Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DreamingFrisk
Hel
Level 125
God Stats
8W - 4L
1,693 SR
Queue Stats
81W - 73L
1,460 Elo+
Party 2
Bastet
Bastet
Stickzen
Bastet
Level 159
God Stats
15W - 17L
1,562 SR
Queue Stats
274W - 305L
1,502 Elo+
Solo
King Arthur
King Arthur
XxKingpatxX
King Arthur
Level 93
God Stats
0W - 2L
1,345 SR
Queue Stats
55W - 51L
1,535 Elo+
Solo
Janus
Janus
o0 AG 0o
Janus
Level 144
God Stats
3W - 8L
1,432 SR
Queue Stats
235W - 222L
1,480 Elo+
Party 2
Team Averages
Level 129
1,506 SR
1,495 Elo+

VS

Team Averages
Level 109
1,539 SR
1,550 Elo+
Zeus
Zeus
DuSprite
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 35L
1,442 Elo+
Solo
Artemis
Artemis
FaTal x Decay
Artemis
Level 109
God Stats
36W - 14L
1,744 SR
Queue Stats
297W - 263L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
Srle14
Gilgamesh
Level 155
God Stats
2W - 1L
1,534 SR
Queue Stats
48W - 44L
1,516 Elo+
Solo
Cthulhu
Cthulhu
SuperChaserX
Cthulhu
Level 153
God Stats
3W - 1L
1,510 SR
Queue Stats
25W - 18L
1,553 Elo+
Party 1
Olorun
Olorun
aidam66
Olorun
Level 102
God Stats
2W - 0L
1,405 SR
Queue Stats
41W - 20L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 0 / 3
11,790
621
12,784
17,571
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 3
12,096
637
11,054
23,432
21,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Stickzen
Bastet
12
0 / 1 / 0
8,018
422
0
2,293
881
King Arthur
XxKingpatxX
King Arthur
19
3 / 5 / 2
12,183
641
19,347
32,723
40,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
o0 AG 0o
Janus
20
2 / 5 / 4
12,574
662
17,779
17,428
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
3 / 4 / 5
13,597
716
22,794
17,713
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
20
4 / 0 / 5
14,193
747
20,641
14,517
8,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Srle14
Gilgamesh
20
3 / 1 / 6
14,376
757
12,119
18,920
19,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SuperChaserX
Cthulhu
19
0 / 1 / 7
13,051
687
12,972
23,943
37,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
aidam66
Olorun
19
2 / 2 / 3
12,664
667
10,746
14,136
9,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
12
12
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
3
2.5
L
2
1
3
3.5
W
Zeus
3
4
5
1.38
W
Artemis
4
0
5
6.5
W
Gilgamesh
Srle14
Gilgamesh
3
1
6
6
L
Bastet
Stickzen
Bastet
0
1
0
0
W
Cthulhu
SuperChaserX
Cthulhu
0
1
7
3.5
L
King Arthur
XxKingpatxX
King Arthur
3
5
2
0.8
W
Olorun
aidam66
Olorun
2
2
3
1.75
L
Janus
o0 AG 0o
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,964
Damage
79,272
93,447
Taken
89,229
80,997
Mitigated
84,752
40,305
Healing
34,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,784
9,696
0
8,154
17,571
8,936
0
7,715
9,218
0
62,398
L
11,054
583
12,739
14,769
23,432
21,484
0
11,071
11,691
55,948
0
W
Zeus
22,794
1,199
0
3,959
17,713
10,837
750
5,367
12,346
57,973
0
W
Artemis
20,641
10,099
0
9,318
14,517
8,235
5,691
4,585
9,932
0
97,319
W
Gilgamesh
Srle14
Gilgamesh
12,119
2,130
0
3,178
18,920
19,511
2,766
6,025
12,895
0
64,846
L
Bastet
Stickzen
Bastet
0
0
0
0
2,293
881
0
1,337
924
0
0
W
Cthulhu
SuperChaserX
Cthulhu
12,972
574
0
9,695
23,943
37,019
644
7,169
16,774
34,880
0
L
King Arthur
XxKingpatxX
King Arthur
19,347
1,385
0
2,556
32,723
40,816
0
16,361
15,600
968
49,097
W
Olorun
aidam66
Olorun
10,746
4,216
1,448
6,526
14,136
9,150
2,518
6,323
7,813
45,603
0
L
Janus
o0 AG 0o
Janus
17,779
976
272
1,815
17,428
8,880
0
8,253
8,936
68,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
67,881
343
Minions Killed
433
0
Camps Cleared
0
1,432,156
Distance Traveled
1,955,355
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,790
621
76
4
0
366,026
8
L
Hel
12,096
637
87
5
0
388,820
2
W
Zeus
13,597
716
110
6
0
354,642
0
W
Artemis
14,193
747
113
6
0
400,629
2
W
Gilgamesh
14,376
757
96
5
0
382,472
3
L
Bastet
8,018
422
0
0
0
0
0
W
Cthulhu
13,051
687
44
2
0
437,367
3
L
King Arthur
12,183
641
69
4
0
342,744
3
W
Olorun
12,664
667
70
4
0
380,245
1
L
Janus
12,574
662
111
6
0
334,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role