,472
7,212
4,393
67,609
0
L
King Arthur
xKPATOCx
King Arthur
5,047
801
1,735
2,486
21,962
19,394
0
9,867
12,039
0
7,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,494
Gold Earned
56,310
269
Minions Killed
209
0
Camps Cleared
0
1,763,549
Distance Traveled
1,534,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,518
764
93
5
0
319,295
0
W
Bastet
12,492
657
30
2
0
412,493
1
L
Ne Zha
11,874
625
44
2
0
366,890
3
L
Merlin
11,542
607
50
3
0
243,725
0
W
Cabrakan
12,650
666
9
0
0
293,317
0
W
Fenrir
11,904
627
21
1
0
374,059
1
L
Ah Puch
11,508
606
55
3
0
302,360
0
L
Discordia
11,044
581
55
3
0
274,419
0
W
Zeus
14,930
786
116
6
0
364,385
1
L
King Arthur
10,342
544
5
0
0
347,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role