Player Matchup

Izanami
Izanami
AleclouZ
Izanami
Level 98
God Stats
11W - 13L
1,519 SR
Queue Stats
214W - 192L
1,460 Elo+
Solo
Horus
Horus
B0T-_DI3G00
Horus
Level 62
God Stats
7W - 7L
1,367 SR
Queue Stats
142W - 196L
1,430 Elo+
Solo
He Bo
He Bo
Nathanrgompi
He Bo
Level 88
God Stats
1W - 1L
1,695 SR
Queue Stats
240W - 311L
1,372 Elo+
Party 2
Poseidon
Poseidon
RebelAngels
Poseidon
Level 123
God Stats
6W - 4L
1,332 SR
Queue Stats
241W - 277L
1,393 Elo+
Solo
Lancelot
Lancelot
iagoh1920
Lancelot
Level 101
God Stats
3W - 4L
1,608 SR
Queue Stats
454W - 563L
1,388 Elo+
Party 2
Team Averages
Level 94
1,504 SR
1,409 Elo+

VS

Team Averages
Level 102
1,575 SR
1,572 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeliciaVó
Janus
Level 89
God Stats
5W - 2L
1,690 SR
Queue Stats
113W - 32L
1,704 Elo+
Party 1
Horus
Horus
RxBrTTrx2
Horus
Level 39
God Stats
4W - 0L
1,732 SR
Queue Stats
14W - 5L
1,691 Elo+
Party 1
Izanami
Izanami
XeraTaka
Izanami
Level 102
God Stats
13W - 3L
1,847 SR
Queue Stats
143W - 70L
1,583 Elo+
Party 1
Bakasura
Bakasura
y K1LL3D z
Bakasura
Level 149
God Stats
2W - 5L
1,106 SR
Queue Stats
266W - 315L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AleclouZ
Izanami
10
1 / 10 / 1
5,965
459
4,358
13,581
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 5 / 1
5,199
400
2,453
14,261
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 6 / 1
5,505
423
3,575
9,944
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
RebelAngels
Poseidon
9
1 / 7 / 1
5,942
457
4,635
10,044
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
iagoh1920
Lancelot
11
0 / 5 / 1
6,606
508
4,369
12,989
7,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 6
8,217
632
9,612
10,248
8,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
14
16 / 0 / 3
9,392
722
12,675
5,953
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
RxBrTTrx2
Horus
12
1 / 0 / 18
8,019
617
9,915
11,311
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
XeraTaka
Izanami
14
9 / 1 / 7
9,134
703
11,069
9,807
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
y K1LL3D z
Bakasura
12
3 / 0 / 8
7,525
579
3,915
8,970
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
2
Kills
33
33
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
6
7
L
Izanami
AleclouZ
Izanami
1
10
1
0.15
L
0
5
1
0.1
W
Janus
16
0
3
17.5
L
0
6
1
0.08
L
Poseidon
RebelAngels
Poseidon
1
7
1
0.21
W
Horus
RxBrTTrx2
Horus
1
0
18
10
W
Izanami
XeraTaka
Izanami
9
1
7
12.5
L
Lancelot
iagoh1920
Lancelot
0
5
1
0.1
W
Bakasura
y K1LL3D z
Bakasura
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
47,186
60,819
Taken
46,289
26,010
Mitigated
26,529
8,806
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,612
1,110
0
3,229
10,248
8,073
295
995
9,253
0
52,973
L
Izanami
AleclouZ
Izanami
4,358
2,667
0
1,350
13,581
2,966
0
950
12,523
0
41,371
L
2,453
1,408
829
2,975
14,261
9,180
0
3,583
10,428
0
11,481
W
Janus
12,675
1,179
430
3,659
5,953
2,364
252
1,970
3,983
59,512
0
L
3,575
239
0
663
9,944
3,799
0
3,960
5,644
31,254
0
L
Poseidon
RebelAngels
Poseidon
4,635
926
0
146
10,044
2,589
0
1,094
8,826
30,308
0
W
Horus
RxBrTTrx2
Horus
9,915
4,174
1,134
3,862
11,311
9,070
68
3,290
8,021
0
30,900
W
Izanami
XeraTaka
Izanami
11,069
7,564
0
5,560
9,807
3,424
2,850
480
9,327
0
76,427
L
Lancelot
iagoh1920
Lancelot
4,369
787
0
2,843
12,989
7,476
0
2,292
10,523
0
45,379
W
Bakasura
y K1LL3D z
Bakasura
3,915
3,501
0
2,195
8,970
3,598
0
1,877
7,093
0
40,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
42,287
280
Minions Killed
444
0
Camps Cleared
0
1,261,890
Distance Traveled
1,332,835
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,217
632
95
7
0
224,808
3
L
Izanami
5,965
459
67
5
0
233,066
2
L
Horus
5,199
400
14
1
0
242,950
1
W
Janus
9,392
722
119
9
0
284,363
6
L
He Bo
5,505
423
53
4
0
231,038
3
L
Poseidon
5,942
457
51
4
0
263,716
1
W
Horus
8,019
617
28
2
0
279,935
3
W
Izanami
9,134
703
116
9
0
231,108
2
L
Lancelot
6,606
508
95
7
0
291,120
2
W
Bakasura
7,525
579
86
7
0
312,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role