Player Matchup

Kukulkan
Kukulkan
Aqore
Kukulkan
Level 104
God Stats
1W - 1L
1,781 SR
Queue Stats
215W - 203L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
InfiniteSpark13
Heimdallr
Level 109
God Stats
4W - 3L
1,635 SR
Queue Stats
172W - 164L
1,517 Elo+
Party 2
Ra
Ra
Karabiner98x
Ra
Level 125
God Stats
1W - 3L
1,357 SR
Queue Stats
281W - 297L
1,464 Elo+
Solo
Xbalanque
Xbalanque
LoliSenpaiUwU
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,657 Elo+
Party 1
Artio
Artio
lewd9er
Artio
Level 83
God Stats
5W - 2L
1,838 SR
Queue Stats
97W - 55L
1,644 Elo+
Party 1
Team Averages
Level 104
1,622 SR
1,578 Elo+

VS

Team Averages
Level 140
1,484 SR
1,523 Elo+
Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RemainBroken
Gilgamesh
Level 145
God Stats
3W - 4L
1,345 SR
Queue Stats
379W - 385L
1,571 Elo+
Solo
Geb
Geb
Sanatamed
Geb
Level 160
God Stats
1W - 1L
1,341 SR
Queue Stats
140W - 158L
1,537 Elo+
Solo
Achilles
Achilles
Ultra77_
Achilles
Level 126
God Stats
4W - 3L
1,541 SR
Queue Stats
282W - 305L
1,501 Elo+
Solo
Guan Yu
Guan Yu
elpulgoso0
Guan Yu
Level 129
God Stats
18W - 8L
1,693 SR
Queue Stats
1,062W - 1,098L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aqore
Kukulkan
18
1 / 4 / 8
9,734
695
23,679
12,192
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
InfiniteSpark13
Heimdallr
15
2 / 6 / 4
9,087
649
14,258
16,079
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 3 / 9
9,928
709
12,875
12,896
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
LoliSenpaiUwU
Xbalanque
13
3 / 5 / 3
8,614
615
13,909
11,187
3,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
lewd9er
Artio
19
6 / 2 / 4
9,692
692
14,523
30,990
29,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 2 / 9
12,191
871
16,267
19,497
20,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RemainBroken
Gilgamesh
15
3 / 4 / 12
10,433
745
13,185
20,954
18,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 12
9,919
709
21,738
20,350
12,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Ultra77_
Achilles
18
4 / 2 / 10
10,247
732
16,836
25,984
29,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
elpulgoso0
Guan Yu
15
0 / 3 / 15
9,214
658
6,591
27,584
34,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
14
Kills
20
20
Deaths
16
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
9
7.25
L
Kukulkan
Aqore
Kukulkan
1
4
8
1.25
L
Heimdallr
InfiniteSpark13
Heimdallr
2
6
4
0.67
L
2
3
9
2.17
L
Xbalanque
LoliSenpaiUwU
Xbalanque
3
5
3
0.9
W
Gilgamesh
RemainBroken
Gilgamesh
3
4
12
2.25
W
3
5
12
1.8
W
Achilles
Ultra77_
Achilles
4
2
10
4.5
W
Guan Yu
elpulgoso0
Guan Yu
0
3
15
2.5
L
Artio
lewd9er
Artio
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,244
Damage
74,617
83,344
Taken
114,369
52,071
Mitigated
116,203
38,221
Healing
64,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,267
9,026
6,509
6,263
19,497
20,945
1,385
9,633
9,864
0
12,944
L
Kukulkan
Aqore
Kukulkan
23,679
2,082
1,091
1,539
12,192
6,151
92
3,040
8,320
47,640
0
L
Heimdallr
InfiniteSpark13
Heimdallr
14,258
6,665
491
2,537
16,079
7,341
299
4,801
9,630
0
26,587
L
12,875
1,415
7,437
5,458
12,896
5,570
224
4,351
7,031
34,327
0
L
Xbalanque
LoliSenpaiUwU
Xbalanque
13,909
6,334
0
1,143
11,187
3,827
0
3,287
6,980
0
17,517
W
Gilgamesh
RemainBroken
Gilgamesh
13,185
2,307
3,166
2,831
20,954
18,991
684
7,310
13,644
0
21,085
W
21,738
1,002
2,709
3,459
20,350
12,338
58
9,714
10,636
36,569
0
W
Achilles
Ultra77_
Achilles
16,836
2,749
2,488
11,392
25,984
29,154
1,834
14,326
11,658
0
37,175
W
Guan Yu
elpulgoso0
Guan Yu
6,591
513
12,984
12,254
27,584
34,775
1,031
10,094
17,490
0
15,581
L
Artio
lewd9er
Artio
14,523
1,323
3,686
14,839
30,990
29,182
0
6,259
22,481
20,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
52,004
158
Minions Killed
139
0
Camps Cleared
0
1,144,228
Distance Traveled
1,437,093
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,191
871
30
2
0
323,277
0
L
Kukulkan
9,734
695
69
5
0
231,350
0
L
Heimdallr
9,087
649
20
1
0
207,408
0
L
Ra
9,928
709
46
3
0
240,110
2
L
Xbalanque
8,614
615
10
1
0
158,981
0
W
Gilgamesh
10,433
745
19
1
0
244,362
0
W
Geb
9,919
709
26
2
0
298,755
1
W
Achilles
10,247
732
46
3
0
263,687
7
W
Guan Yu
9,214
658
18
1
0
307,012
0
L
Artio
9,692
692
13
1
0
306,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role